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[11134] Make GCC happy and restore build at *nix.
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da1b616312
commit
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4 changed files with 5 additions and 4 deletions
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@ -1374,7 +1374,8 @@ void Creature::DeleteFromDB()
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return;
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return;
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}
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}
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sMapPersistentStateMgr.DoForAllStatesWithMapId(GetMapId(), CreatureRespawnDeleteWorker(m_DBTableGuid));
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CreatureRespawnDeleteWorker worker (m_DBTableGuid);
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sMapPersistentStateMgr.DoForAllStatesWithMapId(GetMapId(), worker);
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sObjectMgr.DeleteCreatureData(m_DBTableGuid);
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sObjectMgr.DeleteCreatureData(m_DBTableGuid);
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@ -639,7 +639,8 @@ void GameObject::DeleteFromDB()
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return;
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return;
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}
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}
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sMapPersistentStateMgr.DoForAllStatesWithMapId(GetMapId(), GameObjectRespawnDeleteWorker(m_DBTableGuid));
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GameObjectRespawnDeleteWorker worker(m_DBTableGuid);
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sMapPersistentStateMgr.DoForAllStatesWithMapId(GetMapId(), worker);
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sObjectMgr.DeleteGOData(m_DBTableGuid);
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sObjectMgr.DeleteGOData(m_DBTableGuid);
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WorldDatabase.PExecuteLog("DELETE FROM gameobject WHERE guid = '%u'", m_DBTableGuid);
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WorldDatabase.PExecuteLog("DELETE FROM gameobject WHERE guid = '%u'", m_DBTableGuid);
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@ -188,7 +188,6 @@ inline void MapManager::DoForAllMapsWithMapId(uint32 mapId, Do& _do)
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_do(itr->second);
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_do(itr->second);
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}
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}
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#define sMapMgr MapManager::Instance()
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#define sMapMgr MapManager::Instance()
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#endif
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#endif
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@ -1,4 +1,4 @@
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#ifndef __REVISION_NR_H__
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#ifndef __REVISION_NR_H__
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#define __REVISION_NR_H__
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#define __REVISION_NR_H__
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#define REVISION_NR "11133"
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#define REVISION_NR "11134"
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#endif // __REVISION_NR_H__
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#endif // __REVISION_NR_H__
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