[8794] Also rename gameeventmgr to sGameEventMgr.

Hopefully last singleton rename. :)
This commit is contained in:
XTZGZoReX 2009-11-08 19:39:44 +01:00
parent b3f3ffa885
commit 3c1aef871a
6 changed files with 23 additions and 23 deletions

View file

@ -398,7 +398,7 @@ bool ChatHandler::HandleGameObjectTargetCommand(const char* args)
{
Player* pl = m_session->GetPlayer();
QueryResult *result;
GameEventMgr::ActiveEvents const& activeEventsList = gameeventmgr.GetActiveEventList();
GameEventMgr::ActiveEvents const& activeEventsList = sGameEventMgr.GetActiveEventList();
if(*args)
{
// number or [name] Shift-click form |color|Hgameobject_entry:go_id|h[name]|h|r
@ -3687,8 +3687,8 @@ bool ChatHandler::HandleLookupEventCommand(const char* args)
uint32 counter = 0;
GameEventMgr::GameEventDataMap const& events = gameeventmgr.GetEventMap();
GameEventMgr::ActiveEvents const& activeEvents = gameeventmgr.GetActiveEventList();
GameEventMgr::GameEventDataMap const& events = sGameEventMgr.GetEventMap();
GameEventMgr::ActiveEvents const& activeEvents = sGameEventMgr.GetActiveEventList();
for(uint32 id = 0; id < events.size(); ++id )
{
@ -3725,8 +3725,8 @@ bool ChatHandler::HandleEventListCommand(const char* args)
if (arg == "all")
all = true;
GameEventMgr::GameEventDataMap const& events = gameeventmgr.GetEventMap();
GameEventMgr::ActiveEvents const& activeEvents = gameeventmgr.GetActiveEventList();
GameEventMgr::GameEventDataMap const& events = sGameEventMgr.GetEventMap();
GameEventMgr::ActiveEvents const& activeEvents = sGameEventMgr.GetActiveEventList();
char const* active = GetMangosString(LANG_ACTIVE);
char const* inactive = GetMangosString(LANG_FACTION_INACTIVE);
@ -3771,7 +3771,7 @@ bool ChatHandler::HandleEventInfoCommand(const char* args)
uint32 event_id = atoi(cId);
GameEventMgr::GameEventDataMap const& events = gameeventmgr.GetEventMap();
GameEventMgr::GameEventDataMap const& events = sGameEventMgr.GetEventMap();
if(event_id >=events.size())
{
@ -3788,14 +3788,14 @@ bool ChatHandler::HandleEventInfoCommand(const char* args)
return false;
}
GameEventMgr::ActiveEvents const& activeEvents = gameeventmgr.GetActiveEventList();
GameEventMgr::ActiveEvents const& activeEvents = sGameEventMgr.GetActiveEventList();
bool active = activeEvents.find(event_id) != activeEvents.end();
char const* activeStr = active ? GetMangosString(LANG_ACTIVE) : "";
std::string startTimeStr = TimeToTimestampStr(eventData.start);
std::string endTimeStr = TimeToTimestampStr(eventData.end);
uint32 delay = gameeventmgr.NextCheck(event_id);
uint32 delay = sGameEventMgr.NextCheck(event_id);
time_t nextTime = time(NULL)+delay;
std::string nextStr = nextTime >= eventData.start && nextTime < eventData.end ? TimeToTimestampStr(time(NULL)+delay) : "-";
@ -3820,7 +3820,7 @@ bool ChatHandler::HandleEventStartCommand(const char* args)
int32 event_id = atoi(cId);
GameEventMgr::GameEventDataMap const& events = gameeventmgr.GetEventMap();
GameEventMgr::GameEventDataMap const& events = sGameEventMgr.GetEventMap();
if(event_id < 1 || event_id >=events.size())
{
@ -3837,7 +3837,7 @@ bool ChatHandler::HandleEventStartCommand(const char* args)
return false;
}
GameEventMgr::ActiveEvents const& activeEvents = gameeventmgr.GetActiveEventList();
GameEventMgr::ActiveEvents const& activeEvents = sGameEventMgr.GetActiveEventList();
if(activeEvents.find(event_id) != activeEvents.end())
{
PSendSysMessage(LANG_EVENT_ALREADY_ACTIVE,event_id);
@ -3846,7 +3846,7 @@ bool ChatHandler::HandleEventStartCommand(const char* args)
}
PSendSysMessage(LANG_EVENT_STARTED, event_id, eventData.description.c_str());
gameeventmgr.StartEvent(event_id,true);
sGameEventMgr.StartEvent(event_id,true);
return true;
}
@ -3862,7 +3862,7 @@ bool ChatHandler::HandleEventStopCommand(const char* args)
int32 event_id = atoi(cId);
GameEventMgr::GameEventDataMap const& events = gameeventmgr.GetEventMap();
GameEventMgr::GameEventDataMap const& events = sGameEventMgr.GetEventMap();
if(event_id < 1 || event_id >=events.size())
{
@ -3879,7 +3879,7 @@ bool ChatHandler::HandleEventStopCommand(const char* args)
return false;
}
GameEventMgr::ActiveEvents const& activeEvents = gameeventmgr.GetActiveEventList();
GameEventMgr::ActiveEvents const& activeEvents = sGameEventMgr.GetActiveEventList();
if(activeEvents.find(event_id) == activeEvents.end())
{
@ -3889,7 +3889,7 @@ bool ChatHandler::HandleEventStopCommand(const char* args)
}
PSendSysMessage(LANG_EVENT_STOPPED, event_id, eventData.description.c_str());
gameeventmgr.StopEvent(event_id,true);
sGameEventMgr.StopEvent(event_id,true);
return true;
}