[10112] Rename GetObjectSize function to GetObjectBoundingRadius

To reflect better what the function should actually return and also to clarify when used in misc calculations.

Signed-off-by: NoFantasy <nofantasy@nf.no>
This commit is contained in:
NoFantasy 2010-06-27 14:13:55 +02:00
parent 0757b43929
commit 3eb2d2910e
11 changed files with 46 additions and 46 deletions

View file

@ -1839,7 +1839,7 @@ bool ChatHandler::HandleNpcTameCommand(const char* /*args*/)
// place pet before player
float x,y,z;
player->GetClosePoint (x,y,z,creatureTarget->GetObjectSize (),CONTACT_DISTANCE);
player->GetClosePoint(x, y, z, creatureTarget->GetObjectBoundingRadius(), CONTACT_DISTANCE);
pet->Relocate (x,y,z,M_PI_F-player->GetOrientation ());
// set pet to defensive mode by default (some classes can't control controlled pets in fact).