[10112] Rename GetObjectSize function to GetObjectBoundingRadius

To reflect better what the function should actually return and also to clarify when used in misc calculations.

Signed-off-by: NoFantasy <nofantasy@nf.no>
This commit is contained in:
NoFantasy 2010-06-27 14:13:55 +02:00
parent 0757b43929
commit 3eb2d2910e
11 changed files with 46 additions and 46 deletions

View file

@ -440,7 +440,7 @@ bool ChatHandler::HandleNamegoCommand(const char* args)
// before GM
float x,y,z;
m_session->GetPlayer()->GetClosePoint(x,y,z,target->GetObjectSize());
m_session->GetPlayer()->GetClosePoint(x, y, z, target->GetObjectBoundingRadius());
target->TeleportTo(m_session->GetPlayer()->GetMapId(),x,y,z,target->GetOrientation());
}
else
@ -2180,7 +2180,7 @@ bool ChatHandler::HandleGroupgoCommand(const char* args)
// before GM
float x,y,z;
m_session->GetPlayer()->GetClosePoint(x,y,z,pl->GetObjectSize());
m_session->GetPlayer()->GetClosePoint(x, y, z, pl->GetObjectBoundingRadius());
pl->TeleportTo(m_session->GetPlayer()->GetMapId(),x,y,z,pl->GetOrientation());
}