[7450] Fixes and improvements in TARGET_BEHIND_VICTIM, SPELL_EFFECT_JUMP2, SPELL_EFFECT_TELEPORT_UNITS work.

* Move near teleport code for player/creature in Unit::NearTeleportTo
* Allow correctly seelct target and end point orientation for script casted spells with TARGET_BEHIND_VICTIM
* Replace use BuildTeleportAckMsg by BuildHeartBeatMsg for creature teleports. BuildTeleportAckMsg
  set active mover for targeted player to affected creature and "freeze" player.
This commit is contained in:
VladimirMangos 2009-03-13 16:57:14 +03:00
parent 571c56ff07
commit 3a5d59c0c7
5 changed files with 93 additions and 70 deletions

View file

@ -1,4 +1,4 @@
#ifndef __REVISION_NR_H__
#define __REVISION_NR_H__
#define REVISION_NR "7449"
#define REVISION_NR "7450"
#endif // __REVISION_NR_H__