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[9866] More weapon damage split spells.
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c4ee01422d
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3 changed files with 11 additions and 3 deletions
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@ -443,17 +443,21 @@ INSERT INTO spell_check (spellid,SpellFamilyName,SpellFamilyMaskA,SpellFamilyMas
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(64422, 0, -1, -1, -1, -1, -1, 2, -1,-1,'Meteor Slash', 'Spell::EffectSchoolDMG'),
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(64688, 0, -1, -1, -1, -1, -1, 2, -1,-1,'Meteor Slash', 'Spell::EffectSchoolDMG'),
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(66765,-1, -1, -1, -1, -1, -1, 31, -1,-1,'Meteor Fists', 'Spell::EffectWeaponDmg'),
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(66809,-1, -1, -1, -1, -1, -1, 31, -1,-1,'Meteor Fists', 'Spell::EffectWeaponDmg'),
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(67016,-1, -1, -1, -1, -1, -1, -1, -1,-1,'Flask of the North', 'Spell::EffectDummy'),
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(67017,-1, -1, -1, -1, -1, -1, -1, -1,-1,'Flask of the North', 'Spell::EffectDummy'),
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(67018,-1, -1, -1, -1, -1, -1, -1, -1,-1,'Flask of the North', 'Spell::EffectDummy'),
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(67019,-1, -1, -1, -1, -1, -1, 3, -1,-1,'Flask of the North', 'Spell::EffectDummy'),
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(67331,-1, -1, -1, -1, -1, -1, 31, -1,-1,'Meteor Fists', 'Spell::EffectWeaponDmg'),
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(67333,-1, -1, -1, -1, -1, -1, 31, -1,-1,'Meteor Fists', 'Spell::EffectWeaponDmg'),
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(67485, 0, -1, -1, -1, -1, -1, 2, -1,-1,'Hand of Rekoning', 'Spell::EffectSchoolDMG'),
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(68082,-1, -1, -1, -1, -1, -1, 30, -1,-1,'Glyph of Seal of Command', 'Spell::EffectEnergize'),
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(69055,-1, -1, -1, -1, -1, -1, 31, -1,-1,'Bone Slice', 'Spell::EffectWeaponDmg'),
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(70492, 0, -1, -1, -1, -1, -1, 2, -1,-1,'Ooze Eruption', 'Spell::EffectSchoolDMG'),
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(70907,-1, -1, -1, -1, -1, -1, -1, -1,-1,'Summon Water Elemental', 'Spell::EffectDummy'),
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(70908,-1, -1, -1, -1, -1, -1, -1, -1,-1,'Summon Water Elemental', 'Spell::EffectDummy'),
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(70937,-1, -1, -1, -1, -1, -1, -1, 4,-1,'Glyph of Eternal Water', 'Spell::EffectDummy'),
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(71021,-1, -1, -1, -1, -1, -1, 31, -1,-1,'Saber Lash', 'Spell::EffectWeaponDmg'),
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(71904, 0, -1, -1, -1, -1, -1, 2, -1,-1,'Chaos Bane', 'Spell::EffectSchoolDMG'),
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(72505, 0, -1, -1, -1, -1, -1, 2, -1,-1,'Ooze Eruption', 'Spell::EffectSchoolDMG'),
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(72624, 0, -1, -1, -1, -1, -1, 2, -1,-1,'Ooze Eruption', 'Spell::EffectSchoolDMG'),
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@ -4992,9 +4992,13 @@ void Spell::EffectWeaponDmg(SpellEffectIndex eff_idx)
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{
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case SPELLFAMILY_GENERIC:
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{
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switch(m_spellInfo->Id) // for spells with divided damage to targets
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switch(m_spellInfo->Id)
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{
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case 66765: case 67333: // Meteor Fists
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// for spells with divided damage to targets
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case 66765: case 66809: case 67331: // Meteor Fists
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case 67333: // Meteor Fists
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case 69055: // Bone Slice
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case 71021: // Saber Lash
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{
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uint32 count = 0;
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for(std::list<TargetInfo>::iterator ihit = m_UniqueTargetInfo.begin(); ihit != m_UniqueTargetInfo.end(); ++ihit)
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@ -1,4 +1,4 @@
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#ifndef __REVISION_NR_H__
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#define __REVISION_NR_H__
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#define REVISION_NR "9865"
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#define REVISION_NR "9866"
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#endif // __REVISION_NR_H__
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