[10989] Implement post-3.1 and later fishing changes.

* Fishing now prowide junk loot at fail skill check.
  This can be disabled for old way work using SkillFail.Loot.Fishing option.
  Junk loot expected to be listed in fishing_loot_template entry 0.

* Fishing can gain skill grow at skill fail check case.
  Controlled by SkillFail.Gain.Fishing option.

* Fishing from fishing pool gameobject can't be fail.
  Controlled by SkillFail.Possible.FishingPool
This commit is contained in:
VladimirMangos 2011-01-09 14:20:49 +03:00
parent d2b3977fee
commit 39e7b19267
12 changed files with 82 additions and 21 deletions

View file

@ -148,6 +148,7 @@ pkgdata_DATA = \
10973_01_characters_game_event_status.sql \
10973_01_mangos_game_event_mail.sql \
10988_01_mangos_mangos_string.sql \
10989_01_mangos_loot_template.sql \
README
## Additional files to include when running 'make dist'
@ -276,4 +277,5 @@ EXTRA_DIST = \
10973_01_characters_game_event_status.sql \
10973_01_mangos_game_event_mail.sql \
10988_01_mangos_mangos_string.sql \
10989_01_mangos_loot_template.sql \
README