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[10584] Prevent lost aura connection with item at Aura::ReapplyAffectedPassiveAuras
Thanks to Lynx3d for research problem and testing.
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parent
15e6c17158
commit
3d5298fbd7
2 changed files with 15 additions and 6 deletions
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@ -953,7 +953,10 @@ bool Aura::CanProcFrom(SpellEntry const *spell, uint32 EventProcEx, uint32 procE
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void Aura::ReapplyAffectedPassiveAuras( Unit* target, bool owner_mode )
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{
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std::set<uint32> affectedSelf;
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// we need store cast item guids for self casted spells
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// expected that not exist permanent auras from stackable auras from different items
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std::map<uint32, ObjectGuid> affectedSelf;
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std::set<uint32> affectedAuraCaster;
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for(Unit::SpellAuraHolderMap::const_iterator itr = target->GetSpellAuraHolderMap().begin(); itr != target->GetSpellAuraHolderMap().end(); ++itr)
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@ -968,16 +971,22 @@ void Aura::ReapplyAffectedPassiveAuras( Unit* target, bool owner_mode )
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{
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// only applied by self or aura caster
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if (itr->second->GetCasterGUID() == target->GetGUID())
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affectedSelf.insert(itr->second->GetId());
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affectedSelf[itr->second->GetId()] = itr->second->GetCastItemGUID();
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else if (itr->second->GetCasterGUID() == GetCasterGUID())
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affectedAuraCaster.insert(itr->second->GetId());
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}
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}
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for(std::set<uint32>::const_iterator set_itr = affectedSelf.begin(); set_itr != affectedSelf.end(); ++set_itr)
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if (!affectedSelf.empty())
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{
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target->RemoveAurasDueToSpell(*set_itr);
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target->CastSpell(GetTarget(), *set_itr, true);
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Player* pTarget = target->GetTypeId() == TYPEID_PLAYER ? (Player*)target : NULL;
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for(std::map<uint32, ObjectGuid>::const_iterator map_itr = affectedSelf.begin(); map_itr != affectedSelf.end(); ++map_itr)
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{
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Item* item = pTarget && !map_itr->second.IsEmpty() ? pTarget->GetItemByGuid(map_itr->second) : NULL;
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target->RemoveAurasDueToSpell(map_itr->first);
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target->CastSpell(target, map_itr->first, true, item);
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}
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}
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if (!affectedAuraCaster.empty())
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@ -1,4 +1,4 @@
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#ifndef __REVISION_NR_H__
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#define __REVISION_NR_H__
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#define REVISION_NR "10583"
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#define REVISION_NR "10584"
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#endif // __REVISION_NR_H__
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