diff --git a/src/game/UpdateFields.h b/src/game/UpdateFields.h index 79ae0dc48..57aaa322d 100644 --- a/src/game/UpdateFields.h +++ b/src/game/UpdateFields.h @@ -19,7 +19,7 @@ #ifndef _UPDATEFIELDS_AUTO_H #define _UPDATEFIELDS_AUTO_H -// Auto generated for version 0, 2, 2, 10392 +// Auto generated for version 0, 2, 2, 10433 enum EObjectFields { diff --git a/src/realmd/AuthCodes.h b/src/realmd/AuthCodes.h index 667b929e3..d31769b7f 100644 --- a/src/realmd/AuthCodes.h +++ b/src/realmd/AuthCodes.h @@ -66,9 +66,9 @@ enum LoginResult // we need to stick to 1 version or half of the stuff will work for someone // others will not and opposite -// will only support WoW, WoW:TBC and WoW:WotLK 3.2.2 client build 10392... +// will only support WoW, WoW:TBC and WoW:WotLK 3.2.2 client build 10433... -#define EXPECTED_MANGOS_CLIENT_BUILD {10392, 0} +#define EXPECTED_MANGOS_CLIENT_BUILD {10433, 0} // At update excepted builds please update if need define DEFAULT_MAX_LEVEL // in DBCEnum.h to default max player level expected by build