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[10989] Implement post-3.1 and later fishing changes.
* Fishing now prowide junk loot at fail skill check. This can be disabled for old way work using SkillFail.Loot.Fishing option. Junk loot expected to be listed in fishing_loot_template entry 0. * Fishing can gain skill grow at skill fail check case. Controlled by SkillFail.Gain.Fishing option. * Fishing from fishing pool gameobject can't be fail. Controlled by SkillFail.Possible.FishingPool
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#ifndef __REVISION_NR_H__
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#define __REVISION_NR_H__
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#define REVISION_NR "10988"
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#define REVISION_NR "10989"
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#endif // __REVISION_NR_H__
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