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[7450] Fixes and improvements in TARGET_BEHIND_VICTIM, SPELL_EFFECT_JUMP2, SPELL_EFFECT_TELEPORT_UNITS work.
* Move near teleport code for player/creature in Unit::NearTeleportTo * Allow correctly seelct target and end point orientation for script casted spells with TARGET_BEHIND_VICTIM * Replace use BuildTeleportAckMsg by BuildHeartBeatMsg for creature teleports. BuildTeleportAckMsg set active mover for targeted player to affected creature and "freeze" player.
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5 changed files with 93 additions and 70 deletions
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#ifndef __REVISION_NR_H__
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#define __REVISION_NR_H__
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#define REVISION_NR "7449"
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#define REVISION_NR "7450"
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#endif // __REVISION_NR_H__
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