[7219] Improvements ins shift-links work.

* Implement support 'Hplayer' link type. Mostly as player name highlights in command messages.
* Support shift-links parsing withoyt '|c' color prefix
* Many related code cleanups.
This commit is contained in:
VladimirMangos 2009-02-02 03:07:03 +03:00
parent a26f327314
commit 4039fa8a4a
6 changed files with 284 additions and 224 deletions

View file

@ -1788,13 +1788,11 @@ bool ChatHandler::HandleLearnAllLangCommand(const char* /*args*/)
bool ChatHandler::HandleLearnAllDefaultCommand(const char* args)
{
char* pName = strtok((char*)args, "");
Player *player = NULL;
if (pName)
if (*args)
{
std::string name = pName;
if(!normalizePlayerName(name))
std::string name = extractPlayerNameFromLink((char*)args);
if(name.empty())
{
SendSysMessage(LANG_PLAYER_NOT_FOUND);
SetSentErrorMessage(true);
@ -1816,7 +1814,9 @@ bool ChatHandler::HandleLearnAllDefaultCommand(const char* args)
player->learnDefaultSpells();
player->learnQuestRewardedSpells();
PSendSysMessage(LANG_COMMAND_LEARN_ALL_DEFAULT_AND_QUEST,player->GetName());
std::string nameLink = playerLink(player->GetName());
PSendSysMessage(LANG_COMMAND_LEARN_ALL_DEFAULT_AND_QUEST,nameLink.c_str());
return true;
}
@ -3064,11 +3064,11 @@ bool ChatHandler::HandleGuildInviteCommand(const char *args)
if (!targetGuild)
return false;
std::string plName = par1;
if (!normalizePlayerName (plName))
std::string plName = extractPlayerNameFromLink(par1);
if(plName.empty())
{
SendSysMessage (LANG_PLAYER_NOT_FOUND);
SetSentErrorMessage (true);
SendSysMessage(LANG_PLAYER_NOT_FOUND);
SetSentErrorMessage(true);
return false;
}
@ -3076,7 +3076,7 @@ bool ChatHandler::HandleGuildInviteCommand(const char *args)
if (Player* targetPlayer = ObjectAccessor::Instance ().FindPlayerByName (plName.c_str ()))
plGuid = targetPlayer->GetGUID ();
else
plGuid = objmgr.GetPlayerGUIDByName (plName.c_str ());
plGuid = objmgr.GetPlayerGUIDByName (plName);
if (!plGuid)
false;
@ -3097,11 +3097,11 @@ bool ChatHandler::HandleGuildUninviteCommand(const char *args)
if(!par1)
return false;
std::string plName = par1;
if (!normalizePlayerName (plName))
std::string plName = extractPlayerNameFromLink(par1);
if(plName.empty())
{
SendSysMessage (LANG_PLAYER_NOT_FOUND);
SetSentErrorMessage (true);
SendSysMessage(LANG_PLAYER_NOT_FOUND);
SetSentErrorMessage(true);
return false;
}
@ -3114,7 +3114,7 @@ bool ChatHandler::HandleGuildUninviteCommand(const char *args)
}
else
{
plGuid = objmgr.GetPlayerGUIDByName (plName.c_str ());
plGuid = objmgr.GetPlayerGUIDByName (plName);
glId = Player::GetGuildIdFromDB (plGuid);
}
@ -3139,14 +3139,16 @@ bool ChatHandler::HandleGuildRankCommand(const char *args)
char* par2 = strtok (NULL, " ");
if (!par1 || !par2)
return false;
std::string plName = par1;
if (!normalizePlayerName (plName))
std::string plName = extractPlayerNameFromLink(par1);
if(plName.empty())
{
SendSysMessage (LANG_PLAYER_NOT_FOUND);
SetSentErrorMessage (true);
SendSysMessage(LANG_PLAYER_NOT_FOUND);
SetSentErrorMessage(true);
return false;
}
uint64 plGuid = 0;
uint32 glId = 0;
if (Player* targetPlayer = ObjectAccessor::Instance ().FindPlayerByName (plName.c_str ()))
@ -3156,7 +3158,7 @@ bool ChatHandler::HandleGuildRankCommand(const char *args)
}
else
{
plGuid = objmgr.GetPlayerGUIDByName (plName.c_str ());
plGuid = objmgr.GetPlayerGUIDByName (plName);
glId = Player::GetGuildIdFromDB (plGuid);
}
@ -3405,8 +3407,8 @@ bool ChatHandler::HandleReviveCommand(const char* args)
if (*args)
{
std::string name = args;
if(!normalizePlayerName(name))
std::string name = extractPlayerNameFromLink((char*)args);
if(name.empty())
{
SendSysMessage(LANG_PLAYER_NOT_FOUND);
SetSentErrorMessage(true);
@ -3766,8 +3768,8 @@ bool ChatHandler::HandleLevelUpCommand(const char* args)
if(pname) // player by name
{
name = pname;
if(!normalizePlayerName(name))
name = extractPlayerNameFromLink(pname);
if(name.empty())
{
SendSysMessage(LANG_PLAYER_NOT_FOUND);
SetSentErrorMessage(true);
@ -3835,7 +3837,10 @@ bool ChatHandler::HandleLevelUpCommand(const char* args)
}
if(m_session->GetPlayer() != chr) // including chr==NULL
PSendSysMessage(LANG_YOU_CHANGE_LVL,name.c_str(),newlevel);
{
std::string nameLink = playerLink(name);
PSendSysMessage(LANG_YOU_CHANGE_LVL,nameLink.c_str(),newlevel);
}
return true;
}
@ -4293,15 +4298,15 @@ bool ChatHandler::HandleResetHonorCommand (const char * args)
Player *player = NULL;
if (pName)
{
std::string name = pName;
if(!normalizePlayerName(name))
std::string name = extractPlayerNameFromLink(pName);
if(name.empty())
{
SendSysMessage(LANG_PLAYER_NOT_FOUND);
SetSentErrorMessage(true);
return false;
}
uint64 guid = objmgr.GetPlayerGUIDByName(name.c_str());
uint64 guid = objmgr.GetPlayerGUIDByName(name);
player = objmgr.GetPlayer(guid);
}
else
@ -4383,15 +4388,15 @@ bool ChatHandler::HandleResetLevelCommand(const char * args)
Player *player = NULL;
if (pName)
{
std::string name = pName;
if(!normalizePlayerName(name))
std::string name = extractPlayerNameFromLink(pName);
if(name.empty())
{
SendSysMessage(LANG_PLAYER_NOT_FOUND);
SetSentErrorMessage(true);
return false;
}
uint64 guid = objmgr.GetPlayerGUIDByName(name.c_str());
uint64 guid = objmgr.GetPlayerGUIDByName(name);
player = objmgr.GetPlayer(guid);
}
else
@ -4436,15 +4441,15 @@ bool ChatHandler::HandleResetStatsCommand(const char * args)
Player *player = NULL;
if (pName)
{
std::string name = pName;
if(!normalizePlayerName(name))
std::string name = extractPlayerNameFromLink(pName);
if(name.empty())
{
SendSysMessage(LANG_PLAYER_NOT_FOUND);
SetSentErrorMessage(true);
return false;
}
uint64 guid = objmgr.GetPlayerGUIDByName(name.c_str());
uint64 guid = objmgr.GetPlayerGUIDByName(name);
player = objmgr.GetPlayer(guid);
}
else
@ -4476,9 +4481,8 @@ bool ChatHandler::HandleResetSpellsCommand(const char * args)
uint64 playerGUID = 0;
if (pName)
{
std::string name = pName;
if(!normalizePlayerName(name))
std::string name = extractPlayerNameFromLink(pName);
if(name.empty())
{
SendSysMessage(LANG_PLAYER_NOT_FOUND);
SetSentErrorMessage(true);
@ -4487,7 +4491,7 @@ bool ChatHandler::HandleResetSpellsCommand(const char * args)
player = objmgr.GetPlayer(name.c_str());
if(!player)
playerGUID = objmgr.GetPlayerGUIDByName(name.c_str());
playerGUID = objmgr.GetPlayerGUIDByName(name);
}
else
player = getSelectedPlayer();
@ -4506,7 +4510,10 @@ bool ChatHandler::HandleResetSpellsCommand(const char * args)
ChatHandler(player).SendSysMessage(LANG_RESET_SPELLS);
if(m_session->GetPlayer()!=player)
PSendSysMessage(LANG_RESET_SPELLS_ONLINE,player->GetName());
{
std::string nameLink = playerLink(player->GetName());
PSendSysMessage(LANG_RESET_SPELLS_ONLINE,nameLink.c_str());
}
}
else
{
@ -4524,8 +4531,8 @@ bool ChatHandler::HandleResetTalentsCommand(const char * args)
uint64 playerGUID = 0;
if (pName)
{
std::string name = pName;
if(!normalizePlayerName(name))
std::string name = extractPlayerNameFromLink(pName);
if(name.empty())
{
SendSysMessage(LANG_PLAYER_NOT_FOUND);
SetSentErrorMessage(true);
@ -4534,7 +4541,7 @@ bool ChatHandler::HandleResetTalentsCommand(const char * args)
player = objmgr.GetPlayer(name.c_str());
if(!player)
playerGUID = objmgr.GetPlayerGUIDByName(name.c_str());
playerGUID = objmgr.GetPlayerGUIDByName(name);
}
else
player = getSelectedPlayer();
@ -4546,13 +4553,17 @@ bool ChatHandler::HandleResetTalentsCommand(const char * args)
ChatHandler(player).SendSysMessage(LANG_RESET_TALENTS);
if(m_session->GetPlayer()!=player)
PSendSysMessage(LANG_RESET_TALENTS_ONLINE,player->GetName());
{
std::string nameLink = playerLink(player->GetName());
PSendSysMessage(LANG_RESET_TALENTS_ONLINE,nameLink.c_str());
}
return true;
}
else if (playerGUID)
{
CharacterDatabase.PExecute("UPDATE characters SET at_login = at_login | '%u' WHERE guid = '%u'",uint32(AT_LOGIN_RESET_TALENTS), GUID_LOPART(playerGUID) );
PSendSysMessage(LANG_RESET_TALENTS_OFFLINE,pName);
std::string nameLink = playerLink(pName);
PSendSysMessage(LANG_RESET_TALENTS_OFFLINE,nameLink.c_str());
return true;
}
// Try reset talenents as Hunter Pet
@ -4566,7 +4577,10 @@ bool ChatHandler::HandleResetTalentsCommand(const char * args)
player = (Player *)owner;
ChatHandler(player).SendSysMessage(LANG_RESET_TALENTS);
if(m_session->GetPlayer()!=player)
PSendSysMessage(LANG_RESET_TALENTS_ONLINE,player->GetName());
{
std::string nameLink = playerLink(player->GetName());
PSendSysMessage(LANG_RESET_TALENTS_ONLINE,nameLink.c_str());
}
}
return true;
}
@ -5130,12 +5144,8 @@ bool ChatHandler::HandleBanInfoCharacterCommand(const char* args)
if(!args)
return false;
char* cname = strtok ((char*)args, "");
if(!cname)
return false;
std::string name = cname;
if(!normalizePlayerName(name))
std::string name = extractPlayerNameFromLink((char*)args);
if(name.empty())
{
SendSysMessage(LANG_PLAYER_NOT_FOUND);
SetSentErrorMessage(true);
@ -5635,12 +5645,11 @@ bool ChatHandler::HandleWritePDumpCommand(const char *args)
guid = atoi(p2);
else
{
std::string name = p2;
if (!normalizePlayerName (name))
std::string name = extractPlayerNameFromLink(p2);
if(name.empty())
{
SendSysMessage (LANG_PLAYER_NOT_FOUND);
SetSentErrorMessage (true);
SendSysMessage(LANG_PLAYER_NOT_FOUND);
SetSentErrorMessage(true);
return false;
}
@ -6253,9 +6262,13 @@ bool ChatHandler::HandleSendItemsCommand(const char* args)
// format: name "subject text" "mail text" item1[:count1] item2[:count2] ... item12[:count12]
char* pName = strtok((char*)args, " ");
if(!pName)
std::string name = extractPlayerNameFromLink((char*)args);
if(name.empty())
{
SendSysMessage(LANG_PLAYER_NOT_FOUND);
SetSentErrorMessage(true);
return false;
}
char* tail1 = strtok(NULL, "");
if(!tail1)
@ -6293,8 +6306,7 @@ bool ChatHandler::HandleSendItemsCommand(const char* args)
if (!msgText)
return false;
// pName, msgSubject, msgText isn't NUL after prev. check
std::string name = pName;
// msgSubject, msgText isn't NUL after prev. check
std::string subject = msgSubject;
std::string text = msgText;
@ -6352,13 +6364,6 @@ bool ChatHandler::HandleSendItemsCommand(const char* args)
}
}
if(!normalizePlayerName(name))
{
SendSysMessage(LANG_PLAYER_NOT_FOUND);
SetSentErrorMessage(true);
return false;
}
uint64 receiver_guid = objmgr.GetPlayerGUIDByName(name);
if(!receiver_guid)
{
@ -6390,7 +6395,8 @@ bool ChatHandler::HandleSendItemsCommand(const char* args)
WorldSession::SendMailTo(receiver,messagetype, stationery, sender_guidlo, GUID_LOPART(receiver_guid), subject, itemTextId, &mi, 0, 0, MAIL_CHECK_MASK_NONE);
PSendSysMessage(LANG_MAIL_SENT, name.c_str());
std::string nameLink = playerLink(name);
PSendSysMessage(LANG_MAIL_SENT, nameLink.c_str());
return true;
}
@ -6402,9 +6408,13 @@ bool ChatHandler::HandleSendMoneyCommand(const char* args)
/// format: name "subject text" "mail text" money
char* pName = strtok((char*)args, " ");
if (!pName)
std::string name = extractPlayerNameFromLink((char*)args);
if(name.empty())
{
SendSysMessage(LANG_PLAYER_NOT_FOUND);
SetSentErrorMessage(true);
return false;
}
char* tail1 = strtok(NULL, "");
if (!tail1)
@ -6447,18 +6457,10 @@ bool ChatHandler::HandleSendMoneyCommand(const char* args)
if (money <= 0)
return false;
// pName, msgSubject, msgText isn't NUL after prev. check
std::string name = pName;
// msgSubject, msgText isn't NUL after prev. check
std::string subject = msgSubject;
std::string text = msgText;
if (!normalizePlayerName(name))
{
SendSysMessage(LANG_PLAYER_NOT_FOUND);
SetSentErrorMessage(true);
return false;
}
uint64 receiver_guid = objmgr.GetPlayerGUIDByName(name);
if (!receiver_guid)
{
@ -6480,7 +6482,8 @@ bool ChatHandler::HandleSendMoneyCommand(const char* args)
WorldSession::SendMailTo(receiver,messagetype, stationery, sender_guidlo, GUID_LOPART(receiver_guid), subject, itemTextId, NULL, money, 0, MAIL_CHECK_MASK_NONE);
PSendSysMessage(LANG_MAIL_SENT, name.c_str());
std::string nameLink = playerLink(name);
PSendSysMessage(LANG_MAIL_SENT, nameLink.c_str());
return true;
}
@ -6488,15 +6491,16 @@ bool ChatHandler::HandleSendMoneyCommand(const char* args)
bool ChatHandler::HandleSendMessageCommand(const char* args)
{
///- Get the command line arguments
char* name_str = strtok((char*)args, " ");
char* msg_str = strtok(NULL, "");
if(!name_str || !msg_str)
std::string name = extractPlayerNameFromLink((char*)args);
if(name.empty())
{
SendSysMessage(LANG_PLAYER_NOT_FOUND);
SetSentErrorMessage(true);
return false;
}
std::string name = name_str;
if(!normalizePlayerName(name))
char* msg_str = strtok(NULL, "");
if(!msg_str)
return false;
///- Find the player and check that he is not logging out.
@ -6521,7 +6525,8 @@ bool ChatHandler::HandleSendMessageCommand(const char* args)
rPlayer->GetSession()->SendAreaTriggerMessage("|cffff0000[Message from administrator]:|r");
//Confirmation message
PSendSysMessage(LANG_SENDMESSAGE,name.c_str(),msg_str);
std::string nameLink = playerLink(name);
PSendSysMessage(LANG_SENDMESSAGE,nameLink.c_str(),msg_str);
return true;
}