Merge remote branch 'origin/master' into 330

This commit is contained in:
tomrus88 2009-11-10 17:35:09 +03:00
commit 3def8fa353
134 changed files with 1751 additions and 2300 deletions

View file

@ -41,7 +41,7 @@
WorldSession::WorldSession(uint32 id, WorldSocket *sock, AccountTypes sec, uint8 expansion, time_t mute_time, LocaleConstant locale) :
LookingForGroup_auto_join(false), LookingForGroup_auto_add(false), m_muteTime(mute_time),
_player(NULL), m_Socket(sock),_security(sec), _accountId(id), m_expansion(expansion),
m_sessionDbcLocale(sWorld.GetAvailableDbcLocale(locale)), m_sessionDbLocaleIndex(objmgr.GetIndexForLocale(locale)),
m_sessionDbcLocale(sWorld.GetAvailableDbcLocale(locale)), m_sessionDbLocaleIndex(sObjectMgr.GetIndexForLocale(locale)),
_logoutTime(0), m_inQueue(false), m_playerLoading(false), m_playerLogout(false), m_playerRecentlyLogout(false),
m_latency(0), m_TutorialsChanged(false)
{
@ -378,7 +378,7 @@ void WorldSession::LogoutPlayer(bool Save)
loginDatabase.PExecute("UPDATE account SET active_realm_id = 0 WHERE id = '%u'", GetAccountId());
///- If the player is in a guild, update the guild roster and broadcast a logout message to other guild members
Guild *guild = objmgr.GetGuildById(_player->GetGuildId());
Guild *guild = sObjectMgr.GetGuildById(_player->GetGuildId());
if(guild)
{
guild->SetMemberStats(_player->GetGUID());
@ -523,7 +523,7 @@ void WorldSession::SendSetPhaseShift(uint32 PhaseShift)
const char * WorldSession::GetMangosString( int32 entry ) const
{
return objmgr.GetMangosString(entry,GetSessionDbLocaleIndex());
return sObjectMgr.GetMangosString(entry,GetSessionDbLocaleIndex());
}
void WorldSession::Handle_NULL( WorldPacket& recvPacket )