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[10989] Implement post-3.1 and later fishing changes.
* Fishing now prowide junk loot at fail skill check. This can be disabled for old way work using SkillFail.Loot.Fishing option. Junk loot expected to be listed in fishing_loot_template entry 0. * Fishing can gain skill grow at skill fail check case. Controlled by SkillFail.Gain.Fishing option. * Fishing from fishing pool gameobject can't be fail. Controlled by SkillFail.Possible.FishingPool
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12 changed files with 82 additions and 21 deletions
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@ -148,6 +148,7 @@ pkgdata_DATA = \
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10973_01_characters_game_event_status.sql \
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10973_01_mangos_game_event_mail.sql \
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10988_01_mangos_mangos_string.sql \
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10989_01_mangos_loot_template.sql \
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README
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## Additional files to include when running 'make dist'
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@ -276,4 +277,5 @@ EXTRA_DIST = \
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10973_01_characters_game_event_status.sql \
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10973_01_mangos_game_event_mail.sql \
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10988_01_mangos_mangos_string.sql \
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10989_01_mangos_loot_template.sql \
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README
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