[6889] Backport some not client version specific changes and fixes from 303 branch.

This commit is contained in:
VladimirMangos 2008-12-09 14:05:23 +03:00
parent 480a935216
commit 3da9f3f4cc
56 changed files with 1998 additions and 377 deletions

View file

@ -270,6 +270,7 @@ Spell::Spell( Unit* Caster, SpellEntry const *info, bool triggered, uint64 origi
m_triggeringContainer = triggeringContainer;
m_referencedFromCurrentSpell = false;
m_executedCurrently = false;
m_delayStart = 0;
m_delayAtDamageCount = 0;
m_applyMultiplierMask = 0;
@ -2624,17 +2625,13 @@ void Spell::SendSpellStart()
if(!IsNeedSendToClient())
return;
sLog.outDebug("Sending SMSG_SPELL_START id=%u",m_spellInfo->Id);
sLog.outDebug("Sending SMSG_SPELL_START id=%u", m_spellInfo->Id);
uint16 castFlags = CAST_FLAG_UNKNOWN1;
uint32 castFlags = CAST_FLAG_UNKNOWN1;
if(IsRangedSpell())
castFlags |= CAST_FLAG_AMMO;
Unit * target;
if(!m_targets.getUnitTarget())
target = m_caster;
else
target = m_targets.getUnitTarget();
Unit *target = m_targets.getUnitTarget() ? m_targets.getUnitTarget() : m_caster;
WorldPacket data(SMSG_SPELL_START, (8+8+4+4+2));
if(m_CastItem)
@ -2662,17 +2659,13 @@ void Spell::SendSpellGo()
if(!IsNeedSendToClient())
return;
sLog.outDebug("Sending SMSG_SPELL_GO id=%u",m_spellInfo->Id);
sLog.outDebug("Sending SMSG_SPELL_GO id=%u", m_spellInfo->Id);
Unit * target;
if(!m_targets.getUnitTarget())
target = m_caster;
else
target = m_targets.getUnitTarget();
Unit *target = m_targets.getUnitTarget() ? m_targets.getUnitTarget() : m_caster;
uint16 castFlags = CAST_FLAG_UNKNOWN3;
uint32 castFlags = CAST_FLAG_UNKNOWN3;
if(IsRangedSpell())
castFlags |= CAST_FLAG_AMMO;
castFlags |= CAST_FLAG_AMMO; // arrows/bullets visual
WorldPacket data(SMSG_SPELL_GO, 50); // guess size
if(m_CastItem)
@ -2773,7 +2766,7 @@ void Spell::SendLogExecute()
data << uint32(count1); // count1 (effect count?)
for(uint32 i = 0; i < count1; ++i)
{
data << uint32(m_spellInfo->Effect[0]); // spell effect?
data << uint32(m_spellInfo->Effect[0]); // spell effect
uint32 count2 = 1;
data << uint32(count2); // count2 (target count?)
for(uint32 j = 0; j < count2; ++j)
@ -2897,7 +2890,7 @@ void Spell::SendChannelUpdate(uint32 time)
WorldPacket data( MSG_CHANNEL_UPDATE, 8+4 );
data.append(m_caster->GetPackGUID());
data << time;
data << uint32(time);
((Player*)m_caster)->GetSession()->SendPacket( &data );
}
@ -2934,8 +2927,8 @@ void Spell::SendChannelStart(uint32 duration)
{
WorldPacket data( MSG_CHANNEL_START, (8+4+4) );
data.append(m_caster->GetPackGUID());
data << m_spellInfo->Id;
data << duration;
data << uint32(m_spellInfo->Id);
data << uint32(duration);
((Player*)m_caster)->GetSession()->SendPacket( &data );
}
@ -2961,8 +2954,8 @@ void Spell::SendPlaySpellVisual(uint32 SpellID)
return;
WorldPacket data(SMSG_PLAY_SPELL_VISUAL, 12);
data << m_caster->GetGUID();
data << SpellID;
data << uint64(m_caster->GetGUID());
data << uint32(SpellID); // spell visual id?
((Player*)m_caster)->GetSession()->SendPacket(&data);
}
@ -3963,7 +3956,9 @@ uint8 Spell::CanCast(bool strict)
if(int32(m_targets.getUnitTarget()->getLevel()) > CalculateDamage(i,m_targets.getUnitTarget()))
return SPELL_FAILED_HIGHLEVEL;
};break;
break;
}
case SPELL_AURA_MOUNTED:
{
if (m_caster->IsInWater())
@ -3996,7 +3991,9 @@ uint8 Spell::CanCast(bool strict)
// can be casted at non-friendly unit or own pet/charm
if(m_caster->IsFriendlyTo(m_targets.getUnitTarget()))
return SPELL_FAILED_TARGET_FRIENDLY;
};break;
break;
}
case SPELL_AURA_MOD_INCREASE_FLIGHT_SPEED:
case SPELL_AURA_FLY:
{
@ -4007,7 +4004,9 @@ uint8 Spell::CanCast(bool strict)
GetVirtualMapForMapAndZone(m_caster->GetMapId(),m_caster->GetZoneId()) != 530)
return SPELL_FAILED_NOT_HERE;
}
};break;
break;
}
case SPELL_AURA_PERIODIC_MANA_LEECH:
{
if (!m_targets.getUnitTarget())
@ -4018,9 +4017,11 @@ uint8 Spell::CanCast(bool strict)
if(m_targets.getUnitTarget()->getPowerType()!=POWER_MANA)
return SPELL_FAILED_BAD_TARGETS;
break;
}
default:break;
default:
break;
}
}
@ -4143,7 +4144,7 @@ uint8 Spell::CheckCasterAuras() const
else if(m_caster->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_PACIFIED) && m_spellInfo->PreventionType==SPELL_PREVENTION_TYPE_PACIFY)
prevented_reason = SPELL_FAILED_PACIFIED;
// Attr must make flag drop spell totally immuned from all effects
// Attr must make flag drop spell totally immune from all effects
if(prevented_reason)
{
if(school_immune || mechanic_immune || dispel_immune)