[8308] More generic code for new continent spell casting including fly form/mounts.

* Check new continent requirement by SPELL_ATTR_EX4_CAST_ONLY_IN_OUTLAND in
  SpellMgr::GetSpellAllowedInLocationError.
* Also in this function let ignore any area requirement in GM-mode (except client side checks ofc if use spellbook/item)
* For fly form/mount auras check only speciaal reqirement like special fly skill and ignore it for dead state.
* Drop explicit fly auras drop at zone update, now this part GetSpellAllowedInLocationError functionality.
* Allow in `spell_area` have data deepndent from ghost auras

This all allow implement apply spells 55173/55164 to player ghost wiht DB support in `spell_area`
This commit is contained in:
VladimirMangos 2009-08-04 23:35:35 +04:00
parent 49b88a14a9
commit 3c47e6117a
5 changed files with 43 additions and 34 deletions

View file

@ -18981,13 +18981,6 @@ void Player::SetClientControl(Unit* target, uint8 allowMove)
void Player::UpdateZoneDependentAuras( uint32 newZone )
{
// remove new continent flight forms
if( !IsAllowUseFlyMountsHere() )
{
RemoveSpellsCausingAura(SPELL_AURA_MOD_INCREASE_FLIGHT_SPEED);
RemoveSpellsCausingAura(SPELL_AURA_FLY);
}
// Some spells applied at enter into zone (with subzones), aura removed in UpdateAreaDependentAuras that called always at zone->area update
SpellAreaForAreaMapBounds saBounds = spellmgr.GetSpellAreaForAreaMapBounds(newZone);
for(SpellAreaForAreaMap::const_iterator itr = saBounds.first; itr != saBounds.second; ++itr)
@ -19560,13 +19553,11 @@ uint32 Player::CalculateTalentsPoints() const
return uint32(talentPointsForLevel * sWorld.getRate(RATE_TALENT));
}
bool Player::IsAllowUseFlyMountsHere() const
bool Player::IsKnowHowFlyIn(uint32 mapid, uint32 zone) const
{
if (isGameMaster())
return true;
uint32 v_map = GetVirtualMapForMapAndZone(GetMapId(), GetZoneId());
return v_map == 530 || v_map == 571 && HasSpell(54197);
// continent checked in SpellMgr::GetSpellAllowedInLocationError at cast and area update
uint32 v_map = GetVirtualMapForMapAndZone(mapid, zone);
return v_map != 571 || HasSpell(54197); // Cold Weather Flying
}
struct DoPlayerLearnSpell

View file

@ -2044,7 +2044,7 @@ class MANGOS_DLL_SPEC Player : public Unit
bool CanFly() const { return m_movementInfo.HasMovementFlag(MOVEMENTFLAG_CAN_FLY); }
bool IsFlying() const { return m_movementInfo.HasMovementFlag(MOVEMENTFLAG_FLYING); }
bool IsAllowUseFlyMountsHere() const;
bool IsKnowHowFlyIn(uint32 mapid, uint32 zone) const;
void SetClientControl(Unit* target, uint8 allowMove);
void SetMover(Unit* target) { m_mover = target ? target : this; }

View file

@ -4555,16 +4555,16 @@ SpellCastResult Spell::CheckCast(bool strict)
break;
}
case SPELL_AURA_MOD_INCREASE_FLIGHT_SPEED:
case SPELL_AURA_FLY:
case SPELL_AURA_MOD_INCREASE_FLIGHT_SPEED:
{
// not allow cast fly spells at old maps by players (all spells is self target)
if(m_caster->GetTypeId() == TYPEID_PLAYER)
// not allow cast fly spells if not have req. skills (all spells is self target)
// allow always ghost flight spells
if (m_caster->GetTypeId() == TYPEID_PLAYER && m_caster->isAlive())
{
if( !((Player*)m_caster)->IsAllowUseFlyMountsHere() )
return SPELL_FAILED_NOT_HERE;
if (!((Player*)m_caster)->IsKnowHowFlyIn(m_caster->GetMapId(),zone))
return m_IsTriggeredSpell ? SPELL_FAILED_DONT_REPORT : SPELL_FAILED_NOT_HERE;
}
break;
}
case SPELL_AURA_PERIODIC_MANA_LEECH:

View file

@ -2552,9 +2552,14 @@ void SpellMgr::LoadSpellAreas()
continue;
}
if(spellInfo->EffectApplyAuraName[0]!=SPELL_AURA_DUMMY && spellInfo->EffectApplyAuraName[0]!=SPELL_AURA_PHASE)
switch(spellInfo->EffectApplyAuraName[0])
{
sLog.outErrorDb("Spell %u listed in `spell_area` have aura spell requirement (%u) without dummy/phase aura in effect 0", spell,abs(spellArea.auraSpell));
case SPELL_AURA_DUMMY:
case SPELL_AURA_PHASE:
case SPELL_AURA_GHOST:
break;
default:
sLog.outErrorDb("Spell %u listed in `spell_area` have aura spell requirement (%u) without dummy/phase/ghost aura in effect 0", spell,abs(spellArea.auraSpell));
continue;
}
@ -2648,8 +2653,12 @@ void SpellMgr::LoadSpellAreas()
SpellCastResult SpellMgr::GetSpellAllowedInLocationError(SpellEntry const *spellInfo, uint32 map_id, uint32 zone_id, uint32 area_id, Player const* player)
{
// allow in GM-mode
if (player && player->isGameMaster())
return SPELL_CAST_OK;
// normal case
if( spellInfo->AreaGroupId > 0)
if (spellInfo->AreaGroupId > 0)
{
bool found = false;
AreaGroupEntry const* groupEntry = sAreaGroupStore.LookupEntry(spellInfo->AreaGroupId);
@ -2668,9 +2677,18 @@ SpellCastResult SpellMgr::GetSpellAllowedInLocationError(SpellEntry const *spell
return SPELL_FAILED_INCORRECT_AREA;
}
// continent limitation (virtual continent)
if (spellInfo->AttributesEx4 & SPELL_ATTR_EX4_CAST_ONLY_IN_OUTLAND)
{
uint32 v_map = GetVirtualMapForMapAndZone(map_id, zone_id);
MapEntry const* mapEntry = sMapStore.LookupEntry(v_map);
if(!mapEntry || mapEntry->addon < 1 || !mapEntry->IsContinent())
return SPELL_FAILED_INCORRECT_AREA;
}
// DB base check (if non empty then must fit at least single for allow)
SpellAreaMapBounds saBounds = spellmgr.GetSpellAreaMapBounds(spellInfo->Id);
if(saBounds.first != saBounds.second)
if (saBounds.first != saBounds.second)
{
for(SpellAreaMap::const_iterator itr = saBounds.first; itr != saBounds.second; ++itr)
{
@ -2697,21 +2715,21 @@ SpellCastResult SpellMgr::GetSpellAllowedInLocationError(SpellEntry const *spell
case 44535: // Spirit Heal (mana)
{
MapEntry const* mapEntry = sMapStore.LookupEntry(map_id);
if(!mapEntry)
if (!mapEntry)
return SPELL_FAILED_INCORRECT_AREA;
return mapEntry->IsBattleGround() && player && player->InBattleGround() ? SPELL_CAST_OK : SPELL_FAILED_REQUIRES_AREA;
}
case 44521: // Preparation
{
if(!player)
if (!player)
return SPELL_FAILED_REQUIRES_AREA;
MapEntry const* mapEntry = sMapStore.LookupEntry(map_id);
if(!mapEntry)
if (!mapEntry)
return SPELL_FAILED_INCORRECT_AREA;
if(!mapEntry->IsBattleGround())
if (!mapEntry->IsBattleGround())
return SPELL_FAILED_REQUIRES_AREA;
BattleGround* bg = player->GetBattleGround();
@ -2723,21 +2741,21 @@ SpellCastResult SpellMgr::GetSpellAllowedInLocationError(SpellEntry const *spell
case 35775: // Green Team (Horde)
{
MapEntry const* mapEntry = sMapStore.LookupEntry(map_id);
if(!mapEntry)
if (!mapEntry)
return SPELL_FAILED_INCORRECT_AREA;
return mapEntry->IsBattleArena() && player && player->InBattleGround() ? SPELL_CAST_OK : SPELL_FAILED_REQUIRES_AREA;
}
case 32727: // Arena Preparation
{
if(!player)
if (!player)
return SPELL_FAILED_REQUIRES_AREA;
MapEntry const* mapEntry = sMapStore.LookupEntry(map_id);
if(!mapEntry)
if (!mapEntry)
return SPELL_FAILED_INCORRECT_AREA;
if(!mapEntry->IsBattleArena())
if (!mapEntry->IsBattleArena())
return SPELL_FAILED_REQUIRES_AREA;
BattleGround* bg = player->GetBattleGround();

View file

@ -1,4 +1,4 @@
#ifndef __REVISION_NR_H__
#define __REVISION_NR_H__
#define REVISION_NR "8307"
#define REVISION_NR "8308"
#endif // __REVISION_NR_H__