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[6944] Restore work after arena patch and reimplement battleground/arena announcer
Signed-off-by: killdozer <killdozer@mangos.ru> Renumbering arena related mangos string to proper ranges and cleanup related code and DB data. Set battleground/arena announcer disabled by default as extansion in server functionality. Signed-off-by: VladimirMangos <vladimir@getmangos.com>
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11 changed files with 192 additions and 80 deletions
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@ -241,38 +241,6 @@ void BattleGroundQueue::AddPlayer(Player *plr, GroupQueueInfo *ginfo)
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// add the pinfo to ginfo's list
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ginfo->Players[plr->GetGUID()] = &info;
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/*
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if( sWorld.getConfig(CONFIG_BATTLEGROUND_QUEUE_ANNOUNCER_ENABLE) )
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{
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BattleGround* bg = sBattleGroundMgr.GetBattleGround(bgTypeId);
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char const* bgName = bg->GetName();
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uint32 q_min_level = Player::GetMinLevelForBattleGroundQueueId(queue_id);
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uint32 q_max_level = Player::GetMaxLevelForBattleGroundQueueId(queue_id);
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// replace hardcoded max level by player max level for nice output
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if(q_max_level > sWorld.getConfig(CONFIG_MAX_PLAYER_LEVEL))
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q_max_level = sWorld.getConfig(CONFIG_MAX_PLAYER_LEVEL);
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int8 MinPlayers = bg->GetMinPlayersPerTeam();
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uint8 qHorde = m_QueuedPlayers[queue_id].Horde;
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uint8 qAlliance = m_QueuedPlayers[queue_id].Alliance;
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// Show queue status to player only (when joining queue)
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if(sWorld.getConfig(CONFIG_BATTLEGROUND_QUEUE_ANNOUNCER_PLAYERONLY))
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{
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ChatHandler(plr).PSendSysMessage(LANG_BG_QUEUE_ANNOUNCE_SELF,
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bgName, q_min_level, q_max_level, qAlliance, (MinPlayers > qAlliance) ? (MinPlayers - qAlliance) : 0, qHorde, (MinPlayers > qHorde) ? (MinPlayers - qHorde) : 0);
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}
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// System message
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else
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{
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sWorld.SendWorldText(LANG_BG_QUEUE_ANNOUNCE_WORLD,
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bgName, q_min_level, q_max_level, qAlliance, (MinPlayers > qAlliance) ? (MinPlayers - qAlliance) : 0, qHorde, (MinPlayers > qHorde) ? (MinPlayers - qHorde) : 0);
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}
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}*/
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}
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void BattleGroundQueue::RemovePlayer(uint64 guid, bool decreaseInvitedCount)
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@ -358,6 +326,11 @@ void BattleGroundQueue::RemovePlayer(uint64 guid, bool decreaseInvitedCount)
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// remove player queue info
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m_QueuedPlayers[queue_id].erase(itr);
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// remove group queue info if needed
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//if we left BG queue(not porting) OR if arena team left queue for rated match
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if((decreaseInvitedCount && !group->ArenaType) || (group->ArenaType && group->IsRated && group->Players.empty()))
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AnnounceWorld(group, guid, false);
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if(group->Players.empty())
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{
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m_QueuedGroups[queue_id].erase(group_itr);
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@ -386,6 +359,85 @@ void BattleGroundQueue::RemovePlayer(uint64 guid, bool decreaseInvitedCount)
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}
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}
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void BattleGroundQueue::AnnounceWorld(GroupQueueInfo *ginfo, uint64 playerGUID, bool isAddedToQueue)
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{
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if(ginfo->ArenaType) //if Arena
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{
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if( sWorld.getConfig(CONFIG_ARENA_QUEUE_ANNOUNCER_ENABLE) && ginfo->IsRated)
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{
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BattleGround* bg = sBattleGroundMgr.GetBattleGroundTemplate(ginfo->BgTypeId);
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if(!bg)
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return;
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char const* bgName = bg->GetName();
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if(isAddedToQueue)
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sWorld.SendWorldText(LANG_ARENA_QUEUE_ANNOUNCE_WORLD_JOIN, bgName, ginfo->ArenaType, ginfo->ArenaType, ginfo->ArenaTeamRating);
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else
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sWorld.SendWorldText(LANG_ARENA_QUEUE_ANNOUNCE_WORLD_EXIT, bgName, ginfo->ArenaType, ginfo->ArenaType, ginfo->ArenaTeamRating);
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}
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}
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else //if BG
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{
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if( sWorld.getConfig(CONFIG_BATTLEGROUND_QUEUE_ANNOUNCER_ENABLE) )
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{
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Player *plr = objmgr.GetPlayer(playerGUID);
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if(!plr)
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return;
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BattleGround* bg = sBattleGroundMgr.GetBattleGroundTemplate(ginfo->BgTypeId);
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if(!bg)
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return;
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uint32 queue_id = plr->GetBattleGroundQueueIdFromLevel();
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char const* bgName = bg->GetName();
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uint32 q_min_level = Player::GetMinLevelForBattleGroundQueueId(queue_id);
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uint32 q_max_level = Player::GetMaxLevelForBattleGroundQueueId(queue_id);
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// replace hardcoded max level by player max level for nice output
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if(q_max_level > sWorld.getConfig(CONFIG_MAX_PLAYER_LEVEL))
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q_max_level = sWorld.getConfig(CONFIG_MAX_PLAYER_LEVEL);
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int8 MinPlayers = bg->GetMinPlayersPerTeam();
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uint8 qHorde = 0;
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uint8 qAlliance = 0;
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uint32 bgTypeId = ginfo->BgTypeId;
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QueuedPlayersMap::iterator itr;
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for(itr = m_QueuedPlayers[queue_id].begin(); itr!= m_QueuedPlayers[queue_id].end(); ++itr)
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{
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if(itr->second.GroupInfo->BgTypeId == bgTypeId)
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{
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switch(itr->second.GroupInfo->Team)
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{
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case HORDE:
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qHorde++; break;
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case ALLIANCE:
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qAlliance++; break;
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default:
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break;
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}
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}
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}
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// Show queue status to player only (when joining queue)
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if(sWorld.getConfig(CONFIG_BATTLEGROUND_QUEUE_ANNOUNCER_PLAYERONLY))
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{
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ChatHandler(plr).PSendSysMessage(LANG_BG_QUEUE_ANNOUNCE_SELF,
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bgName, q_min_level, q_max_level, qAlliance, MinPlayers, qHorde, MinPlayers);
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}
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// System message
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else
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{
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sWorld.SendWorldText(LANG_BG_QUEUE_ANNOUNCE_WORLD,
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bgName, q_min_level, q_max_level, qAlliance, MinPlayers, qHorde, MinPlayers);
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}
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}
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}
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}
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bool BattleGroundQueue::InviteGroupToBG(GroupQueueInfo * ginfo, BattleGround * bg, uint32 side)
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{
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// set side if needed
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@ -713,6 +765,15 @@ void BattleGroundQueue::Update(uint32 bgTypeId, uint32 queue_id, uint8 arenatype
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{
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// create new battleground
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bg2 = sBattleGroundMgr.CreateNewBattleGround(bgTypeId);
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if( sWorld.getConfig(CONFIG_BATTLEGROUND_QUEUE_ANNOUNCER_ENABLE) )
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{
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char const* bgName = bg2->GetName();
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uint32 q_min_level = Player::GetMinLevelForBattleGroundQueueId(queue_id);
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uint32 q_max_level = Player::GetMaxLevelForBattleGroundQueueId(queue_id);
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if(q_max_level > sWorld.getConfig(CONFIG_MAX_PLAYER_LEVEL))
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q_max_level = sWorld.getConfig(CONFIG_MAX_PLAYER_LEVEL);
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sWorld.SendWorldText(LANG_BG_STARTED_ANNOUNCE_WORLD, bgName, q_min_level, q_max_level);
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}
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}
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if(!bg2)
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