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Updated to 10116 client build.
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10 changed files with 14 additions and 8 deletions
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@ -211,6 +211,7 @@ void WorldSession::HandleMovementOpcodes( WorldPacket & recv_data )
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{
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uint32 opcode = recv_data.GetOpcode();
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sLog.outDebug("WORLD: Recvd %s (%u, 0x%X) opcode", LookupOpcodeName(opcode), opcode, opcode);
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recv_data.hexlike();
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Unit *mover = _player->m_mover;
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Player *plMover = mover->GetTypeId()==TYPEID_PLAYER ? (Player*)mover : NULL;
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