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[7149] Implement paladin dummy proc - 53380 and ranks, 53501 and ranks
Complete fix dummy and trigger from Hunter 53228 amd ranks Allow trigger from some Hunter, Paladin spells Signed-off-by: DiSlord <dislord@nomail.com>
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6 changed files with 63 additions and 9 deletions
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@ -699,11 +699,12 @@ void Spell::prepareDataForTriggerSystem()
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case SPELLFAMILY_ROGUE: // For poisons need do it
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if (m_spellInfo->SpellFamilyFlags & 0x000000101001E000LL) m_canTrigger = true;
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break;
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case SPELLFAMILY_HUNTER: // Hunter Rapid Killing/Explosive Trap Effect/Immolation Trap Effect/Frost Trap Aura/Snake Trap Effect
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if (m_spellInfo->SpellFamilyFlags & 0x0100200000000014LL) m_canTrigger = true;
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case SPELLFAMILY_HUNTER: // Hunter Rapid Killing/Explosive Trap Effect/Immolation Trap Effect/Frost Trap Aura/Snake Trap Effect/Explosive Shot
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if (m_spellInfo->SpellFamilyFlags & 0x0100200000000214LL ||
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m_spellInfo->SpellFamilyFlags2 & 0x200) m_canTrigger = true;
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break;
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case SPELLFAMILY_PALADIN: // For Holy Shock triggers need do it
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if (m_spellInfo->SpellFamilyFlags & 0x0001000000200000LL) m_canTrigger = true;
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case SPELLFAMILY_PALADIN: // For Judgements (all) / Holy Shock triggers need do it
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if (m_spellInfo->SpellFamilyFlags & 0x0001000900B80400LL) m_canTrigger = true;
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break;
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}
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}
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