[8720] Added missing ReqItem 5 and 6 to database.

(backported from commit 7a722b8)
This commit is contained in:
tomrus88 2009-10-24 03:07:18 +04:00 committed by VladimirMangos
parent e79aa4dee2
commit 3cc7f36006
12 changed files with 106 additions and 92 deletions

View file

@ -24,7 +24,7 @@ CREATE TABLE `db_version` (
`version` varchar(120) default NULL,
`creature_ai_version` varchar(120) default NULL,
`cache_id` int(10) default '0',
`required_8693_01_mangos_spell_proc_event` bit(1) default NULL
`required_8720_01_mangos_quest_template` bit(1) default NULL
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Used DB version notes';
--
@ -13677,10 +13677,14 @@ CREATE TABLE `quest_template` (
`RewItemId2` mediumint(8) unsigned NOT NULL default '0',
`RewItemId3` mediumint(8) unsigned NOT NULL default '0',
`RewItemId4` mediumint(8) unsigned NOT NULL default '0',
`ReqItemId5` mediumint(8) unsigned NOT NULL default '0',
`ReqItemId6` mediumint(8) unsigned NOT NULL default '0',
`RewItemCount1` smallint(5) unsigned NOT NULL default '0',
`RewItemCount2` smallint(5) unsigned NOT NULL default '0',
`RewItemCount3` smallint(5) unsigned NOT NULL default '0',
`RewItemCount4` smallint(5) unsigned NOT NULL default '0',
`ReqItemCount5` smallint(5) unsigned NOT NULL default '0',
`ReqItemCount6` smallint(5) unsigned NOT NULL default '0',
`RewRepFaction1` smallint(5) unsigned NOT NULL default '0' COMMENT 'faction id from Faction.dbc in this case',
`RewRepFaction2` smallint(5) unsigned NOT NULL default '0' COMMENT 'faction id from Faction.dbc in this case',
`RewRepFaction3` smallint(5) unsigned NOT NULL default '0' COMMENT 'faction id from Faction.dbc in this case',

View file

@ -0,0 +1,7 @@
ALTER TABLE db_version CHANGE COLUMN required_8693_01_mangos_spell_proc_event required_8720_01_mangos_quest_template bit;
alter table `quest_template`
add column `ReqItemId5` mediumint(8) UNSIGNED DEFAULT '0' NOT NULL after `ReqItemId4`,
add column `ReqItemId6` mediumint(8) UNSIGNED DEFAULT '0' NOT NULL after `ReqItemId5`,
add column `ReqItemCount5` smallint(5) UNSIGNED DEFAULT '0' NOT NULL after `ReqItemCount4`,
add column `ReqItemCount6` smallint(5) UNSIGNED DEFAULT '0' NOT NULL after `ReqItemCount5`;

View file

@ -139,6 +139,7 @@ pkgdata_DATA = \
8688_01_mangos_creature_template.sql \
8693_01_mangos_spell_proc_event.sql \
8702_01_characters_character_reputation.sql \
8720_01_mangos_quest_template.sql \
README
## Additional files to include when running 'make dist'
@ -258,4 +259,5 @@ EXTRA_DIST = \
8688_01_mangos_creature_template.sql \
8693_01_mangos_spell_proc_event.sql \
8702_01_characters_character_reputation.sql \
8720_01_mangos_quest_template.sql \
README

View file

@ -519,8 +519,8 @@ void PlayerMenu::SendQuestQueryResponse( Quest const *pQuest )
Details = pQuest->GetDetails();
Objectives = pQuest->GetObjectives();
EndText = pQuest->GetEndText();
for (int i=0;i<QUEST_OBJECTIVES_COUNT;++i)
ObjectiveText[i]=pQuest->ObjectiveText[i];
for (int i = 0; i < QUEST_OBJECTIVES_COUNT; ++i)
ObjectiveText[i] = pQuest->ObjectiveText[i];
int loc_idx = pSession->GetSessionDbLocaleIndex();
if (loc_idx >= 0)
@ -537,9 +537,9 @@ void PlayerMenu::SendQuestQueryResponse( Quest const *pQuest )
if (ql->EndText.size() > loc_idx && !ql->EndText[loc_idx].empty())
EndText=ql->EndText[loc_idx];
for (int i=0;i<QUEST_OBJECTIVES_COUNT;++i)
for (int i = 0;i < QUEST_OBJECTIVES_COUNT; ++i)
if (ql->ObjectiveText[i].size() > loc_idx && !ql->ObjectiveText[i][loc_idx].empty())
ObjectiveText[i]=ql->ObjectiveText[i][loc_idx];
ObjectiveText[i] = ql->ObjectiveText[i][loc_idx];
}
}
@ -626,17 +626,12 @@ void PlayerMenu::SendQuestQueryResponse( Quest const *pQuest )
data << uint32(pQuest->ReqSourceId[iI]);
}
for (iI = 0; iI < QUEST_OBJECTIVES_COUNT; ++iI)
for (iI = 0; iI < QUEST_ITEM_OBJECTIVES_COUNT; ++iI)
{
data << uint32(pQuest->ReqItemId[iI]);
data << uint32(pQuest->ReqItemCount[iI]);
}
data << uint32(0); // TODO: 5 item objective
data << uint32(0);
data << uint32(0); // TODO: 6 item objective
data << uint32(0);
for (iI = 0; iI < QUEST_OBJECTIVES_COUNT; ++iI)
data << ObjectiveText[iI];
@ -782,9 +777,10 @@ void PlayerMenu::SendQuestGiverRequestItems( Quest const *pQuest, uint64 npcGUID
data << uint32( pQuest->GetReqItemsCount() );
ItemPrototype const *pItem;
for (int i = 0; i < QUEST_OBJECTIVES_COUNT; ++i)
for (int i = 0; i < QUEST_ITEM_OBJECTIVES_COUNT; ++i)
{
if ( !pQuest->ReqItemId[i] ) continue;
if ( !pQuest->ReqItemId[i] )
continue;
pItem = objmgr.GetItemPrototype(pQuest->ReqItemId[i]);
data << uint32(pQuest->ReqItemId[i]);
data << uint32(pQuest->ReqItemCount[i]);

View file

@ -4794,7 +4794,7 @@ bool ChatHandler::HandleQuestComplete(const char* args)
}
// Add quest items for quests that require items
for(uint8 x = 0; x < QUEST_OBJECTIVES_COUNT; ++x)
for(uint8 x = 0; x < QUEST_ITEM_OBJECTIVES_COUNT; ++x)
{
uint32 id = pQuest->ReqItemId[x];
uint32 count = pQuest->ReqItemCount[x];
@ -4804,11 +4804,11 @@ bool ChatHandler::HandleQuestComplete(const char* args)
uint32 curItemCount = player->GetItemCount(id,true);
ItemPosCountVec dest;
uint8 msg = player->CanStoreNewItem( NULL_BAG, NULL_SLOT, dest, id, count-curItemCount );
uint8 msg = player->CanStoreNewItem( NULL_BAG, NULL_SLOT, dest, id, count - curItemCount );
if( msg == EQUIP_ERR_OK )
{
Item* item = player->StoreNewItem( dest, id, true);
player->SendNewItem(item,count-curItemCount,true,false);
player->SendNewItem(item,count-curItemCount, true, false);
}
}

View file

@ -3224,31 +3224,31 @@ void ObjectMgr::LoadQuests()
"QuestFlags, SpecialFlags, CharTitleId, PlayersSlain, BonusTalents, PrevQuestId, NextQuestId, ExclusiveGroup, NextQuestInChain, SrcItemId, SrcItemCount, SrcSpell,"
// 29 30 31 32 33 34 35 36 37 38
"Title, Details, Objectives, OfferRewardText, RequestItemsText, EndText, ObjectiveText1, ObjectiveText2, ObjectiveText3, ObjectiveText4,"
// 39 40 41 42 43 44 45 46
"ReqItemId1, ReqItemId2, ReqItemId3, ReqItemId4, ReqItemCount1, ReqItemCount2, ReqItemCount3, ReqItemCount4,"
// 47 48 49 50 51 52 53 54
// 39 40 41 42 43 44 45 46 47 48 49 50
"ReqItemId1, ReqItemId2, ReqItemId3, ReqItemId4, ReqItemId5, ReqItemId6, ReqItemCount1, ReqItemCount2, ReqItemCount3, ReqItemCount4, ReqItemCount5, ReqItemCount6,"
// 51 52 53 54 55 56 57 58
"ReqSourceId1, ReqSourceId2, ReqSourceId3, ReqSourceId4, ReqSourceCount1, ReqSourceCount2, ReqSourceCount3, ReqSourceCount4,"
// 55 56 57 58 59 60 61 62
// 59 60 61 62 63 64 65 66
"ReqCreatureOrGOId1, ReqCreatureOrGOId2, ReqCreatureOrGOId3, ReqCreatureOrGOId4, ReqCreatureOrGOCount1, ReqCreatureOrGOCount2, ReqCreatureOrGOCount3, ReqCreatureOrGOCount4,"
// 63 64 65 66
// 67 68 69 70
"ReqSpellCast1, ReqSpellCast2, ReqSpellCast3, ReqSpellCast4,"
// 67 68 69 70 71 72
// 71 72 73 74 75 76
"RewChoiceItemId1, RewChoiceItemId2, RewChoiceItemId3, RewChoiceItemId4, RewChoiceItemId5, RewChoiceItemId6,"
// 73 74 75 76 77 78
// 77 78 79 80 81 82
"RewChoiceItemCount1, RewChoiceItemCount2, RewChoiceItemCount3, RewChoiceItemCount4, RewChoiceItemCount5, RewChoiceItemCount6,"
// 79 80 81 82 83 84 85 86
// 83 84 85 86 87 88 89 90
"RewItemId1, RewItemId2, RewItemId3, RewItemId4, RewItemCount1, RewItemCount2, RewItemCount3, RewItemCount4,"
// 87 88 89 90 91 92 93 94 95 96
// 91 92 93 94 95 96 97 98 99 100
"RewRepFaction1, RewRepFaction2, RewRepFaction3, RewRepFaction4, RewRepFaction5, RewRepValue1, RewRepValue2, RewRepValue3, RewRepValue4, RewRepValue5,"
// 97 98 99 100 101 102 103 104 105 106 107
// 101 102 103 104 105 106 107 108 109 110 111
"RewHonorableKills, RewOrReqMoney, RewMoneyMaxLevel, RewSpell, RewSpellCast, RewMailTemplateId, RewMailDelaySecs, PointMapId, PointX, PointY, PointOpt,"
// 108 109 110 111 112 113 114 115
// 112 113 114 115 116 117 118 119
"DetailsEmote1, DetailsEmote2, DetailsEmote3, DetailsEmote4, DetailsEmoteDelay1, DetailsEmoteDelay2, DetailsEmoteDelay3, DetailsEmoteDelay4,"
// 116 117 118 119 120 121
// 120 121 122 123 124 125
"IncompleteEmote, CompleteEmote, OfferRewardEmote1, OfferRewardEmote2, OfferRewardEmote3, OfferRewardEmote4,"
// 122 123 124 125
// 126 127 128 129
"OfferRewardEmoteDelay1, OfferRewardEmoteDelay2, OfferRewardEmoteDelay3, OfferRewardEmoteDelay4,"
// 126 127
// 130 131
"StartScript, CompleteScript"
" FROM quest_template");
if(result == NULL)
@ -3502,15 +3502,15 @@ void ObjectMgr::LoadQuests()
}
}
for(int j = 0; j < QUEST_OBJECTIVES_COUNT; ++j )
for(int j = 0; j < QUEST_ITEM_OBJECTIVES_COUNT; ++j )
{
uint32 id = qinfo->ReqItemId[j];
if(id)
{
if(qinfo->ReqItemCount[j]==0)
if(qinfo->ReqItemCount[j] == 0)
{
sLog.outErrorDb("Quest %u has `ReqItemId%d` = %u but `ReqItemCount%d` = 0, quest can't be done.",
qinfo->GetQuestId(),j+1,id,j+1);
qinfo->GetQuestId(), j+1, id, j+1);
// no changes, quest can't be done for this requirement
}
@ -3519,14 +3519,14 @@ void ObjectMgr::LoadQuests()
if(!sItemStorage.LookupEntry<ItemPrototype>(id))
{
sLog.outErrorDb("Quest %u has `ReqItemId%d` = %u but item with entry %u does not exist, quest can't be done.",
qinfo->GetQuestId(),j+1,id,id);
qinfo->GetQuestId(), j+1, id, id);
qinfo->ReqItemCount[j] = 0; // prevent incorrect work of quest
}
}
else if(qinfo->ReqItemCount[j]>0)
else if(qinfo->ReqItemCount[j] > 0)
{
sLog.outErrorDb("Quest %u has `ReqItemId%d` = 0 but `ReqItemCount%d` = %u, quest can't be done.",
qinfo->GetQuestId(),j+1,j+1,qinfo->ReqItemCount[j]);
qinfo->GetQuestId(), j+1, j+1, qinfo->ReqItemCount[j]);
qinfo->ReqItemCount[j] = 0; // prevent incorrect work of quest
}
}

View file

@ -12418,9 +12418,9 @@ bool Player::CanCompleteQuest( uint32 quest_id )
if ( qInfo->HasFlag( QUEST_MANGOS_FLAGS_DELIVER ) )
{
for(int i = 0; i < QUEST_OBJECTIVES_COUNT; ++i)
for(int i = 0; i < QUEST_ITEM_OBJECTIVES_COUNT; ++i)
{
if( qInfo->ReqItemCount[i]!= 0 && q_status.m_itemcount[i] < qInfo->ReqItemCount[i] )
if( qInfo->ReqItemCount[i] != 0 && q_status.m_itemcount[i] < qInfo->ReqItemCount[i] )
return false;
}
}
@ -12468,8 +12468,8 @@ bool Player::CanCompleteRepeatableQuest( Quest const *pQuest )
return false;
if (pQuest->HasFlag( QUEST_MANGOS_FLAGS_DELIVER) )
for(int i = 0; i < QUEST_OBJECTIVES_COUNT; ++i)
if( pQuest->ReqItemId[i] && pQuest->ReqItemCount[i] && !HasItemCount(pQuest->ReqItemId[i],pQuest->ReqItemCount[i]) )
for(int i = 0; i < QUEST_ITEM_OBJECTIVES_COUNT; ++i)
if( pQuest->ReqItemId[i] && pQuest->ReqItemCount[i] && !HasItemCount(pQuest->ReqItemId[i], pQuest->ReqItemCount[i]) )
return false;
if( !CanRewardQuest(pQuest, false) )
@ -12495,9 +12495,9 @@ bool Player::CanRewardQuest( Quest const *pQuest, bool msg )
// prevent receive reward with quest items in bank
if ( pQuest->HasFlag( QUEST_MANGOS_FLAGS_DELIVER ) )
{
for(int i = 0; i < QUEST_OBJECTIVES_COUNT; ++i)
for(int i = 0; i < QUEST_ITEM_OBJECTIVES_COUNT; ++i)
{
if( pQuest->ReqItemCount[i]!= 0 &&
if( pQuest->ReqItemCount[i] != 0 &&
GetItemCount(pQuest->ReqItemId[i]) < pQuest->ReqItemCount[i] )
{
if(msg)
@ -12577,7 +12577,7 @@ void Player::AddQuest( Quest const *pQuest, Object *questGiver )
if ( pQuest->HasFlag( QUEST_MANGOS_FLAGS_DELIVER ) )
{
for(int i = 0; i < QUEST_OBJECTIVES_COUNT; ++i)
for(int i = 0; i < QUEST_ITEM_OBJECTIVES_COUNT; ++i)
questStatusData.m_itemcount[i] = 0;
}
@ -12675,7 +12675,7 @@ void Player::RewardQuest( Quest const *pQuest, uint32 reward, Object* questGiver
uint32 quest_id = pQuest->GetQuestId();
for (int i = 0; i < QUEST_OBJECTIVES_COUNT; ++i )
for (int i = 0; i < QUEST_ITEM_OBJECTIVES_COUNT; ++i )
{
if (pQuest->ReqItemId[i])
DestroyItemCount( pQuest->ReqItemId[i], pQuest->ReqItemCount[i], true);
@ -13381,12 +13381,12 @@ void Player::AdjustQuestReqItemCount( Quest const* pQuest, QuestStatusData& ques
{
if ( pQuest->HasFlag( QUEST_MANGOS_FLAGS_DELIVER ) )
{
for(int i = 0; i < QUEST_OBJECTIVES_COUNT; ++i)
for(int i = 0; i < QUEST_ITEM_OBJECTIVES_COUNT; ++i)
{
uint32 reqitemcount = pQuest->ReqItemCount[i];
if( reqitemcount != 0 )
{
uint32 curitemcount = GetItemCount(pQuest->ReqItemId[i],true);
uint32 curitemcount = GetItemCount(pQuest->ReqItemId[i], true);
questStatusData.m_itemcount[i] = std::min(curitemcount, reqitemcount);
if (questStatusData.uState != QUEST_NEW) questStatusData.uState = QUEST_CHANGED;
@ -13460,7 +13460,7 @@ void Player::ItemAddedQuestCheck( uint32 entry, uint32 count )
if( !qInfo || !qInfo->HasFlag( QUEST_MANGOS_FLAGS_DELIVER ) )
continue;
for (int j = 0; j < QUEST_OBJECTIVES_COUNT; ++j)
for (int j = 0; j < QUEST_ITEM_OBJECTIVES_COUNT; ++j)
{
uint32 reqitem = qInfo->ReqItemId[j];
if ( reqitem == entry )
@ -13497,7 +13497,7 @@ void Player::ItemRemovedQuestCheck( uint32 entry, uint32 count )
if( !qInfo->HasFlag( QUEST_MANGOS_FLAGS_DELIVER ) )
continue;
for (int j = 0; j < QUEST_OBJECTIVES_COUNT; ++j)
for (int j = 0; j < QUEST_ITEM_OBJECTIVES_COUNT; ++j)
{
uint32 reqitem = qInfo->ReqItemId[j];
if ( reqitem == entry )
@ -13509,7 +13509,7 @@ void Player::ItemRemovedQuestCheck( uint32 entry, uint32 count )
if( q_status.m_status != QUEST_STATUS_COMPLETE )
curitemcount = q_status.m_itemcount[j];
else
curitemcount = GetItemCount(entry,true);
curitemcount = GetItemCount(entry, true);
if ( curitemcount < reqitemcount + count )
{
uint32 remitemcount = ( curitemcount <= reqitemcount ? count : count + reqitemcount - curitemcount);
@ -13799,7 +13799,7 @@ bool Player::HasQuestForItem( uint32 itemid ) const
// There should be no mixed ReqItem/ReqSource drop
// This part for ReqItem drop
for (int j = 0; j < QUEST_OBJECTIVES_COUNT; ++j)
for (int j = 0; j < QUEST_ITEM_OBJECTIVES_COUNT; ++j)
{
if(itemid == qinfo->ReqItemId[j] && q_status.m_itemcount[j] < qinfo->ReqItemCount[j] )
return true;

View file

@ -61,74 +61,74 @@ Quest::Quest(Field * questRecord)
for (int i = 0; i < QUEST_OBJECTIVES_COUNT; ++i)
ObjectiveText[i] = questRecord[35+i].GetCppString();
for (int i = 0; i < QUEST_OBJECTIVES_COUNT; ++i)
for (int i = 0; i < QUEST_ITEM_OBJECTIVES_COUNT; ++i)
ReqItemId[i] = questRecord[39+i].GetUInt32();
for (int i = 0; i < QUEST_OBJECTIVES_COUNT; ++i)
ReqItemCount[i] = questRecord[43+i].GetUInt32();
for (int i = 0; i < QUEST_ITEM_OBJECTIVES_COUNT; ++i)
ReqItemCount[i] = questRecord[45+i].GetUInt32();
for (int i = 0; i < QUEST_SOURCE_ITEM_IDS_COUNT; ++i)
ReqSourceId[i] = questRecord[47+i].GetUInt32();
ReqSourceId[i] = questRecord[51+i].GetUInt32();
for (int i = 0; i < QUEST_SOURCE_ITEM_IDS_COUNT; ++i)
ReqSourceCount[i] = questRecord[51+i].GetUInt32();
ReqSourceCount[i] = questRecord[55+i].GetUInt32();
for (int i = 0; i < QUEST_OBJECTIVES_COUNT; ++i)
ReqCreatureOrGOId[i] = questRecord[55+i].GetInt32();
ReqCreatureOrGOId[i] = questRecord[59+i].GetInt32();
for (int i = 0; i < QUEST_OBJECTIVES_COUNT; ++i)
ReqCreatureOrGOCount[i] = questRecord[59+i].GetUInt32();
ReqCreatureOrGOCount[i] = questRecord[63+i].GetUInt32();
for (int i = 0; i < QUEST_OBJECTIVES_COUNT; ++i)
ReqSpell[i] = questRecord[63+i].GetUInt32();
ReqSpell[i] = questRecord[67+i].GetUInt32();
for (int i = 0; i < QUEST_REWARD_CHOICES_COUNT; ++i)
RewChoiceItemId[i] = questRecord[67+i].GetUInt32();
RewChoiceItemId[i] = questRecord[71+i].GetUInt32();
for (int i = 0; i < QUEST_REWARD_CHOICES_COUNT; ++i)
RewChoiceItemCount[i] = questRecord[73+i].GetUInt32();
RewChoiceItemCount[i] = questRecord[77+i].GetUInt32();
for (int i = 0; i < QUEST_REWARDS_COUNT; ++i)
RewItemId[i] = questRecord[79+i].GetUInt32();
RewItemId[i] = questRecord[83+i].GetUInt32();
for (int i = 0; i < QUEST_REWARDS_COUNT; ++i)
RewItemCount[i] = questRecord[83+i].GetUInt32();
RewItemCount[i] = questRecord[87+i].GetUInt32();
for (int i = 0; i < QUEST_REPUTATIONS_COUNT; ++i)
RewRepFaction[i] = questRecord[87+i].GetUInt32();
RewRepFaction[i] = questRecord[91+i].GetUInt32();
for (int i = 0; i < QUEST_REPUTATIONS_COUNT; ++i)
RewRepValue[i] = questRecord[92+i].GetInt32();
RewRepValue[i] = questRecord[96+i].GetInt32();
RewHonorableKills = questRecord[97].GetUInt32();
RewOrReqMoney = questRecord[98].GetInt32();
RewMoneyMaxLevel = questRecord[99].GetUInt32();
RewSpell = questRecord[100].GetUInt32();
RewSpellCast = questRecord[101].GetUInt32();
RewMailTemplateId = questRecord[102].GetUInt32();
RewMailDelaySecs = questRecord[103].GetUInt32();
PointMapId = questRecord[104].GetUInt32();
PointX = questRecord[105].GetFloat();
PointY = questRecord[106].GetFloat();
PointOpt = questRecord[107].GetUInt32();
RewHonorableKills = questRecord[101].GetUInt32();
RewOrReqMoney = questRecord[102].GetInt32();
RewMoneyMaxLevel = questRecord[103].GetUInt32();
RewSpell = questRecord[104].GetUInt32();
RewSpellCast = questRecord[105].GetUInt32();
RewMailTemplateId = questRecord[106].GetUInt32();
RewMailDelaySecs = questRecord[107].GetUInt32();
PointMapId = questRecord[108].GetUInt32();
PointX = questRecord[109].GetFloat();
PointY = questRecord[110].GetFloat();
PointOpt = questRecord[111].GetUInt32();
for (int i = 0; i < QUEST_EMOTE_COUNT; ++i)
DetailsEmote[i] = questRecord[108+i].GetUInt32();
DetailsEmote[i] = questRecord[112+i].GetUInt32();
for (int i = 0; i < QUEST_EMOTE_COUNT; ++i)
DetailsEmoteDelay[i] = questRecord[112+i].GetUInt32();
DetailsEmoteDelay[i] = questRecord[116+i].GetUInt32();
IncompleteEmote = questRecord[116].GetUInt32();
CompleteEmote = questRecord[117].GetUInt32();
IncompleteEmote = questRecord[120].GetUInt32();
CompleteEmote = questRecord[121].GetUInt32();
for (int i = 0; i < QUEST_EMOTE_COUNT; ++i)
OfferRewardEmote[i] = questRecord[118+i].GetInt32();
OfferRewardEmote[i] = questRecord[122+i].GetInt32();
for (int i = 0; i < QUEST_EMOTE_COUNT; ++i)
OfferRewardEmoteDelay[i] = questRecord[122+i].GetInt32();
OfferRewardEmoteDelay[i] = questRecord[126+i].GetInt32();
QuestStartScript = questRecord[126].GetUInt32();
QuestCompleteScript = questRecord[127].GetUInt32();
QuestStartScript = questRecord[130].GetUInt32();
QuestCompleteScript = questRecord[131].GetUInt32();
QuestFlags |= SpecialFlags << 16;
@ -137,10 +137,14 @@ Quest::Quest(Field * questRecord)
m_rewitemscount = 0;
m_rewchoiceitemscount = 0;
for (int i=0; i < QUEST_OBJECTIVES_COUNT; ++i)
for (int i=0; i < QUEST_ITEM_OBJECTIVES_COUNT; ++i)
{
if ( ReqItemId[i] )
++m_reqitemscount;
}
for (int i=0; i < QUEST_OBJECTIVES_COUNT; ++i)
{
if ( ReqCreatureOrGOId[i] )
++m_reqCreatureOrGOcount;
}

View file

@ -32,6 +32,7 @@ class ObjectMgr;
#define MAX_QUEST_LOG_SIZE 25
#define QUEST_OBJECTIVES_COUNT 4
#define QUEST_ITEM_OBJECTIVES_COUNT 6
#define QUEST_SOURCE_ITEM_IDS_COUNT 4
#define QUEST_REWARD_CHOICES_COUNT 6
#define QUEST_REWARDS_COUNT 4
@ -231,8 +232,8 @@ class Quest
// multiple values
std::string ObjectiveText[QUEST_OBJECTIVES_COUNT];
uint32 ReqItemId[QUEST_OBJECTIVES_COUNT];
uint32 ReqItemCount[QUEST_OBJECTIVES_COUNT];
uint32 ReqItemId[QUEST_ITEM_OBJECTIVES_COUNT];
uint32 ReqItemCount[QUEST_ITEM_OBJECTIVES_COUNT];
uint32 ReqSourceId[QUEST_SOURCE_ITEM_IDS_COUNT];
uint32 ReqSourceCount[QUEST_SOURCE_ITEM_IDS_COUNT];
int32 ReqCreatureOrGOId[QUEST_OBJECTIVES_COUNT]; // >0 Creature <0 Gameobject
@ -332,7 +333,7 @@ struct QuestStatusData
: m_status(QUEST_STATUS_NONE),m_rewarded(false),
m_explored(false), m_timer(0), uState(QUEST_NEW)
{
memset(m_itemcount, 0, QUEST_OBJECTIVES_COUNT * sizeof(uint32));
memset(m_itemcount, 0, QUEST_ITEM_OBJECTIVES_COUNT * sizeof(uint32));
memset(m_creatureOrGOcount, 0, QUEST_OBJECTIVES_COUNT * sizeof(uint32));
}
@ -342,7 +343,7 @@ struct QuestStatusData
uint32 m_timer;
QuestUpdateState uState;
uint32 m_itemcount[ QUEST_OBJECTIVES_COUNT ];
uint32 m_itemcount[ QUEST_ITEM_OBJECTIVES_COUNT ];
uint32 m_creatureOrGOcount[ QUEST_OBJECTIVES_COUNT ];
};
#endif

View file

@ -193,7 +193,7 @@ void WorldSession::HandleQuestgiverAcceptQuestOpcode( WorldPacket & recv_data )
// destroy not required for quest finish quest starting item
bool destroyItem = true;
for(int i = 0; i < QUEST_OBJECTIVES_COUNT; ++i)
for(int i = 0; i < QUEST_ITEM_OBJECTIVES_COUNT; ++i)
{
if ((qInfo->ReqItemId[i] == ((Item*)pObject)->GetEntry()) && (((Item*)pObject)->GetProto()->MaxCount > 0))
{
@ -203,7 +203,7 @@ void WorldSession::HandleQuestgiverAcceptQuestOpcode( WorldPacket & recv_data )
}
if(destroyItem)
_player->DestroyItem(((Item*)pObject)->GetBagSlot(),((Item*)pObject)->GetSlot(),true);
_player->DestroyItem(((Item*)pObject)->GetBagSlot(), ((Item*)pObject)->GetSlot(), true);
break;
}

View file

@ -1,4 +1,4 @@
#ifndef __REVISION_NR_H__
#define __REVISION_NR_H__
#define REVISION_NR "8719"
#define REVISION_NR "8720"
#endif // __REVISION_NR_H__

View file

@ -1,6 +1,6 @@
#ifndef __REVISION_SQL_H__
#define __REVISION_SQL_H__
#define REVISION_DB_CHARACTERS "required_8702_01_characters_character_reputation"
#define REVISION_DB_MANGOS "required_8693_01_mangos_spell_proc_event"
#define REVISION_DB_MANGOS "required_8720_01_mangos_quest_template"
#define REVISION_DB_REALMD "required_8332_01_realmd_realmcharacters"
#endif // __REVISION_SQL_H__