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[10112] Rename GetObjectSize function to GetObjectBoundingRadius
To reflect better what the function should actually return and also to clarify when used in misc calculations. Signed-off-by: NoFantasy <nofantasy@nf.no>
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11 changed files with 46 additions and 46 deletions
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@ -643,7 +643,7 @@ bool ChatHandler::HandleDebugSpawnVehicle(const char* args)
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}
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float px, py, pz;
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m_session->GetPlayer()->GetClosePoint(px, py, pz, m_session->GetPlayer()->GetObjectSize());
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m_session->GetPlayer()->GetClosePoint(px, py, pz, m_session->GetPlayer()->GetObjectBoundingRadius());
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v->Relocate(px, py, pz, m_session->GetPlayer()->GetOrientation());
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