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[7870] Implement creature ranged ammo show at ranged weapon use.
* Use BDC data (creature weapon not alwas listed in item_template)
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5 changed files with 39 additions and 6 deletions
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@ -787,8 +787,8 @@ void ObjectMgr::LoadEquipmentTemplates()
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sLog.outString( ">> Loaded %u equipment template", sEquipmentStorage.RecordCount );
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sLog.outString();
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// This DBC is currently only used for item templates and creature equipments checks.
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sItemStore.Clear();
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// Creature items can be not listed in item_template
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//sItemStore.Clear(); -- so used in spell casting
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}
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CreatureModelInfo const* ObjectMgr::GetCreatureModelInfo(uint32 modelid)
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