Fix CMSG_CHAR_ENUM

Note: VC80/VC90 need update =)

Signed-off-by: Salja <salja2012@hotmail.de>
This commit is contained in:
Salja 2012-08-02 19:51:44 +02:00 committed by Antz
parent 67c609457f
commit 3e5895f2f5
9 changed files with 3393 additions and 2845 deletions

View file

@ -137,29 +137,109 @@ class CharacterHandler
} }
} chrHandler; } chrHandler;
void WorldSession::HandleCharEnum(QueryResult* result) struct charEnumInfo
{ {
WorldPacket data(SMSG_CHAR_ENUM, 100); // we guess size uint8 nameLenghts;
bool firstLogin;
};
uint8 num = 0; void WorldSession::HandleCharEnum(QueryResult * result)
{
WorldPacket data(SMSG_CHAR_ENUM, 270);
data << num; uint8 charCount = 0;
ByteBuffer buffer;
data.WriteBits(0, 23);
data.WriteBit(1);
data.WriteBits(result ? (*result).GetRowCount() : 0 , 17);
std::vector<charEnumInfo> charInfoList;
charInfoList.resize(result ? (*result).GetRowCount() : 0);
if (result) if (result)
{ {
typedef std::pair<uint64, uint64> Guids;
std::vector<Guids> guidsVect;
_allowedCharsToLogin.clear();
do do
{ {
uint32 guidlow = (*result)[0].GetUInt32(); uint32 GuidLow = (*result)[0].GetUInt32();
DETAIL_LOG("Build enum data for char guid %u from account %u.", guidlow, GetAccountId()); uint32 atLoginFlags = (*result)[15].GetUInt32();
if (Player::BuildEnumData(result, &data)) uint64 GuildGuid = (*result)[13].GetUInt64();
++num;
charEnumInfo charInfo = charEnumInfo();
std::string name = (*result)[1].GetString();
uint32 nameLen = name.length();
charInfo.nameLenghts = nameLen;
charInfo.firstLogin = atLoginFlags & AT_LOGIN_FIRST ? true : false;
charInfoList[charCount] = charInfo;
charCount++;
guidsVect.push_back(std::make_pair(GuidLow, atLoginFlags));
sLog.outDetail("Loading char guid %u from account %u.", GuidLow, GetAccountId());
if (!Player::BuildEnumData(result, &buffer))
{
sLog.outError("Building enum data for SMSG_CHAR_ENUM has failed, aborting");
return;
}
_allowedCharsToLogin.insert(GuidLow);
} }
while (result->NextRow()); while (result->NextRow());
delete result; int counter = 0;
for (std::vector<Guids>::iterator itr = guidsVect.begin(); itr != guidsVect.end(); ++itr)
{
uint32 Guid = (*itr).first;
uint64 GuildGuid = (*itr).second;
uint8 Guid0 = uint8(Guid);
uint8 Guid1 = uint8(Guid >> 8);
uint8 Guid2 = uint8(Guid >> 16);
uint8 Guid3 = uint8(Guid >> 24);
for (int i = 0; i < 18; ++i)
{
switch (i)
{
case 14:
data.WriteBit(Guid0 ? 1 : 0);
break;
case 10:
data.WriteBit(Guid1 ? 1 : 0);
break;
case 15:
data.WriteBit(Guid2 ? 1 : 0);
break;
case 0:
data.WriteBit(Guid3 ? 1 : 0);
break;
case 4:
data.WriteBits(charInfoList[counter].nameLenghts, 7);
break;
case 13:
data.WriteBit(charInfoList[counter].firstLogin ? 1 : 0);
break;
default:
data.WriteBit(0);
break;
}
} }
data.put<uint8>(0, num); counter++;
}
data.FlushBits();
data.append(buffer);
}
else
{
data.WriteBit(1);
data.FlushBits();
}
SendPacket(&data); SendPacket(&data);
} }

File diff suppressed because it is too large Load diff

File diff suppressed because it is too large Load diff

View file

@ -247,12 +247,19 @@ World::AddSession_(WorldSession* s)
return; return;
} }
WorldPacket packet(SMSG_AUTH_RESPONSE, 1 + 4 + 1 + 4 + 1); WorldPacket packet(SMSG_AUTH_RESPONSE, 16);
packet << uint8(AUTH_OK);
packet.WriteBit(false);
packet.WriteBit(true);
packet << uint32(0); // Unknown - 4.3.2
packet << uint8(s->Expansion()); // 0 - normal, 1 - TBC, 2 - WotLK, 3 - CT. must be set in database manually for each account
packet << uint32(0); // BillingTimeRemaining packet << uint32(0); // BillingTimeRemaining
packet << uint8(0); // BillingPlanFlags packet << uint8(s->Expansion()); // 0 - normal, 1 - TBC, 2 - WotLK, 3 - CT. Must be set in database manually for each account.
packet << uint32(0); // BillingTimeRested packet << uint32(0); // BillingTimeRested
packet << uint8(s->Expansion()); // 0 - normal, 1 - TBC, 2 - WotLK. Must be set in database manually for each account. packet << uint8(0); // BillingPlanFlags
packet << uint8(AUTH_OK);
s->SendPacket(&packet); s->SendPacket(&packet);
s->SendAddonsInfo(); s->SendAddonsInfo();
@ -295,17 +302,24 @@ int32 World::GetQueuedSessionPos(WorldSession* sess)
void World::AddQueuedSession(WorldSession* sess) void World::AddQueuedSession(WorldSession* sess)
{ {
sess->SetInQueue(true); sess->SetInQueue(true);
m_QueuedSessions.push_back(sess); m_QueuedSessions.push_back (sess);
// The 1st SMSG_AUTH_RESPONSE needs to contain other info too. // The 1st SMSG_AUTH_RESPONSE needs to contain other info too.
WorldPacket packet(SMSG_AUTH_RESPONSE, 1 + 4 + 1 + 4 + 1 + 4 + 1); WorldPacket packet (SMSG_AUTH_RESPONSE, 21);
packet << uint8(AUTH_WAIT_QUEUE);
packet << uint32(0); // BillingTimeRemaining packet.WriteBit(true);
packet << uint8(0); // BillingPlanFlags packet.WriteBit(true);
packet << uint32(0); // BillingTimeRested
packet << uint8(sess->Expansion()); // 0 - normal, 1 - TBC, must be set in database manually for each account
packet << uint32(GetQueuedSessionPos(sess)); // position in queue
packet << uint8(0); // unk 3.3.0 packet << uint8(0); // unk 3.3.0
packet << uint32(0); // Unknown - 4.3.2
packet << uint8(sess->Expansion()); // 0 - normal, 1 - TBC, 2 - WotLK, 3 - CT. must be set in database manually for each account
packet << uint32(0); // BillingTimeRemaining
packet << uint8(sess->Expansion()); // 0 - normal, 1 - TBC, 2 - WotLK, 3 - CT. Must be set in database manually for each account.
packet << uint32(0); // BillingTimeRested
packet << uint8(0); // BillingPlanFlags
packet << uint8(AUTH_WAIT_QUEUE);
packet << uint32(GetQueuedSessionPos(sess)); // position in queue
sess->SendPacket(&packet); sess->SendPacket(&packet);
} }

View file

@ -872,6 +872,14 @@ class MANGOS_DLL_SPEC WorldSession
void LogUnexpectedOpcode(WorldPacket* packet, const char* reason); void LogUnexpectedOpcode(WorldPacket* packet, const char* reason);
void LogUnprocessedTail(WorldPacket* packet); void LogUnprocessedTail(WorldPacket* packet);
// EnumData helpers
bool CharCanLogin(uint32 lowGUID)
{
return _allowedCharsToLogin.find(lowGUID) != _allowedCharsToLogin.end();
}
std::set<uint64> _allowedCharsToLogin;
uint32 m_GUIDLow; // set logged or recently logout player (while m_playerRecentlyLogout set) uint32 m_GUIDLow; // set logged or recently logout player (while m_playerRecentlyLogout set)
Player* _player; Player* _player;
WorldSocket* m_Socket; WorldSocket* m_Socket;

View file

@ -667,7 +667,7 @@ int WorldSocket::ProcessIncoming(WorldPacket* new_pct)
const ACE_UINT16 opcode = new_pct->GetOpcode(); const ACE_UINT16 opcode = new_pct->GetOpcode();
if (opcode >= NUM_MSG_TYPES) if (opcode >= NUM_MSG_TYPES && opcode != MSG_WOW_CONNECTION)
{ {
sLog.outError("SESSION: received nonexistent opcode 0x%.4X", opcode); sLog.outError("SESSION: received nonexistent opcode 0x%.4X", opcode);
return -1; return -1;

View file

@ -1,5 +1,5 @@
/* /*
* Copyright (C) 2005-2012 MaNGOS <http://getmangos.com/> * Copyright (C) 2005-2011 MaNGOS <http://getmangos.com/>
* *
* This program is free software; you can redistribute it and/or modify * This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by * it under the terms of the GNU General Public License as published by
@ -17,95 +17,68 @@
*/ */
#include "ByteBuffer.h" #include "ByteBuffer.h"
#include "Log.h"
void ByteBufferException::PrintPosError() const void BitStream::Clear()
{ {
char const* traceStr; _data.clear();
_rpos = _wpos = 0;
#ifdef HAVE_ACE_STACK_TRACE_H
ACE_Stack_Trace trace;
traceStr = trace.c_str();
#else
traceStr = NULL;
#endif
sLog.outError(
"Attempted to %s in ByteBuffer (pos: " SIZEFMTD " size: "SIZEFMTD") "
"value with size: " SIZEFMTD "%s%s",
(add ? "put" : "get"), pos, size, esize,
traceStr ? "\n" : "", traceStr ? traceStr : "");
} }
void ByteBuffer::print_storage() const uint8 BitStream::GetBit(uint32 bit)
{ {
if (!sLog.HasLogLevelOrHigher(LOG_LVL_DEBUG)) // optimize disabled debug output MANGOS_ASSERT(_data.size() > bit);
return; return _data[bit];
}
std::ostringstream ss; uint8 BitStream::ReadBit()
ss << "STORAGE_SIZE: " << size() << "\n"; {
MANGOS_ASSERT(_data.size() < _rpos);
uint8 b = _data[_rpos];
++_rpos;
return b;
}
if (sLog.IsIncludeTime()) void BitStream::WriteBit(uint32 bit)
ss << " "; {
_data.push_back(bit ? uint8(1) : uint8(0));
++_wpos;
}
for (size_t i = 0; i < size(); ++i) template <typename T> void BitStream::WriteBits(T value, size_t bits)
ss << uint32(read<uint8>(i)) << " - "; {
for (int32 i = bits-1; i >= 0; --i)
WriteBit((value >> i) & 1);
}
bool BitStream::Empty()
{
return _data.empty();
}
void BitStream::Reverse()
{
uint32 len = GetLength();
std::vector<uint8> b = _data;
Clear();
for(uint32 i = len; i > 0; --i)
WriteBit(b[i-1]);
}
void BitStream::Print()
{
std::stringstream ss;
ss << "BitStream: ";
for (uint32 i = 0; i < GetLength(); ++i)
ss << uint32(GetBit(i)) << " ";
sLog.outDebug(ss.str().c_str()); sLog.outDebug(ss.str().c_str());
} }
void ByteBuffer::textlike() const ByteBuffer::ByteBuffer(size_t res, bool init): _rpos(0), _wpos(0), _bitpos(8), _curbitval(0)
{ {
if (!sLog.HasLogLevelOrHigher(LOG_LVL_DEBUG)) // optimize disabled debug output if (init)
return; _storage.resize(res, 0);
else
std::ostringstream ss; _storage.reserve(res);
ss << "STORAGE_SIZE: " << size() << "\n";
if (sLog.IsIncludeTime())
ss << " ";
for (size_t i = 0; i < size(); ++i)
ss << read<uint8>(i);
sLog.outDebug(ss.str().c_str());
}
void ByteBuffer::hexlike() const
{
if (!sLog.HasLogLevelOrHigher(LOG_LVL_DEBUG)) // optimize disabled debug output
return;
std::ostringstream ss;
ss << "STORAGE_SIZE: " << size() << "\n";
if (sLog.IsIncludeTime())
ss << " ";
size_t j = 1, k = 1;
for (size_t i = 0; i < size(); ++i)
{
if ((i == (j * 8)) && ((i != (k * 16))))
{
ss << "| ";
++j;
}
else if (i == (k * 16))
{
ss << "\n";
if (sLog.IsIncludeTime())
ss << " ";
++k;
++j;
}
char buf[4];
snprintf(buf, 4, "%02X", read<uint8>(i));
ss << buf << " ";
}
sLog.outDebug(ss.str().c_str());
} }

View file

@ -20,8 +20,29 @@
#define _BYTEBUFFER_H #define _BYTEBUFFER_H
#include "Common.h" #include "Common.h"
#include "Log.h"
#include "Utilities/ByteConverter.h" #include "Utilities/ByteConverter.h"
#define BITS_1 uint8 _1
#define BITS_2 BITS_1, uint8 _2
#define BITS_3 BITS_2, uint8 _3
#define BITS_4 BITS_3, uint8 _4
#define BITS_5 BITS_4, uint8 _5
#define BITS_6 BITS_5, uint8 _6
#define BITS_7 BITS_6, uint8 _7
#define BITS_8 BITS_7, uint8 _8
#define BIT_VALS_1 _1
#define BIT_VALS_2 BIT_VALS_1, _2
#define BIT_VALS_3 BIT_VALS_2, _3
#define BIT_VALS_4 BIT_VALS_3, _4
#define BIT_VALS_5 BIT_VALS_4, _5
#define BIT_VALS_6 BIT_VALS_5, _6
#define BIT_VALS_7 BIT_VALS_6, _7
#define BIT_VALS_8 BIT_VALS_7, _8
class ObjectGuid;
class ByteBufferException class ByteBufferException
{ {
public: public:
@ -31,7 +52,23 @@ class ByteBufferException
PrintPosError(); PrintPosError();
} }
void PrintPosError() const; void PrintPosError() const
{
char const* traceStr;
#ifdef HAVE_ACE_STACK_TRACE_H
ACE_Stack_Trace trace;
traceStr = trace.c_str();
#else
traceStr = NULL;
#endif
sLog.outError(
"Attempted to %s in ByteBuffer (pos: " SIZEFMTD " size: "SIZEFMTD") "
"value with size: " SIZEFMTD "%s%s",
(add ? "put" : "get"), pos, size, esize,
traceStr ? "\n" : "", traceStr ? traceStr : "");
}
private: private:
bool add; bool add;
size_t pos; size_t pos;
@ -39,6 +76,47 @@ class ByteBufferException
size_t size; size_t size;
}; };
class BitStream
{
public:
BitStream(): _rpos(0), _wpos(0) {}
BitStream(uint32 val, size_t len): _rpos(0), _wpos(0)
{
WriteBits(val, len);
}
BitStream(BitStream const& bs) : _rpos(bs._rpos), _wpos(bs._wpos), _data(bs._data) {}
void Clear();
uint8 GetBit(uint32 bit);
uint8 ReadBit();
void WriteBit(uint32 bit);
template <typename T> void WriteBits(T value, size_t bits);
bool Empty();
void Reverse();
void Print();
size_t GetLength() { return _data.size(); }
uint32 GetReadPosition() { return _rpos; }
uint32 GetWritePosition() { return _wpos; }
void SetReadPos(uint32 pos) { _rpos = pos; }
uint8 const& operator[](uint32 const pos) const
{
return _data[pos];
}
uint8& operator[] (uint32 const pos)
{
return _data[pos];
}
private:
std::vector<uint8> _data;
uint32 _rpos, _wpos;
};
template<class T> template<class T>
struct Unused struct Unused
{ {
@ -48,22 +126,22 @@ struct Unused
class ByteBuffer class ByteBuffer
{ {
public: public:
const static size_t DEFAULT_SIZE = 0x1000; const static size_t DEFAULT_SIZE = 64;
// constructor // constructor
ByteBuffer(): _rpos(0), _wpos(0) ByteBuffer(): _rpos(0), _wpos(0), _bitpos(8), _curbitval(0)
{ {
_storage.reserve(DEFAULT_SIZE); _storage.reserve(DEFAULT_SIZE);
} }
// constructor // constructor
ByteBuffer(size_t res): _rpos(0), _wpos(0) ByteBuffer(size_t res, bool init = false);
{
_storage.reserve(res);
}
// copy constructor // copy constructor
ByteBuffer(const ByteBuffer& buf): _rpos(buf._rpos), _wpos(buf._wpos), _storage(buf._storage) { } ByteBuffer(const ByteBuffer &buf) : _rpos(buf._rpos), _wpos(buf._wpos),
_storage(buf._storage), _bitpos(buf._bitpos), _curbitval(buf._curbitval)
{
}
void clear() void clear()
{ {
@ -71,156 +149,310 @@ class ByteBuffer
_rpos = _wpos = 0; _rpos = _wpos = 0;
} }
template <typename T> ByteBuffer& append(T value)
{
FlushBits();
EndianConvert(value);
return append((uint8*)&value, sizeof(value));
}
void FlushBits()
{
if (_bitpos == 8)
return;
append((uint8 *)&_curbitval, sizeof(uint8));
_curbitval = 0;
_bitpos = 8;
}
template <typename T> bool WriteBit(T bit)
{
--_bitpos;
if (bit)
_curbitval |= (1 << (_bitpos));
if (_bitpos == 0)
{
_bitpos = 8;
append((uint8 *)&_curbitval, sizeof(_curbitval));
_curbitval = 0;
}
return (bit != 0);
}
bool ReadBit()
{
++_bitpos;
if (_bitpos > 7)
{
_bitpos = 0;
_curbitval = read<uint8>();
}
return ((_curbitval >> (7-_bitpos)) & 1) != 0;
}
template <typename T> void WriteBits(T value, size_t bits)
{
for (int32 i = bits-1; i >= 0; --i)
WriteBit((value >> i) & 1);
}
uint32 ReadBits(size_t bits)
{
uint32 value = 0;
for (int32 i = bits-1; i >= 0; --i)
if (ReadBit())
value |= (1 << i);
return value;
}
BitStream ReadBitStream(uint32 len)
{
BitStream b;
for (uint32 i = 0; i < len; ++i)
b.WriteBit(ReadBit());
return b;
}
void WriteGuidMask(uint64 guid, uint8* maskOrder, uint8 maskCount, uint8 maskPos = 0)
{
uint8* guidByte = ((uint8*)&guid);
for (uint8 i = 0; i < maskCount; i++)
WriteBit(guidByte[maskOrder[i + maskPos]]);
}
void WriteGuidBytes(uint64 guid, uint8* byteOrder, uint8 byteCount, uint8 bytePos)
{
uint8* guidByte = ((uint8*)&guid);
for (uint8 i = 0; i < byteCount; i++)
if (guidByte[byteOrder[i + bytePos]])
(*this) << uint8(guidByte[byteOrder[i + bytePos]] ^ 1);
}
template<BITS_1>
void ReadGuidMask(ObjectGuid& guid);
template<BITS_2>
void ReadGuidMask(ObjectGuid& guid);
template<BITS_3>
void ReadGuidMask(ObjectGuid& guid);
template<BITS_4>
void ReadGuidMask(ObjectGuid& guid);
template<BITS_5>
void ReadGuidMask(ObjectGuid& guid);
template<BITS_6>
void ReadGuidMask(ObjectGuid& guid);
template<BITS_7>
void ReadGuidMask(ObjectGuid& guid);
template<BITS_8>
void ReadGuidMask(ObjectGuid& guid);
template<BITS_1>
void WriteGuidMask(ObjectGuid& guid);
template<BITS_2>
void WriteGuidMask(ObjectGuid& guid);
template<BITS_3>
void WriteGuidMask(ObjectGuid& guid);
template<BITS_4>
void WriteGuidMask(ObjectGuid& guid);
template<BITS_5>
void WriteGuidMask(ObjectGuid& guid);
template<BITS_6>
void WriteGuidMask(ObjectGuid& guid);
template<BITS_7>
void WriteGuidMask(ObjectGuid& guid);
template<BITS_8>
void WriteGuidMask(ObjectGuid& guid);
template<BITS_1>
void ReadGuidBytes(ObjectGuid& guid);
template<BITS_2>
void ReadGuidBytes(ObjectGuid& guid);
template<BITS_3>
void ReadGuidBytes(ObjectGuid& guid);
template<BITS_4>
void ReadGuidBytes(ObjectGuid& guid);
template<BITS_5>
void ReadGuidBytes(ObjectGuid& guid);
template<BITS_6>
void ReadGuidBytes(ObjectGuid& guid);
template<BITS_7>
void ReadGuidBytes(ObjectGuid& guid);
template<BITS_8>
void ReadGuidBytes(ObjectGuid& guid);
template<BITS_1>
void WriteGuidBytes(ObjectGuid& guid);
template<BITS_2>
void WriteGuidBytes(ObjectGuid& guid);
template<BITS_3>
void WriteGuidBytes(ObjectGuid& guid);
template<BITS_4>
void WriteGuidBytes(ObjectGuid& guid);
template<BITS_5>
void WriteGuidBytes(ObjectGuid& guid);
template<BITS_6>
void WriteGuidBytes(ObjectGuid& guid);
template<BITS_7>
void WriteGuidBytes(ObjectGuid& guid);
template<BITS_8>
void WriteGuidBytes(ObjectGuid& guid);
template <typename T> void put(size_t pos, T value) template <typename T> void put(size_t pos, T value)
{ {
EndianConvert(value); EndianConvert(value);
put(pos, (uint8*)&value, sizeof(value)); put(pos, (uint8 *)&value, sizeof(value));
} }
ByteBuffer& operator<<(uint8 value) ByteBuffer &operator<<(uint8 value)
{ {
append<uint8>(value); append<uint8>(value);
return *this; return *this;
} }
ByteBuffer& operator<<(uint16 value) ByteBuffer &operator<<(uint16 value)
{ {
append<uint16>(value); append<uint16>(value);
return *this; return *this;
} }
ByteBuffer& operator<<(uint32 value) ByteBuffer &operator<<(uint32 value)
{ {
append<uint32>(value); append<uint32>(value);
return *this; return *this;
} }
ByteBuffer& operator<<(uint64 value) ByteBuffer &operator<<(uint64 value)
{ {
append<uint64>(value); append<uint64>(value);
return *this; return *this;
} }
// signed as in 2e complement // signed as in 2e complement
ByteBuffer& operator<<(int8 value) ByteBuffer &operator<<(int8 value)
{ {
append<int8>(value); append<int8>(value);
return *this; return *this;
} }
ByteBuffer& operator<<(int16 value) ByteBuffer &operator<<(int16 value)
{ {
append<int16>(value); append<int16>(value);
return *this; return *this;
} }
ByteBuffer& operator<<(int32 value) ByteBuffer &operator<<(int32 value)
{ {
append<int32>(value); append<int32>(value);
return *this; return *this;
} }
ByteBuffer& operator<<(int64 value) ByteBuffer &operator<<(int64 value)
{ {
append<int64>(value); append<int64>(value);
return *this; return *this;
} }
// floating points // floating points
ByteBuffer& operator<<(float value) ByteBuffer &operator<<(float value)
{ {
append<float>(value); append<float>(value);
return *this; return *this;
} }
ByteBuffer& operator<<(double value) ByteBuffer &operator<<(double value)
{ {
append<double>(value); append<double>(value);
return *this; return *this;
} }
ByteBuffer& operator<<(const std::string& value) ByteBuffer &operator<<(const std::string &value)
{ {
append((uint8 const*)value.c_str(), value.length()); append((uint8 const *)value.c_str(), value.length());
append((uint8)0); append((uint8)0);
return *this; return *this;
} }
ByteBuffer& operator<<(const char* str) ByteBuffer &operator<<(const char *str)
{ {
append((uint8 const*)str, str ? strlen(str) : 0); append((uint8 const *)str, str ? strlen(str) : 0);
append((uint8)0); append((uint8)0);
return *this; return *this;
} }
ByteBuffer& operator>>(bool& value) ByteBuffer &operator>>(bool &value)
{ {
value = read<char>() > 0 ? true : false; value = read<char>() > 0 ? true : false;
return *this; return *this;
} }
ByteBuffer& operator>>(uint8& value) ByteBuffer &operator>>(uint8 &value)
{ {
value = read<uint8>(); value = read<uint8>();
return *this; return *this;
} }
ByteBuffer& operator>>(uint16& value) ByteBuffer &operator>>(uint16 &value)
{ {
value = read<uint16>(); value = read<uint16>();
return *this; return *this;
} }
ByteBuffer& operator>>(uint32& value) ByteBuffer &operator>>(uint32 &value)
{ {
value = read<uint32>(); value = read<uint32>();
return *this; return *this;
} }
ByteBuffer& operator>>(uint64& value) ByteBuffer &operator>>(uint64 &value)
{ {
value = read<uint64>(); value = read<uint64>();
return *this; return *this;
} }
// signed as in 2e complement //signed as in 2e complement
ByteBuffer& operator>>(int8& value) ByteBuffer &operator>>(int8 &value)
{ {
value = read<int8>(); value = read<int8>();
return *this; return *this;
} }
ByteBuffer& operator>>(int16& value) ByteBuffer &operator>>(int16 &value)
{ {
value = read<int16>(); value = read<int16>();
return *this; return *this;
} }
ByteBuffer& operator>>(int32& value) ByteBuffer &operator>>(int32 &value)
{ {
value = read<int32>(); value = read<int32>();
return *this; return *this;
} }
ByteBuffer& operator>>(int64& value) ByteBuffer &operator>>(int64 &value)
{ {
value = read<int64>(); value = read<int64>();
return *this; return *this;
} }
ByteBuffer& operator>>(float& value) ByteBuffer &operator>>(float &value)
{ {
value = read<float>(); value = read<float>();
return *this; return *this;
} }
ByteBuffer& operator>>(double& value) ByteBuffer &operator>>(double &value)
{ {
value = read<double>(); value = read<double>();
return *this; return *this;
} }
ByteBuffer& operator>>(std::string& value) ByteBuffer &operator>>(std::string& value)
{ {
value.clear(); value.clear();
while (rpos() < size()) // prevent crash at wrong string format in packet while (rpos() < size()) // prevent crash at wrong string format in packet
@ -234,16 +466,23 @@ class ByteBuffer
} }
template<class T> template<class T>
ByteBuffer& operator>>(Unused<T> const&) ByteBuffer &operator>>(Unused<T> const&)
{ {
read_skip<T>(); return read_skip<T>();
return *this;
} }
uint8& operator[](size_t const pos)
uint8 operator[](size_t pos) const
{ {
return read<uint8>(pos); if (pos >= size())
throw ByteBufferException(false, pos, 1, size());
return _storage[pos];
}
uint8 const& operator[](size_t const pos) const
{
if (pos >= size())
throw ByteBufferException(false, pos, 1, size());
return _storage[pos];
} }
size_t rpos() const { return _rpos; } size_t rpos() const { return _rpos; }
@ -254,6 +493,11 @@ class ByteBuffer
return _rpos; return _rpos;
} }
void rfinish()
{
_rpos = wpos();
}
size_t wpos() const { return _wpos; } size_t wpos() const { return _wpos; }
size_t wpos(size_t wpos_) size_t wpos(size_t wpos_)
@ -263,13 +507,19 @@ class ByteBuffer
} }
template<typename T> template<typename T>
void read_skip() { read_skip(sizeof(T)); } ByteBuffer& read_skip()
void read_skip(size_t skip)
{ {
if (_rpos + skip > size()) read_skip(sizeof(T));
return *this;
}
ByteBuffer& read_skip(size_t skip)
{
if(_rpos + skip > size())
throw ByteBufferException(false, _rpos, skip, size()); throw ByteBufferException(false, _rpos, skip, size());
_rpos += skip; _rpos += skip;
return *this;
} }
template <typename T> T read() template <typename T> T read()
@ -281,19 +531,21 @@ class ByteBuffer
template <typename T> T read(size_t pos) const template <typename T> T read(size_t pos) const
{ {
if (pos + sizeof(T) > size()) if(pos + sizeof(T) > size())
throw ByteBufferException(false, pos, sizeof(T), size()); throw ByteBufferException(false, pos, sizeof(T), size());
T val = *((T const*)&_storage[pos]); T val = *((T const*)&_storage[pos]);
EndianConvert(val); EndianConvert(val);
return val; return val;
} }
void read(uint8* dest, size_t len) ByteBuffer& read(uint8* dest, size_t len)
{ {
if (_rpos + len > size()) if(_rpos + len > size())
throw ByteBufferException(false, _rpos, len, size()); throw ByteBufferException(false, _rpos, len, size());
memcpy(dest, &_storage[_rpos], len); memcpy(dest, &_storage[_rpos], len);
_rpos += len; _rpos += len;
return *this;
} }
uint64 readPackGUID() uint64 readPackGUID()
@ -302,9 +554,9 @@ class ByteBuffer
uint8 guidmark = 0; uint8 guidmark = 0;
(*this) >> guidmark; (*this) >> guidmark;
for (int i = 0; i < 8; ++i) for(int i = 0; i < 8; ++i)
{ {
if (guidmark & (uint8(1) << i)) if(guidmark & (uint8(1) << i))
{ {
uint8 bit; uint8 bit;
(*this) >> bit; (*this) >> bit;
@ -315,7 +567,94 @@ class ByteBuffer
return guid; return guid;
} }
const uint8* contents() const { return &_storage[0]; } uint8 ReadUInt8()
{
uint8 u = 0;
(*this) >> u;
return u;
}
uint16 ReadUInt16()
{
uint16 u = 0;
(*this) >> u;
return u;
}
uint32 ReadUInt32()
{
uint32 u = 0;
(*this) >> u;
return u;
}
uint64 ReadUInt64()
{
uint64 u = 0;
(*this) >> u;
return u;
}
int8 ReadInt8()
{
int8 u = 0;
(*this) >> u;
return u;
}
int16 ReadInt16()
{
int16 u = 0;
(*this) >> u;
return u;
}
int32 ReadInt32()
{
uint32 u = 0;
(*this) >> u;
return u;
}
int64 ReadInt64()
{
int64 u = 0;
(*this) >> u;
return u;
}
std::string ReadString()
{
std::string s = 0;
(*this) >> s;
return s;
}
std::string ReadString(uint32 count)
{
std::string out;
uint32 start = rpos();
while (rpos() < size() && rpos() < start + count) // prevent crash at wrong string format in packet
out += read<char>();
return out;
}
bool ReadBoolean()
{
uint8 b = 0;
(*this) >> b;
return b > 0 ? true : false;
}
float ReadSingle()
{
float f = 0;
(*this) >> f;
return f;
}
const uint8 *contents() const { return &_storage[0]; }
size_t size() const { return _storage.size(); } size_t size() const { return _storage.size(); }
bool empty() const { return _storage.empty(); } bool empty() const { return _storage.empty(); }
@ -333,25 +672,25 @@ class ByteBuffer
_storage.reserve(ressize); _storage.reserve(ressize);
} }
void append(const std::string& str) ByteBuffer& append(const std::string& str)
{ {
append((uint8 const*)str.c_str(), str.size() + 1); return append((uint8 const*)str.c_str(), str.size() + 1);
} }
void append(const char* src, size_t cnt) ByteBuffer& append(const char* src, size_t cnt)
{ {
return append((const uint8*)src, cnt); return append((const uint8 *)src, cnt);
} }
template<class T> void append(const T* src, size_t cnt) template<class T> ByteBuffer& append(const T* src, size_t cnt)
{ {
return append((const uint8*)src, cnt * sizeof(T)); return append((const uint8 *)src, cnt * sizeof(T));
} }
void append(const uint8* src, size_t cnt) ByteBuffer& append(const uint8* src, size_t cnt)
{ {
if (!cnt) if (!cnt)
return; return *this;
MANGOS_ASSERT(size() < 10000000); MANGOS_ASSERT(size() < 10000000);
@ -359,27 +698,33 @@ class ByteBuffer
_storage.resize(_wpos + cnt); _storage.resize(_wpos + cnt);
memcpy(&_storage[_wpos], src, cnt); memcpy(&_storage[_wpos], src, cnt);
_wpos += cnt; _wpos += cnt;
return *this;
} }
void append(const ByteBuffer& buffer) ByteBuffer& append(const ByteBuffer& buffer)
{ {
if (buffer.wpos()) if (buffer.wpos())
append(buffer.contents(), buffer.wpos()); return append(buffer.contents(), buffer.wpos());
return *this;
} }
// can be used in SMSG_MONSTER_MOVE opcode // can be used in SMSG_MONSTER_MOVE opcode
void appendPackXYZ(float x, float y, float z) ByteBuffer& appendPackXYZ(float x, float y, float z)
{ {
uint32 packed = 0; uint32 packed = 0;
packed |= ((int)(x / 0.25f) & 0x7FF); packed |= ((int)(x / 0.25f) & 0x7FF);
packed |= ((int)(y / 0.25f) & 0x7FF) << 11; packed |= ((int)(y / 0.25f) & 0x7FF) << 11;
packed |= ((int)(z / 0.25f) & 0x3FF) << 22; packed |= ((int)(z / 0.25f) & 0x3FF) << 22;
*this << packed; *this << packed;
return *this;
} }
void appendPackGUID(uint64 guid) ByteBuffer& appendPackGUID(uint64 guid)
{ {
uint8 packGUID[8 + 1]; uint8 packGUID[8+1];
packGUID[0] = 0; packGUID[0] = 0;
size_t size = 1; size_t size = 1;
for (uint8 i = 0; guid != 0; ++i) for (uint8 i = 0; guid != 0; ++i)
@ -393,36 +738,92 @@ class ByteBuffer
guid >>= 8; guid >>= 8;
} }
return append(packGUID, size);
append(packGUID, size);
} }
void put(size_t pos, const uint8* src, size_t cnt) void put(size_t pos, const uint8 *src, size_t cnt)
{ {
if (pos + cnt > size()) if(pos + cnt > size())
throw ByteBufferException(true, pos, cnt, size()); throw ByteBufferException(true, pos, cnt, size());
memcpy(&_storage[pos], src, cnt); memcpy(&_storage[pos], src, cnt);
} }
void print_storage() const; void print_storage() const
void textlike() const;
void hexlike() const;
private:
// limited for internal use because can "append" any unexpected type (like pointer and etc) with hard detection problem
template <typename T> void append(T value)
{ {
EndianConvert(value); sLog.outDebug("STORAGE_SIZE: %lu", (unsigned long)size() );
append((uint8*)&value, sizeof(value)); for (uint32 i = 0; i < size(); ++i)
sLog.outDebug("%u - ", read<uint8>(i) );
sLog.outDebug(" ");
}
void textlike() const
{
sLog.outDebug("STORAGE_SIZE: %lu", (unsigned long)size() );
for (uint32 i = 0; i < size(); ++i)
sLog.outDebug("%c", read<uint8>(i) );
sLog.outDebug(" ");
}
void hexlike() const
{
uint32 j = 1, k = 1;
sLog.outDebug("STORAGE_SIZE: %lu", (unsigned long)size() );
for (uint32 i = 0; i < size(); ++i)
{
if ((i == (j * 8)) && ((i != (k * 16))))
{
if (read<uint8>(i) < 0x10)
{
sLog.outDebug("| 0%X ", read<uint8>(i) );
}
else
{
sLog.outDebug("| %X ", read<uint8>(i) );
}
++j;
}
else if (i == (k * 16))
{
if (read<uint8>(i) < 0x10)
{
sLog.outDebug("\n");
sLog.outDebug("0%X ", read<uint8>(i) );
}
else
{
sLog.outDebug("\n");
sLog.outDebug("%X ", read<uint8>(i) );
}
++k;
++j;
}
else
{
if (read<uint8>(i) < 0x10)
{
sLog.outDebug("0%X ", read<uint8>(i) );
}
else
{
sLog.outDebug("%X ", read<uint8>(i) );
}
}
}
sLog.outDebug("\n");
} }
protected: protected:
size_t _rpos, _wpos; size_t _rpos, _wpos, _bitpos;
uint8 _curbitval;
std::vector<uint8> _storage; std::vector<uint8> _storage;
}; };
template <typename T> template <typename T>
inline ByteBuffer& operator<<(ByteBuffer& b, std::vector<T> const& v) inline ByteBuffer &operator<<(ByteBuffer &b, std::vector<T> v)
{ {
b << (uint32)v.size(); b << (uint32)v.size();
for (typename std::vector<T>::iterator i = v.begin(); i != v.end(); ++i) for (typename std::vector<T>::iterator i = v.begin(); i != v.end(); ++i)
@ -433,7 +834,7 @@ inline ByteBuffer& operator<<(ByteBuffer& b, std::vector<T> const& v)
} }
template <typename T> template <typename T>
inline ByteBuffer& operator>>(ByteBuffer& b, std::vector<T>& v) inline ByteBuffer &operator>>(ByteBuffer &b, std::vector<T> &v)
{ {
uint32 vsize; uint32 vsize;
b >> vsize; b >> vsize;
@ -448,7 +849,7 @@ inline ByteBuffer& operator>>(ByteBuffer& b, std::vector<T>& v)
} }
template <typename T> template <typename T>
inline ByteBuffer& operator<<(ByteBuffer& b, std::list<T> const& v) inline ByteBuffer &operator<<(ByteBuffer &b, std::list<T> v)
{ {
b << (uint32)v.size(); b << (uint32)v.size();
for (typename std::list<T>::iterator i = v.begin(); i != v.end(); ++i) for (typename std::list<T>::iterator i = v.begin(); i != v.end(); ++i)
@ -459,7 +860,7 @@ inline ByteBuffer& operator<<(ByteBuffer& b, std::list<T> const& v)
} }
template <typename T> template <typename T>
inline ByteBuffer& operator>>(ByteBuffer& b, std::list<T>& v) inline ByteBuffer &operator>>(ByteBuffer &b, std::list<T> &v)
{ {
uint32 vsize; uint32 vsize;
b >> vsize; b >> vsize;
@ -474,7 +875,7 @@ inline ByteBuffer& operator>>(ByteBuffer& b, std::list<T>& v)
} }
template <typename K, typename V> template <typename K, typename V>
inline ByteBuffer& operator<<(ByteBuffer& b, std::map<K, V>& m) inline ByteBuffer &operator<<(ByteBuffer &b, std::map<K, V> &m)
{ {
b << (uint32)m.size(); b << (uint32)m.size();
for (typename std::map<K, V>::iterator i = m.begin(); i != m.end(); ++i) for (typename std::map<K, V>::iterator i = m.begin(); i != m.end(); ++i)
@ -485,7 +886,7 @@ inline ByteBuffer& operator<<(ByteBuffer& b, std::map<K, V>& m)
} }
template <typename K, typename V> template <typename K, typename V>
inline ByteBuffer& operator>>(ByteBuffer& b, std::map<K, V>& m) inline ByteBuffer &operator>>(ByteBuffer &b, std::map<K, V> &m)
{ {
uint32 msize; uint32 msize;
b >> msize; b >> msize;
@ -500,22 +901,72 @@ inline ByteBuffer& operator>>(ByteBuffer& b, std::map<K, V>& m)
return b; return b;
} }
// TODO: Make a ByteBuffer.cpp and move all this inlining to it.
template<> inline std::string ByteBuffer::read<std::string>()
{
std::string tmp;
*this >> tmp;
return tmp;
}
template<> template<>
inline void ByteBuffer::read_skip<char*>() inline ByteBuffer& ByteBuffer::read_skip<char*>()
{ {
std::string temp; std::string temp;
*this >> temp; *this >> temp;
return *this;
} }
template<> template<>
inline void ByteBuffer::read_skip<char const*>() inline ByteBuffer& ByteBuffer::read_skip<char const*>()
{ {
read_skip<char*>(); return read_skip<char*>();
} }
template<> template<>
inline void ByteBuffer::read_skip<std::string>() inline ByteBuffer& ByteBuffer::read_skip<std::string>()
{ {
read_skip<char*>(); return read_skip<char*>();
} }
class BitConverter
{
public:
static uint8 ToUInt8(ByteBuffer const& buff, size_t start = 0)
{
return buff.read<uint8>(start);
}
static uint16 ToUInt16(ByteBuffer const& buff, size_t start = 0)
{
return buff.read<uint16>(start);
}
static uint32 ToUInt32(ByteBuffer const& buff, size_t start = 0)
{
return buff.read<uint32>(start);
}
static uint64 ToUInt64(ByteBuffer const& buff, size_t start = 0)
{
return buff.read<uint64>(start);
}
static int16 ToInt16(ByteBuffer const& buff, size_t start = 0)
{
return buff.read<int16>(start);
}
static int32 ToInt32(ByteBuffer const& buff, size_t start = 0)
{
return buff.read<int32>(start);
}
static int64 ToInt64(ByteBuffer const& buff, size_t start = 0)
{
return buff.read<int64>(start);
}
};
#endif #endif

View file

@ -87,6 +87,9 @@
<ClCompile Include="..\..\src\shared\Database\DB2FileLoader.cpp"> <ClCompile Include="..\..\src\shared\Database\DB2FileLoader.cpp">
<Filter>Database\DataStores</Filter> <Filter>Database\DataStores</Filter>
</ClCompile> </ClCompile>
<ClCompile Include="..\..\src\shared\ByteBuffer.cpp">
<Filter>Util</Filter>
</ClCompile>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<ClInclude Include="..\..\src\shared\Database\Database.h"> <ClInclude Include="..\..\src\shared\Database\Database.h">