From 3f83acbf9dd77a917a680a32cf73daba7bd25908 Mon Sep 17 00:00:00 2001 From: VladimirMangos Date: Fri, 20 Aug 2010 22:11:07 +0400 Subject: [PATCH] [10388] Make spawntime arg really optional as before for .gobject add --- src/game/Level2.cpp | 2 +- src/shared/revision_nr.h | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/src/game/Level2.cpp b/src/game/Level2.cpp index b870b6f19..c97aacfb8 100644 --- a/src/game/Level2.cpp +++ b/src/game/Level2.cpp @@ -1057,7 +1057,7 @@ bool ChatHandler::HandleGameObjectAddCommand(char* args) return false; int32 spawntimeSecs; - if (!ExtractInt32(&args, spawntimeSecs)) + if (!ExtractOptInt32(&args, spawntimeSecs, 0)) return false; const GameObjectInfo *gInfo = ObjectMgr::GetGameObjectInfo(id); diff --git a/src/shared/revision_nr.h b/src/shared/revision_nr.h index 8671cade6..5d0160ab8 100644 --- a/src/shared/revision_nr.h +++ b/src/shared/revision_nr.h @@ -1,4 +1,4 @@ #ifndef __REVISION_NR_H__ #define __REVISION_NR_H__ - #define REVISION_NR "10387" + #define REVISION_NR "10388" #endif // __REVISION_NR_H__