Updated some emotes list to cata

Updated release build info
This commit is contained in:
sanctum32 2015-02-03 14:36:27 +00:00 committed by Antz
parent ad45b24c59
commit 3c22e82937
2 changed files with 675 additions and 227 deletions

View file

@ -19,7 +19,7 @@
cmake_minimum_required(VERSION 2.8)
project(MaNGOS)
set(MANGOS_VERSION 0.17)
set(MANGOS_VERSION 0.20)
set(CMAKE_MODULE_PATH
${CMAKE_MODULE_PATH}

View file

@ -2000,236 +2000,684 @@ enum Emote
EMOTE_STATE_STRANGULATE = 473,
EMOTE_STATE_READYSPELLOMNI = 474,
EMOTE_STATE_HOLD_JOUST = 475,
EMOTE_ONESHOT_CRY_JAINA = 476
EMOTE_ONESHOT_CRY_JAINA = 476,
EMOTE_ONESHOT_SPECIAL_UNARMED = 477,
EMOTE_STATE_DANCE_NOSHEATHE = 478,
EMOTE_ONESHOT_SNIFF = 479,
EMOTE_ONESHOT_DRAGONSTOMP = 480,
EMOTE_ONESHOT_KNOCKDOWN = 482,
EMOTE_STATE_READ = 483,
EMOTE_ONESHOT_FLYEMOTETALK = 485,
EMOTE_STATE_READ_ALLOWMOVEMENT = 492,
EMOTE_STATE_READY1H_ALLOW_MOVEMENT = 505,
EMOTE_STATE_READY2H_ALLOW_MOVEMENT = 506,
EMOTE_ONESHOT_OPEN = 517,
EMOTE_STATE_READ_CHRISTMAS = 518
};
// AnimationData.dbc
enum Anim
{
ANIM_STAND = 0x0,
ANIM_DEATH = 0x1,
ANIM_SPELL = 0x2,
ANIM_STOP = 0x3,
ANIM_WALK = 0x4,
ANIM_RUN = 0x5,
ANIM_DEAD = 0x6,
ANIM_RISE = 0x7,
ANIM_STANDWOUND = 0x8,
ANIM_COMBATWOUND = 0x9,
ANIM_COMBATCRITICAL = 0xA,
ANIM_SHUFFLE_LEFT = 0xB,
ANIM_SHUFFLE_RIGHT = 0xC,
ANIM_WALK_BACKWARDS = 0xD,
ANIM_STUN = 0xE,
ANIM_HANDS_CLOSED = 0xF,
ANIM_ATTACKUNARMED = 0x10,
ANIM_ATTACK1H = 0x11,
ANIM_ATTACK2HTIGHT = 0x12,
ANIM_ATTACK2HLOOSE = 0x13,
ANIM_PARRYUNARMED = 0x14,
ANIM_PARRY1H = 0x15,
ANIM_PARRY2HTIGHT = 0x16,
ANIM_PARRY2HLOOSE = 0x17,
ANIM_PARRYSHIELD = 0x18,
ANIM_READYUNARMED = 0x19,
ANIM_READY1H = 0x1A,
ANIM_READY2HTIGHT = 0x1B,
ANIM_READY2HLOOSE = 0x1C,
ANIM_READYBOW = 0x1D,
ANIM_DODGE = 0x1E,
ANIM_SPELLPRECAST = 0x1F,
ANIM_SPELLCAST = 0x20,
ANIM_SPELLCASTAREA = 0x21,
ANIM_NPCWELCOME = 0x22,
ANIM_NPCGOODBYE = 0x23,
ANIM_BLOCK = 0x24,
ANIM_JUMPSTART = 0x25,
ANIM_JUMP = 0x26,
ANIM_JUMPEND = 0x27,
ANIM_FALL = 0x28,
ANIM_SWIMIDLE = 0x29,
ANIM_SWIM = 0x2A,
ANIM_SWIM_LEFT = 0x2B,
ANIM_SWIM_RIGHT = 0x2C,
ANIM_SWIM_BACKWARDS = 0x2D,
ANIM_ATTACKBOW = 0x2E,
ANIM_FIREBOW = 0x2F,
ANIM_READYRIFLE = 0x30,
ANIM_ATTACKRIFLE = 0x31,
ANIM_LOOT = 0x32,
ANIM_SPELL_PRECAST_DIRECTED = 0x33,
ANIM_SPELL_PRECAST_OMNI = 0x34,
ANIM_SPELL_CAST_DIRECTED = 0x35,
ANIM_SPELL_CAST_OMNI = 0x36,
ANIM_SPELL_BATTLEROAR = 0x37,
ANIM_SPELL_READYABILITY = 0x38,
ANIM_SPELL_SPECIAL1H = 0x39,
ANIM_SPELL_SPECIAL2H = 0x3A,
ANIM_SPELL_SHIELDBASH = 0x3B,
ANIM_EMOTE_TALK = 0x3C,
ANIM_EMOTE_EAT = 0x3D,
ANIM_EMOTE_WORK = 0x3E,
ANIM_EMOTE_USE_STANDING = 0x3F,
ANIM_EMOTE_EXCLAMATION = 0x40,
ANIM_EMOTE_QUESTION = 0x41,
ANIM_EMOTE_BOW = 0x42,
ANIM_EMOTE_WAVE = 0x43,
ANIM_EMOTE_CHEER = 0x44,
ANIM_EMOTE_DANCE = 0x45,
ANIM_EMOTE_LAUGH = 0x46,
ANIM_EMOTE_SLEEP = 0x47,
ANIM_EMOTE_SIT_GROUND = 0x48,
ANIM_EMOTE_RUDE = 0x49,
ANIM_EMOTE_ROAR = 0x4A,
ANIM_EMOTE_KNEEL = 0x4B,
ANIM_EMOTE_KISS = 0x4C,
ANIM_EMOTE_CRY = 0x4D,
ANIM_EMOTE_CHICKEN = 0x4E,
ANIM_EMOTE_BEG = 0x4F,
ANIM_EMOTE_APPLAUD = 0x50,
ANIM_EMOTE_SHOUT = 0x51,
ANIM_EMOTE_FLEX = 0x52,
ANIM_EMOTE_SHY = 0x53,
ANIM_EMOTE_POINT = 0x54,
ANIM_ATTACK1HPIERCE = 0x55,
ANIM_ATTACK2HLOOSEPIERCE = 0x56,
ANIM_ATTACKOFF = 0x57,
ANIM_ATTACKOFFPIERCE = 0x58,
ANIM_SHEATHE = 0x59,
ANIM_HIPSHEATHE = 0x5A,
ANIM_MOUNT = 0x5B,
ANIM_RUN_LEANRIGHT = 0x5C,
ANIM_RUN_LEANLEFT = 0x5D,
ANIM_MOUNT_SPECIAL = 0x5E,
ANIM_KICK = 0x5F,
ANIM_SITDOWN = 0x60,
ANIM_SITTING = 0x61,
ANIM_SITUP = 0x62,
ANIM_SLEEPDOWN = 0x63,
ANIM_SLEEPING = 0x64,
ANIM_SLEEPUP = 0x65,
ANIM_SITCHAIRLOW = 0x66,
ANIM_SITCHAIRMEDIUM = 0x67,
ANIM_SITCHAIRHIGH = 0x68,
ANIM_LOADBOW = 0x69,
ANIM_LOADRIFLE = 0x6A,
ANIM_ATTACKTHROWN = 0x6B,
ANIM_READYTHROWN = 0x6C,
ANIM_HOLDBOW = 0x6D,
ANIM_HOLDRIFLE = 0x6E,
ANIM_HOLDTHROWN = 0x6F,
ANIM_LOADTHROWN = 0x70,
ANIM_EMOTE_SALUTE = 0x71,
ANIM_KNEELDOWN = 0x72,
ANIM_KNEELING = 0x73,
ANIM_KNEELUP = 0x74,
ANIM_ATTACKUNARMEDOFF = 0x75,
ANIM_SPECIALUNARMED = 0x76,
ANIM_STEALTHWALK = 0x77,
ANIM_STEALTHSTAND = 0x78,
ANIM_KNOCKDOWN = 0x79,
ANIM_EATING = 0x7A,
ANIM_USESTANDINGLOOP = 0x7B,
ANIM_CHANNELCASTDIRECTED = 0x7C,
ANIM_CHANNELCASTOMNI = 0x7D,
ANIM_WHIRLWIND = 0x7E,
ANIM_BIRTH = 0x7F,
ANIM_USESTANDINGSTART = 0x80,
ANIM_USESTANDINGEND = 0x81,
ANIM_HOWL = 0x82,
ANIM_DROWN = 0x83,
ANIM_DROWNED = 0x84,
ANIM_FISHINGCAST = 0x85,
ANIM_FISHINGLOOP = 0x86,
ANIM_FLY = 0x87,
ANIM_EMOTE_WORK_NO_SHEATHE = 0x88,
ANIM_EMOTE_STUN_NO_SHEATHE = 0x89,
ANIM_EMOTE_USE_STANDING_NO_SHEATHE = 0x8A,
ANIM_SPELL_SLEEP_DOWN = 0x8B,
ANIM_SPELL_KNEEL_START = 0x8C,
ANIM_SPELL_KNEEL_LOOP = 0x8D,
ANIM_SPELL_KNEEL_END = 0x8E,
ANIM_SPRINT = 0x8F,
ANIM_IN_FIGHT = 0x90,
ANIM_GAMEOBJ_SPAWN = 145,
ANIM_GAMEOBJ_CLOSE = 146,
ANIM_GAMEOBJ_CLOSED = 147,
ANIM_GAMEOBJ_OPEN = 148,
ANIM_GAMEOBJ_OPENED = 149,
ANIM_GAMEOBJ_DESTROY = 150,
ANIM_GAMEOBJ_DESTROYED = 151,
ANIM_GAMEOBJ_REBUILD = 152,
ANIM_GAMEOBJ_CUSTOM0 = 153,
ANIM_GAMEOBJ_CUSTOM1 = 154,
ANIM_GAMEOBJ_CUSTOM2 = 155,
ANIM_GAMEOBJ_CUSTOM3 = 156,
ANIM_GAMEOBJ_DESPAWN = 157,
ANIM_HOLD = 158,
ANIM_DECAY = 159,
ANIM_BOWPULL = 160,
ANIM_BOWRELEASE = 161,
ANIM_SHIPSTART = 162,
ANIM_SHIPMOVEING = 163,
ANIM_SHIPSTOP = 164,
ANIM_GROUPARROW = 165,
ANIM_ARROW = 166,
ANIM_CORPSEARROW = 167,
ANIM_GUIDEARROW = 168,
ANIM_SWAY = 169,
ANIM_DRUIDCATPOUNCE = 170,
ANIM_DRUIDCATRIP = 171,
ANIM_DRUIDCATRAKE = 172,
ANIM_DRUIDCATRAVAGE = 173,
ANIM_DRUIDCATCLAW = 174,
ANIM_DRUIDCATCOWER = 175,
ANIM_DRUIDBEARSWIPE = 176,
ANIM_DRUIDBEARBITE = 177,
ANIM_DRUIDBEARMAUL = 178,
ANIM_DRUIDBEARBASH = 179,
ANIM_DRAGONTAIL = 180,
ANIM_DRAGONSTOMP = 181,
ANIM_DRAGONSPIT = 182,
ANIM_DRAGONSPITHOVER = 183,
ANIM_DRAGONSPITFLY = 184,
ANIM_EMOTEYES = 185,
ANIM_EMOTENO = 186,
ANIM_JUMPLANDRUN = 187,
ANIM_LOOTHOLD = 188,
ANIM_LOOTUP = 189,
ANIM_STANDHIGH = 190,
ANIM_IMPACT = 191,
ANIM_LIFTOFF = 192,
ANIM_HOVER = 193,
ANIM_SUCCUBUSENTICE = 194,
ANIM_EMOTETRAIN = 195,
ANIM_EMOTEDEAD = 196,
ANIM_EMOTEDANCEONCE = 197,
ANIM_DEFLECT = 198,
ANIM_EMOTEEATNOSHEATHE = 199,
ANIM_LAND = 200,
ANIM_SUBMERGE = 201,
ANIM_SUBMERGED = 202,
ANIM_CANNIBALIZE = 203,
ANIM_ARROWBIRTH = 204,
ANIM_GROURARROWBIRTH = 205,
ANIM_CORPSEARROWBIRTH = 206,
ANIM_GUIDEARROWBIRTH = 207,
ANIM_EMOTETALKNOSHEATHE = 208,
ANIM_EMOTEPOINTNOSHEATHE = 209,
ANIM_EMOTESALUTENOSHEATHE = 210,
ANIM_EMOTEDANCESPECIAL = 211,
ANIM_MUTILATE = 212,
ANIM_CUSTOMSPELL01 = 213,
ANIM_CUSTOMSPELL02 = 214,
ANIM_CUSTOMSPELL03 = 215,
ANIM_CUSTOMSPELL04 = 216,
ANIM_CUSTOMSPELL05 = 217,
ANIM_CUSTOMSPELL06 = 218,
ANIM_CUSTOMSPELL07 = 219,
ANIM_CUSTOMSPELL08 = 220,
ANIM_CUSTOMSPELL09 = 221,
ANIM_CUSTOMSPELL10 = 222,
ANIM_StealthRun = 223
ANIM_STAND = 0,
ANIM_DEATH = 1,
ANIM_SPELL = 2,
ANIM_STOP = 3,
ANIM_WALK = 4,
ANIM_RUN = 5,
ANIM_DEAD = 6,
ANIM_RISE = 7,
ANIM_STAND_WOUND = 8,
ANIM_COMBAT_WOUND = 9,
ANIM_COMBAT_CRITICAL = 10,
ANIM_SHUFFLE_LEFT = 11,
ANIM_SHUFFLE_RIGHT = 12,
ANIM_WALK_BACKWARDS = 13,
ANIM_STUN = 14,
ANIM_HANDS_CLOSED = 15,
ANIM_ATTACK_UNARMED = 16,
ANIM_ATTACK1H = 17,
ANIM_ATTACK2H = 18,
ANIM_ATTACK2HL = 19,
ANIM_PARRY_UNARMED = 20,
ANIM_PARRY1H = 21,
ANIM_PARRY2H = 22,
ANIM_PARRY2HL = 23,
ANIM_SHIELD_BLOCK = 24,
ANIM_READY_UNARMED = 25,
ANIM_READY1H = 26,
ANIM_READY2H = 27,
ANIM_READY2HL = 28,
ANIM_READY_BOW = 29,
ANIM_DODGE = 30,
ANIM_SPELL_PRECAST = 31,
ANIM_SPELL_CAST = 32,
ANIM_SPELL_CAST_AREA = 33,
ANIM_NPC_WELCOME = 34,
ANIM_NPC_GOODBYE = 35,
ANIM_BLOCK = 36,
ANIM_JUMP_START = 37,
ANIM_JUMP = 38,
ANIM_JUMP_END = 39,
ANIM_FALL = 40,
ANIM_SWIM_IDLE = 41,
ANIM_SWIM = 42,
ANIM_SWIM_LEFT = 43,
ANIM_SWIM_RIGHT = 44,
ANIM_SWIM_BACKWARDS = 45,
ANIM_ATTACK_BOW = 46,
ANIM_FIRE_BOW = 47,
ANIM_READY_RIFLE = 48,
ANIM_ATTACK_RIFLE = 49,
ANIM_LOOT = 50,
ANIM_READY_SPELL_DIRECTED = 51,
ANIM_READY_SPELL_OMNI = 52,
ANIM_SPELL_CAST_DIRECTED = 53,
ANIM_SPELL_CAST_OMNI = 54,
ANIM_BATTLE_ROAR = 55,
ANIM_READY_ABILITY = 56,
ANIM_SPECIAL1H = 57,
ANIM_SPECIAL2H = 58,
ANIM_SHIELD_BASH = 59,
ANIM_EMOTE_TALK = 60,
ANIM_EMOTE_EAT = 61,
ANIM_EMOTE_WORK = 62,
ANIM_EMOTE_USE_STANDING = 63,
ANIM_EMOTE_TALK_EXCLAMATION = 64,
ANIM_EMOTE_TALK_QUESTION = 65,
ANIM_EMOTE_BOW = 66,
ANIM_EMOTE_WAVE = 67,
ANIM_EMOTE_CHEER = 68,
ANIM_EMOTE_DANCE = 69,
ANIM_EMOTE_LAUGH = 70,
ANIM_EMOTE_SLEEP = 71,
ANIM_EMOTE_SIT_GROUND = 72,
ANIM_EMOTE_RUDE = 73,
ANIM_EMOTE_ROAR = 74,
ANIM_EMOTE_KNEEL = 75,
ANIM_EMOTE_KISS = 76,
ANIM_EMOTE_CRY = 77,
ANIM_EMOTE_CHICKEN = 78,
ANIM_EMOTE_BEG = 79,
ANIM_EMOTE_APPLAUD = 80,
ANIM_EMOTE_SHOUT = 81,
ANIM_EMOTE_FLEX = 82,
ANIM_EMOTE_SHY = 83,
ANIM_EMOTE_POINT = 84,
ANIM_ATTACK1H_PIERCE = 85,
ANIM_ATTACK2H_LOOSE_PIERCE = 86,
ANIM_ATTACK_OFF = 87,
ANIM_ATTACK_OFF_PIERCE = 88,
ANIM_SHEATHE = 89,
ANIM_HIP_SHEATHE = 90,
ANIM_MOUNT = 91,
ANIM_RUN_RIGHT = 92,
ANIM_RUN_LEFT = 93,
ANIM_MOUNT_SPECIAL = 94,
ANIM_KICK = 95,
ANIM_SIT_GROUND_DOWN = 96,
ANIM_SIT_GROUND = 97,
ANIM_SIT_GROUND_UP = 98,
ANIM_SLEEP_DOWN = 99,
ANIM_SLEEP = 100,
ANIM_SLEEP_UP = 101,
ANIM_SIT_CHAIR_LOW = 102,
ANIM_SIT_CHAIR_MED = 103,
ANIM_SIT_CHAIR_HIGH = 104,
ANIM_LOAD_BOW = 105,
ANIM_LOAD_RIFLE = 106,
ANIM_ATTACK_THROWN = 107,
ANIM_READY_THROWN = 108,
ANIM_HOLD_BOW = 109,
ANIM_HOLD_RIFLE = 110,
ANIM_HOLD_THROWN = 111,
ANIM_LOAD_THROWN = 112,
ANIM_EMOTE_SALUTE = 113,
ANIM_KNEEL_START = 114,
ANIM_KNEEL_LOOP = 115,
ANIM_KNEEL_END = 116,
ANIM_ATTACK_UNARMED_OFF = 117,
ANIM_SPECIAL_UNARMED = 118,
ANIM_STEALTH_WALK = 119,
ANIM_STEALTH_STAND = 120,
ANIM_KNOCKDOWN = 121,
ANIM_EATING_LOOP = 122,
ANIM_USE_STANDING_LOOP = 123,
ANIM_CHANNEL_CAST_DIRECTED = 124,
ANIM_CHANNEL_CAST_OMNI = 125,
ANIM_WHIRLWIND = 126,
ANIM_BIRTH = 127,
ANIM_USE_STANDING_START = 128,
ANIM_USE_STANDING_END = 129,
ANIM_CREATURE_SPECIAL = 130,
ANIM_DROWN = 131,
ANIM_DROWNED = 132,
ANIM_FISHING_CAST = 133,
ANIM_FISHING_LOOP = 134,
ANIM_FLY = 135,
ANIM_EMOTE_WORK_NO_SHEATHE = 136,
ANIM_EMOTE_STUN_NO_SHEATHE = 137,
ANIM_EMOTE_USE_STANDING_NO_SHEATHE = 138,
ANIM_SPELL_SLEEP_DOWN = 139,
ANIM_SPELL_KNEEL_START = 140,
ANIM_SPELL_KNEEL_LOOP = 141,
ANIM_SPELL_KNEEL_END = 142,
ANIM_SPRINT = 143,
ANIM_IN_FIGHT = 144,
ANIM_SPAWN = 145,
ANIM_CLOSE = 146,
ANIM_CLOSED = 147,
ANIM_OPEN = 148,
ANIM_OPENED = 149,
ANIM_DESTROY = 150,
ANIM_DESTROYED = 151,
ANIM_REBUILD = 152,
ANIM_CUSTOM_0 = 153,
ANIM_CUSTOM_1 = 154,
ANIM_CUSTOM_2 = 155,
ANIM_CUSTOM_3 = 156,
ANIM_DESPAWN = 157,
ANIM_HOLD = 158,
ANIM_DECAY = 159,
ANIM_BOW_PULL = 160,
ANIM_BOW_RELEASE = 161,
ANIM_SHIP_START = 162,
ANIM_SHIP_MOVING = 163,
ANIM_SHIP_STOP = 164,
ANIM_GROUP_ARROW = 165,
ANIM_ARROW = 166,
ANIM_CORPSE_ARROW = 167,
ANIM_GUIDE_ARROW = 168,
ANIM_SWAY = 169,
ANIM_DRUID_CAT_POUNCE = 170,
ANIM_DRUID_CAT_RIP = 171,
ANIM_DRUID_CAT_RAKE = 172,
ANIM_DRUID_CAT_RAVAGE = 173,
ANIM_DRUID_CAT_CLAW = 174,
ANIM_DRUID_CAT_COWER = 175,
ANIM_DRUID_BEAR_SWIPE = 176,
ANIM_DRUID_BEAR_BITE = 177,
ANIM_DRUID_BEAR_MAUL = 178,
ANIM_DRUID_BEAR_BASH = 179,
ANIM_DRAGON_TAIL = 180,
ANIM_DRAGON_STOMP = 181,
ANIM_DRAGON_SPIT = 182,
ANIM_DRAGON_SPIT_HOVER = 183,
ANIM_DRAGON_SPIT_FLY = 184,
ANIM_EMOTE_YES = 185,
ANIM_EMOTE_NO = 186,
ANIM_JUMP_LAND_RUN = 187,
ANIM_LOOT_HOLD = 188,
ANIM_LOOT_UP = 189,
ANIM_STAND_HIGH = 190,
ANIM_IMPACT = 191,
ANIM_LIFTOFF = 192,
ANIM_HOVER = 193,
ANIM_SUCCUBUS_ENTICE = 194,
ANIM_EMOTE_TRAIN = 195,
ANIM_EMOTE_DEAD = 196,
ANIM_EMOTE_DANCE_ONCE = 197,
ANIM_DEFLECT = 198,
ANIM_EMOTE_EAT_NO_SHEATHE = 199,
ANIM_LAND = 200,
ANIM_SUBMERGE = 201,
ANIM_SUBMERGED = 202,
ANIM_CANNIBALIZE = 203,
ANIM_ARROW_BIRTH = 204,
ANIM_GROUP_ARROW_BIRTH = 205,
ANIM_CORPSE_ARROW_BIRTH = 206,
ANIM_GUIDE_ARROW_BIRTH = 207,
ANIM_EMOTE_TALK_NO_SHEATHE = 208,
ANIM_EMOTE_POINT_NO_SHEATHE = 209,
ANIM_EMOTE_SALUTE_NO_SHEATHE = 210,
ANIM_EMOTE_DANCE_SPECIAL = 211,
ANIM_MUTILATE = 212,
ANIM_CUSTOM_SPELL_01 = 213,
ANIM_CUSTOM_SPELL_02 = 214,
ANIM_CUSTOM_SPELL_03 = 215,
ANIM_CUSTOM_SPELL_04 = 216,
ANIM_CUSTOM_SPELL_05 = 217,
ANIM_CUSTOM_SPELL_06 = 218,
ANIM_CUSTOM_SPELL_07 = 219,
ANIM_CUSTOM_SPELL_08 = 220,
ANIM_CUSTOM_SPELL_09 = 221,
ANIM_CUSTOM_SPELL_10 = 222,
ANIM_STEALTH_RUN = 223,
ANIM_EMERGE = 224,
ANIM_COWER = 225,
ANIM_GRAB = 226,
ANIM_GRAB_CLOSED = 227,
ANIM_GRAB_THROWN = 228,
ANIM_FLY_STAND = 229,
ANIM_FLY_DEATH = 230,
ANIM_FLY_SPELL = 231,
ANIM_FLY_STOP = 232,
ANIM_FLY_WALK = 233,
ANIM_FLY_RUN = 234,
ANIM_FLY_DEAD = 235,
ANIM_FLY_RISE = 236,
ANIM_FLY_STAND_WOUND = 237,
ANIM_FLY_COMBAT_WOUND = 238,
ANIM_FLY_COMBAT_CRITICAL = 239,
ANIM_FLY_SHUFFLE_LEFT = 240,
ANIM_FLY_SHUFFLE_RIGHT = 241,
ANIM_FLY_WALK_BACKWARDS = 242,
ANIM_FLY_STUN = 243,
ANIM_FLY_HANDS_CLOSED = 244,
ANIM_FLY_ATTACK_UNARMED = 245,
ANIM_FLY_ATTACK1H = 246,
ANIM_FLY_ATTACK2H = 247,
ANIM_FLY_ATTACK2HL = 248,
ANIM_FLY_PARRY_UNARMED = 249,
ANIM_FLY_PARRY1H = 250,
ANIM_FLY_PARRY2H = 251,
ANIM_FLY_PARRY2HL = 252,
ANIM_FLY_SHIELD_BLOCK = 253,
ANIM_FLY_READY_UNARMED = 254,
ANIM_FLY_READY1H = 255,
ANIM_FLY_READY2H = 256,
ANIM_FLY_READY2HL = 257,
ANIM_FLY_READY_BOW = 258,
ANIM_FLY_DODGE = 259,
ANIM_FLY_SPELL_PRECAST = 260,
ANIM_FLY_SPELL_CAST = 261,
ANIM_FLY_SPELL_CAST_AREA = 262,
ANIM_FLY_NPC_WELCOME = 263,
ANIM_FLY_NPC_GOODBYE = 264,
ANIM_FLY_BLOCK = 265,
ANIM_FLY_JUMP_START = 266,
ANIM_FLY_JUMP = 267,
ANIM_FLY_JUMP_END = 268,
ANIM_FLY_FALL = 269,
ANIM_FLY_SWIM_IDLE = 270,
ANIM_FLY_SWIM = 271,
ANIM_FLY_SWIM_LEFT = 272,
ANIM_FLY_SWIM_RIGHT = 273,
ANIM_FLY_SWIM_BACKWARDS = 274,
ANIM_FLY_ATTACK_BOW = 275,
ANIM_FLY_FIRE_BOW = 276,
ANIM_FLY_READY_RIFLE = 277,
ANIM_FLY_ATTACK_RIFLE = 278,
ANIM_FLY_LOOT = 279,
ANIM_FLY_READY_SPELL_DIRECTED = 280,
ANIM_FLY_READY_SPELL_OMNI = 281,
ANIM_FLY_SPELL_CAST_DIRECTED = 282,
ANIM_FLY_SPELL_CAST_OMNI = 283,
ANIM_FLY_SPELL_BATTLE_ROAR = 284,
ANIM_FLY_READY_ABILITY = 285,
ANIM_FLY_SPECIAL1H = 286,
ANIM_FLY_SPECIAL2H = 287,
ANIM_FLY_SHIELD_BASH = 288,
ANIM_FLY_EMOTE_TALK = 289,
ANIM_FLY_EMOTE_EAT = 290,
ANIM_FLY_EMOTE_WORK = 291,
ANIM_FLY_USE_STANDING = 292,
ANIM_FLY_EMOTE_TALK_EXCLAMATION = 293,
ANIM_FLY_EMOTE_TALK_QUESTION = 294,
ANIM_FLY_EMOTE_BOW = 295,
ANIM_FLY_EMOTE_WAVE = 296,
ANIM_FLY_EMOTE_CHEER = 297,
ANIM_FLY_EMOTE_DANCE = 298,
ANIM_FLY_EMOTE_LAUGH = 299,
ANIM_FLY_EMOTE_SLEEP = 300,
ANIM_FLY_EMOTE_SIT_GROUND = 301,
ANIM_FLY_EMOTE_RUDE = 302,
ANIM_FLY_EMOTE_ROAR = 303,
ANIM_FLY_EMOTE_KNEEL = 304,
ANIM_FLY_EMOTE_KISS = 305,
ANIM_FLY_EMOTE_CRY = 306,
ANIM_FLY_EMOTE_CHICKEN = 307,
ANIM_FLY_EMOTE_BEG = 308,
ANIM_FLY_EMOTE_APPLAUD = 309,
ANIM_FLY_EMOTE_SHOUT = 310,
ANIM_FLY_EMOTE_FLEX = 311,
ANIM_FLY_EMOTE_SHY = 312,
ANIM_FLY_EMOTE_POINT = 313,
ANIM_FLY_ATTACK1H_PIERCE = 314,
ANIM_FLY_ATTACK2H_LOOSE_PIERCE = 315,
ANIM_FLY_ATTACK_OFF = 316,
ANIM_FLY_ATTACK_OFF_PIERCE = 317,
ANIM_FLY_SHEATH = 318,
ANIM_FLY_HIP_SHEATH = 319,
ANIM_FLY_MOUNT = 320,
ANIM_FLY_RUN_RIGHT = 321,
ANIM_FLY_RUN_LEFT = 322,
ANIM_FLY_MOUNT_SPECIAL = 323,
ANIM_FLY_KICK = 324,
ANIM_FLY_SIT_GROUND_DOWN = 325,
ANIM_FLY_SIT_GROUND = 326,
ANIM_FLY_SIT_GROUND_UP = 327,
ANIM_FLY_SLEEP_DOWN = 328,
ANIM_FLY_SLEEP = 329,
ANIM_FLY_SLEEP_UP = 330,
ANIM_FLY_SIT_CHAIR_LOW = 331,
ANIM_FLY_SIT_CHAIR_MED = 332,
ANIM_FLY_SIT_CHAIR_HIGH = 333,
ANIM_FLY_LOAD_BOW = 334,
ANIM_FLY_LOAD_RIFLE = 335,
ANIM_FLY_ATTACK_THROWN = 336,
ANIM_FLY_READY_THROWN = 337,
ANIM_FLY_HOLD_BOW = 338,
ANIM_FLY_HOLD_RIFLE = 339,
ANIM_FLY_HOLD_THROWN = 340,
ANIM_FLY_LOAD_THROWN = 341,
ANIM_FLY_EMOTE_SALUTE = 342,
ANIM_FLY_KNEEL_START = 343,
ANIM_FLY_KNEEL_LOOP = 344,
ANIM_FLY_KNEEL_END = 345,
ANIM_FLY_ATTACK_UNARMED_OFF = 346,
ANIM_FLY_SPECIAL_UNARMED = 347,
ANIM_FLY_STEALTH_WALK = 348,
ANIM_FLY_STEALTH_STAND = 349,
ANIM_FLY_KNOCKDOWN = 350,
ANIM_FLY_EATING_LOOP = 351,
ANIM_FLY_USE_STANDING_LOOP = 352,
ANIM_FLY_CHANNEL_CAST_DIRECTED = 353,
ANIM_FLY_CHANNEL_CAST_OMNI = 354,
ANIM_FLY_WHIRLWIND = 355,
ANIM_FLY_BIRTH = 356,
ANIM_FLY_USE_STANDING_START = 357,
ANIM_FLY_USE_STANDING_END = 358,
ANIM_FLY_CREATURE_SPECIAL = 359,
ANIM_FLY_DROWN = 360,
ANIM_FLY_DROWNED = 361,
ANIM_FLY_FISHING_CAST = 362,
ANIM_FLY_FISHING_LOOP = 363,
ANIM_FLY_FLY = 364,
ANIM_FLY_EMOTE_WORK_NO_SHEATHE = 365,
ANIM_FLY_EMOTE_STUN_NO_SHEATHE = 366,
ANIM_FLY_EMOTE_USE_STANDING_NO_SHEATHE = 367,
ANIM_FLY_SPELL_SLEEP_DOWN = 368,
ANIM_FLY_SPELL_KNEEL_START = 369,
ANIM_FLY_SPELL_KNEEL_LOOP = 370,
ANIM_FLY_SPELL_KNEEL_END = 371,
ANIM_FLY_SPRINT = 372,
ANIM_FLY_IN_FLIGHT = 373,
ANIM_FLY_SPAWN = 374,
ANIM_FLY_CLOSE = 375,
ANIM_FLY_CLOSED = 376,
ANIM_FLY_OPEN = 377,
ANIM_FLY_OPENED = 378,
ANIM_FLY_DESTROY = 379,
ANIM_FLY_DESTROYED = 380,
ANIM_FLY_REBUILD = 381,
ANIM_FLY_CUSTOM_0 = 382,
ANIM_FLY_CUSTOM_1 = 383,
ANIM_FLY_CUSTOM_2 = 384,
ANIM_FLY_CUSTOM_3 = 385,
ANIM_FLY_DESPAWN = 386,
ANIM_FLY_HOLD = 387,
ANIM_FLY_DECAY = 388,
ANIM_FLY_BOW_PULL = 389,
ANIM_FLY_BOW_RELEASE = 390,
ANIM_FLY_SHIP_START = 391,
ANIM_FLY_SHIP_MOVING = 392,
ANIM_FLY_SHIP_STOP = 393,
ANIM_FLY_GROUP_ARROW = 394,
ANIM_FLY_ARROW = 395,
ANIM_FLY_CORPSE_ARROW = 396,
ANIM_FLY_GUIDE_ARROW = 397,
ANIM_FLY_SWAY = 398,
ANIM_FLY_DRUID_CAT_POUNCE = 399,
ANIM_FLY_DRUID_CAT_RIP = 400,
ANIM_FLY_DRUID_CAT_RAKE = 401,
ANIM_FLY_DRUID_CAT_RAVAGE = 402,
ANIM_FLY_DRUID_CAT_CLAW = 403,
ANIM_FLY_DRUID_CAT_COWER = 404,
ANIM_FLY_DRUID_BEAR_SWIPE = 405,
ANIM_FLY_DRUID_BEAR_BITE = 406,
ANIM_FLY_DRUID_BEAR_MAUL = 407,
ANIM_FLY_DRUID_BEAR_BASH = 408,
ANIM_FLY_DRAGON_TAIL = 409,
ANIM_FLY_DRAGON_STOMP = 410,
ANIM_FLY_DRAGON_SPIT = 411,
ANIM_FLY_DRAGON_SPIT_HOVER = 412,
ANIM_FLY_DRAGON_SPIT_FLY = 413,
ANIM_FLY_EMOTE_YES = 414,
ANIM_FLY_EMOTE_NO = 415,
ANIM_FLY_JUMP_LAND_RUN = 416,
ANIM_FLY_LOOT_HOLD = 417,
ANIM_FLY_LOOT_UP = 418,
ANIM_FLY_STAND_HIGH = 419,
ANIM_FLY_IMPACT = 420,
ANIM_FLY_LIFTOFF = 421,
ANIM_FLY_HOVER = 422,
ANIM_FLY_SUCCUBUS_ENTICE = 423,
ANIM_FLY_EMOTE_TRAIN = 424,
ANIM_FLY_EMOTE_DEAD = 425,
ANIM_FLY_EMOTE_DANCE_ONCE = 426,
ANIM_FLY_DEFLECT = 427,
ANIM_FLY_EMOTE_EAT_NO_SHEATHE = 428,
ANIM_FLY_LAND = 429,
ANIM_FLY_SUBMERGE = 430,
ANIM_FLY_SUBMERGED = 431,
ANIM_FLY_CANNIBALIZE = 432,
ANIM_FLY_ARROW_BIRTH = 433,
ANIM_FLY_GROUP_ARROW_BIRTH = 434,
ANIM_FLY_CORPSE_ARROW_BIRTH = 435,
ANIM_FLY_GUIDE_ARROW_BIRTH = 436,
ANIM_FLY_EMOTE_TALK_NO_SHEATHE = 437,
ANIM_FLY_EMOTE_POINT_NO_SHEATHE = 438,
ANIM_FLY_EMOTE_SALUTE_NO_SHEATHE = 439,
ANIM_FLY_EMOTE_DANCE_SPECIAL = 440,
ANIM_FLY_MUTILATE = 441,
ANIM_FLY_CUSTOM_SPELL_01 = 442,
ANIM_FLY_CUSTOM_SPELL_02 = 443,
ANIM_FLY_CUSTOM_SPELL_03 = 444,
ANIM_FLY_CUSTOM_SPELL_04 = 445,
ANIM_FLY_CUSTOM_SPELL_05 = 446,
ANIM_FLY_CUSTOM_SPELL_06 = 447,
ANIM_FLY_CUSTOM_SPELL_07 = 448,
ANIM_FLY_CUSTOM_SPELL_08 = 449,
ANIM_FLY_CUSTOM_SPELL_09 = 450,
ANIM_FLY_CUSTOM_SPELL_10 = 451,
ANIM_FLY_STEALTH_RUN = 452,
ANIM_FLY_EMERGE = 453,
ANIM_FLY_COWER = 454,
ANIM_FLY_GRAB = 455,
ANIM_FLY_GRAB_CLOSED = 456,
ANIM_FLY_GRAB_THROWN = 457,
ANIM_TO_FLY = 458,
ANIM_TO_HOVER = 459,
ANIM_TO_GROUND = 460,
ANIM_FLY_TO_FLY = 461,
ANIM_FLY_TO_HOVER = 462,
ANIM_FLY_TO_GROUND = 463,
ANIM_SETTLE = 464,
ANIM_FLY_SETTLE = 465,
ANIM_DEATH_START = 466,
ANIM_DEATH_LOOP = 467,
ANIM_DEATH_END = 468,
ANIM_FLY_DEATH_START = 469,
ANIM_FLY_DEATH_LOOP = 470,
ANIM_FLY_DEATH_END = 471,
ANIM_DEATH_END_HOLD = 472,
ANIM_FLY_DEATH_END_HOLD = 473,
ANIM_STRANGULATE = 474,
ANIM_FLY_STRANGULATE = 475,
ANIM_READY_JOUST = 476,
ANIM_LOAD_JOUST = 477,
ANIM_HOLD_JOUST = 478,
ANIM_FLY_READY_JOUST = 479,
ANIM_FLY_LOAD_JOUST = 480,
ANIM_FLY_HOLD_JOUST = 481,
ANIM_ATTACK_JOUST = 482,
ANIM_FLY_ATTACK_JOUST = 483,
ANIM_RECLINED_MOUNT = 484,
ANIM_FLY_RECLINED_MOUNT = 485,
ANIM_TO_ALTERED = 486,
ANIM_FROM_ALTERED = 487,
ANIM_FLY_TO_ALTERED = 488,
ANIM_FLY_FROM_ALTERED = 489,
ANIM_IN_STOCKS = 490,
ANIM_FLY_IN_STOCKS = 491,
ANIM_VEHICLE_GRAB = 492,
ANIM_VEHICLE_THROW = 493,
ANIM_FLY_VEHICLE_GRAB = 494,
ANIM_FLY_VEHICLE_THROW = 495,
ANIM_TO_ALTERED_POST_SWAP = 496,
ANIM_FROM_ALTERED_POST_SWAP = 497,
ANIM_FLY_TO_ALTERED_POST_SWAP = 498,
ANIM_FLY_FROM_ALTERED_POST_SWAP = 499,
ANIM_RECLINED_MOUNT_PASSENGER = 500,
ANIM_FLY_RECLINED_MOUNT_PASSENGER = 501,
ANIM_CARRY2H = 502,
ANIM_CARRIED2H = 503,
ANIM_FLY_CARRY2H = 504,
ANIM_FLY_CARRIED2H = 505,
ANIM_EMOTE_SNIFF = 506,
ANIM_EMOTE_FLY_SNIFF = 507,
ANIM_ATTACK_FIST1H = 508,
ANIM_FLY_ATTACK_FIST1H = 509,
ANIM_ATTACK_FIST_1H_OFF = 510,
ANIM_FLY_ATTACK_FIST_1H_OFF = 511,
ANIM_PARRY_FIST1H = 512,
ANIM_FLY_PARRY_FIST1H = 513,
ANIM_READY_FIST1H = 514,
ANIM_FLY_READY_FIST1H = 515,
ANIM_SPECIAL_FIST1H = 516,
ANIM_FLY_SPECIAL_FIST1H = 517,
ANIM_EMOTE_READ_START = 518,
ANIM_FLY_EMOTE_READ_START = 519,
ANIM_EMOTE_READ_LOOP = 520,
ANIM_FLY_EMOTE_READ_LOOP = 521,
ANIM_EMOTE_READ_END = 522,
ANIM_FLY_EMOTE_READ_END = 523,
ANIM_SWIM_RUN = 524,
ANIM_FLY_SWIM_RUN = 525,
ANIM_SWIM_WALK = 526,
ANIM_FLY_SWIM_WALK = 527,
ANIM_SWIM_WALK_BACKWARDS = 528,
ANIM_FLY_SWIM_WALK_BACKWARDS = 529,
ANIM_SWIM_SPRINT = 530,
ANIM_FLY_SWIM_SPRINT = 531,
ANIM_MOUNT_SWIM_IDLE = 532,
ANIM_FLY_MOUNT_SWIM_IDLE = 533,
ANIM_MOUNT_SWIM_BACKWARDS = 534,
ANIM_FLY_MOUNT_SWIM_BACKWARDS = 535,
ANIM_MOUNT_SWIM_LEFT = 536,
ANIM_FLY_MOUNT_SWIM_LEFT = 537,
ANIM_MOUNT_SWIM_RIGHT = 538,
ANIM_FLY_MOUNT_SWIM_RIGHT = 539,
ANIM_MOUNT_SWIM_RUN = 540,
ANIM_FLY_MOUNT_SWIM_RUN = 541,
ANIM_MOUNT_SWIM_SPRINT = 542,
ANIM_FLY_MOUNT_SWIM_SPRINT = 543,
ANIM_MOUNT_SWIM_WALK = 544,
ANIM_FLY_MOUNT_SWIM_WALK = 545,
ANIM_MOUNT_SWIM_WALK_BACKWARDS = 546,
ANIM_FLY_MOUNT_SWIM_WALK_BACKWARDS = 547,
ANIM_MOUNT_FLIGHT_IDLE = 548,
ANIM_FLY_MOUNT_FLIGHT_IDLE = 549,
ANIM_MOUNT_FLIGHT_BACKWARDS = 550,
ANIM_FLY_MOUNT_FLIGHT_BACKWARDS = 551,
ANIM_MOUNT_FLIGHT_LEFT = 552,
ANIM_FLY_MOUNT_FLIGHT_LEFT = 553,
ANIM_MOUNT_FLIGHT_RIGHT = 554,
ANIM_FLY_MOUNT_FLIGHT_RIGHT = 555,
ANIM_MOUNT_FLIGHT_RUN = 556,
ANIM_FLY_MOUNT_FLIGHT_RUN = 557,
ANIM_MOUNT_FLIGHT_SPRINT = 558,
ANIM_FLY_MOUNT_FLIGHT_SPRINT = 559,
ANIM_MOUNT_FLIGHT_WALK = 560,
ANIM_FLY_MOUNT_FLIGHT_WALK = 561,
ANIM_MOUNT_FLIGHT_WALK_BACKWARDS = 562,
ANIM_FLY_MOUNT_FLIGHT_WALK_BACKWARDS = 563,
ANIM_MOUNT_FLIGHT_START = 564,
ANIM_FLY_MOUNT_FLIGHT_START = 565,
ANIM_MOUNT_SWIM_START = 566,
ANIM_FLY_MOUNT_SWIM_START = 567,
ANIM_MOUNT_SWIM_LAND = 568,
ANIM_FLY_MOUNT_SWIM_LAND = 569,
ANIM_MOUNT_SWIM_LAND_RUN = 570,
ANIM_FLY_MOUNT_SWIM_LAND_RUN = 571,
ANIM_MOUNT_FLIGHT_LAND = 572,
ANIM_FLY_MOUNT_FLIGHT_LAND = 573,
ANIM_MOUNT_FLIGHT_LAND_RUN = 574,
ANIM_FLY_MOUNT_FLIGHT_LAND_RUN = 575,
ANIM_READY_BLOW_DART = 576,
ANIM_FLY_READY_BLOW_DART = 577,
ANIM_LOAD_BLOW_DART = 578,
ANIM_FLY_LOAD_BLOW_DART = 579,
ANIM_HOLD_BLOW_DART = 580,
ANIM_FLY_HOLD_BLOW_DART = 581,
ANIM_ATTACK_BLOW_DART = 582,
ANIM_FLY_ATTACK_BLOW_DART = 583,
ANIM_CARRIAGE_MOUNT = 584,
ANIM_FLY_CARRIAGE_MOUNT = 585,
ANIM_CARRIAGE_PASSENGER_MOUNT = 586,
ANIM_FLY_CARRIAGE_PASSENGER_MOUNT = 587,
ANIM_CARRIAGE_MOUNT_ATTACK = 588,
ANIM_FLY_CARRIAGE_MOUNT_ATTACK = 589,
ANIM_BARTENDER_STAND = 590,
ANIM_FLY_BARTENDER_STAND = 591,
ANIM_BARTENDER_WALK = 592,
ANIM_FLY_BARTENDER_WALK = 593,
ANIM_BARTENDER_RUN = 594,
ANIM_FLY_BARTENDER_RUN = 595,
ANIM_BARTENDER_SHUFFLE_LEFT = 596,
ANIM_FLY_BARTENDER_SHUFFLE_LEFT = 597,
ANIM_BARTENDER_SHUFFLE_RIGHT = 598,
ANIM_FLY_BARTENDER_SHUFFLE_RIGHT = 599,
ANIM_BARTENDER_EMOTE_TALK = 600,
ANIM_FLY_BARTENDER_EMOTE_TALK = 601,
ANIM_BARTENDER_EMOTE_POINT = 602,
ANIM_FLY_BARTENDER_EMOTE_POINT = 603,
ANIM_BARMAID_STAND = 604,
ANIM_FLY_BARMAID_STAND = 605,
ANIM_BARMAID_WALK = 606,
ANIM_FLY_BARMAID_WALK = 607,
ANIM_BARMAID_RUN = 608,
ANIM_FLY_BARMAID_RUN = 609,
ANIM_BARMAID_SHUFFLE_LEFT = 610,
ANIM_FLY_BARMAID_SHUFFLE_LEFT = 611,
ANIM_BARMAID_SHUFFLE_RIGHT = 612,
ANIM_FLY_BARMAID_SHUFFLE_RIGHT = 613,
ANIM_BARMAID_EMOTE_TALK = 614,
ANIM_FLY_BARMAID_EMOTE_TALK = 615,
ANIM_BARMAID_EMOTE_POINT = 616,
ANIM_FLY_BARMAID_EMOTE_POINT = 617,
ANIM_MOUNT_SELF_IDLE = 618,
ANIM_FLY_MOUNT_SELF_IDLE = 619,
ANIM_MOUNT_SELF_WALK = 620,
ANIM_FLY_MOUNT_SELF_WALK = 621,
ANIM_MOUNT_SELF_RUN = 622,
ANIM_FLY_MOUNT_SELF_RUN = 623,
ANIM_MOUNT_SELF_SPRINT = 624,
ANIM_FLY_MOUNT_SELF_SPRINT = 625,
ANIM_MOUNT_SELF_RUN_LEFT = 626,
ANIM_FLY_MOUNT_SELF_RUN_LEFT = 627,
ANIM_MOUNT_SELF_RUN_RIGHT = 628,
ANIM_FLY_MOUNT_SELF_RUN_RIGHT = 629,
ANIM_MOUNT_SELF_SHUFFLE_LEFT = 630,
ANIM_FLY_MOUNT_SELF_SHUFFLE_LEFT = 631,
ANIM_MOUNT_SELF_SHUFFLE_RIGHT = 632,
ANIM_FLY_MOUNT_SELF_SHUFFLE_RIGHT = 633,
ANIM_MOUNT_SELF_WALK_BACKWARDS = 634,
ANIM_FLY_MOUNT_SELF_WALK_BACKWARDS = 635,
ANIM_MOUNT_SELF_SPECIAL = 636,
ANIM_FLY_MOUNT_SELF_SPECIAL = 637,
ANIM_MOUNT_SELF_JUMP = 638,
ANIM_FLY_MOUNT_SELF_JUMP = 639,
ANIM_MOUNT_SELF_JUMP_START = 640,
ANIM_FLY_MOUNT_SELF_JUMP_START = 641,
ANIM_MOUNT_SELF_JUMP_END = 642,
ANIM_FLY_MOUNT_SELF_JUMP_END = 643,
ANIM_MOUNT_SELF_JUMP_LAND_RUN = 644,
ANIM_FLY_MOUNT_SELF_JUMP_LAND_RUN = 645,
ANIM_MOUNT_SELF_START = 646,
ANIM_FLY_MOUNT_SELF_START = 647,
ANIM_MOUNT_SELF_FALL = 648,
ANIM_FLY_MOUNT_SELF_FALL = 649,
ANIM_STORMSTRIKE = 650,
ANIM_FLY_STORMSTRIKE = 651,
ANIM_READY_JOUST_NO_SHEATHE = 652,
ANIM_FLY_READY_JOUST_NO_SHEATHE = 653,
ANIM_SLAM = 654,
ANIM_FLY_SLAM = 655,
ANIM_DEATH_STRIKE = 656,
ANIM_FLY_DEATH_STRIKE = 657,
ANIM_SWIM_ATTACK_UNARMED = 658,
ANIM_FLY_SWIM_ATTACK_UNARMED = 659
};
enum LockKeyType