[10989] Implement post-3.1 and later fishing changes.

* Fishing now prowide junk loot at fail skill check.
  This can be disabled for old way work using SkillFail.Loot.Fishing option.
  Junk loot expected to be listed in fishing_loot_template entry 0.

* Fishing can gain skill grow at skill fail check case.
  Controlled by SkillFail.Gain.Fishing option.

* Fishing from fishing pool gameobject can't be fail.
  Controlled by SkillFail.Possible.FishingPool
This commit is contained in:
VladimirMangos 2011-01-09 14:20:49 +03:00
parent d2b3977fee
commit 39e7b19267
12 changed files with 82 additions and 21 deletions

View file

@ -1,6 +1,6 @@
#ifndef __REVISION_SQL_H__
#define __REVISION_SQL_H__
#define REVISION_DB_CHARACTERS "required_10973_01_characters_game_event_status"
#define REVISION_DB_MANGOS "required_10988_01_mangos_mangos_string"
#define REVISION_DB_MANGOS "required_10989_01_mangos_loot_template"
#define REVISION_DB_REALMD "required_10008_01_realmd_realmd_db_version"
#endif // __REVISION_SQL_H__