[f] fixed CMSG_OBJECT_UPDATE_FAILED, Thanks PSF pt2

This commit is contained in:
raknar 2020-02-19 00:32:16 +00:00 committed by Antz
parent 836486364b
commit 3a721c62ed

View file

@ -1739,9 +1739,6 @@ void WorldSession::HandleObjectUpdateFailedOpcode(WorldPacket& recvPacket)
{ {
ObjectGuid guid; ObjectGuid guid;
guid[6] = recvPacket.ReadBit();
guid[7] = recvPacket.ReadBit();
guid[4] = recvPacket.ReadBit();
guid[2] = recvPacket.ReadBit(); guid[2] = recvPacket.ReadBit();
guid[3] = recvPacket.ReadBit(); guid[3] = recvPacket.ReadBit();
guid[5] = recvPacket.ReadBit(); guid[5] = recvPacket.ReadBit();
@ -1750,24 +1747,17 @@ void WorldSession::HandleObjectUpdateFailedOpcode(WorldPacket& recvPacket)
guid[7] = recvPacket.ReadBit(); guid[7] = recvPacket.ReadBit();
guid[6] = recvPacket.ReadBit(); guid[6] = recvPacket.ReadBit();
guid[1] = recvPacket.ReadBit(); guid[1] = recvPacket.ReadBit();
guid[5] = recvPacket.ReadBit();
guid[3] = recvPacket.ReadBit();
guid[2] = recvPacket.ReadBit();
recvPacket.ReadByteSeq(guid[6]);
recvPacket.ReadByteSeq(guid[7]);
recvPacket.ReadByteSeq(guid[1]); recvPacket.ReadByteSeq(guid[1]);
recvPacket.ReadByteSeq(guid[2]); recvPacket.ReadByteSeq(guid[2]);
recvPacket.ReadByteSeq(guid[5]); recvPacket.ReadByteSeq(guid[5]);
recvPacket.ReadByteSeq(guid[0]); recvPacket.ReadByteSeq(guid[0]);
recvPacket.ReadByteSeq(guid[3]); recvPacket.ReadByteSeq(guid[3]);
recvPacket.ReadByteSeq(guid[1]);
recvPacket.ReadByteSeq(guid[4]); recvPacket.ReadByteSeq(guid[4]);
recvPacket.ReadByteSeq(guid[0]);
recvPacket.ReadByteSeq(guid[5]);
recvPacket.ReadByteSeq(guid[6]); recvPacket.ReadByteSeq(guid[6]);
recvPacket.ReadByteSeq(guid[7]); recvPacket.ReadByteSeq(guid[7]);
DEBUG_LOG("WORLD: Received CMSG_OBJECT_UPDATE_FAILED from %s (%u) guid: %s", GetPlayerName(), GetAccountId(), guid.GetString().c_str()); DEBUG_LOG("WORLD: Received CMSG_OBJECT_UPDATE_FAILED from %s (%u) guid: %s", GetPlayerName(), GetAccountId(), guid.GetString().c_str());
if (_player->IsInWorld()) if (_player->IsInWorld())
{ {