[7219] Improvements ins shift-links work.

* Implement support 'Hplayer' link type. Mostly as player name highlights in command messages.
* Support shift-links parsing withoyt '|c' color prefix
* Many related code cleanups.
This commit is contained in:
VladimirMangos 2009-02-02 03:07:03 +03:00
parent a26f327314
commit 4039fa8a4a
6 changed files with 284 additions and 224 deletions

View file

@ -42,6 +42,7 @@
// |color|Hgameobject_entry:go_id|h[name]|h|r // |color|Hgameobject_entry:go_id|h[name]|h|r
// |color|Hitem:item_id:perm_ench_id:0:0|h[name]|h|r // |color|Hitem:item_id:perm_ench_id:0:0|h[name]|h|r
// |color|Hitemset:itemset_id|h[name]|h|r // |color|Hitemset:itemset_id|h[name]|h|r
// |color|Hplayer:name|h[name]|h|r - client, in some messages, at click copy only name instead link
// |color|Hquest:quest_id|h[name]|h|r // |color|Hquest:quest_id|h[name]|h|r
// |color|Hskill:skill_id|h[name]|h|r // |color|Hskill:skill_id|h[name]|h|r
// |color|Hspell:spell_id|h[name]|h|r - client, spellbook spell icon shift-click // |color|Hspell:spell_id|h[name]|h|r - client, spellbook spell icon shift-click
@ -1164,12 +1165,23 @@ char* ChatHandler::extractKeyFromLink(char* text, char const* const* linkTypes,
// [name] Shift-click form |color|linkType:key|h[name]|h|r // [name] Shift-click form |color|linkType:key|h[name]|h|r
// or // or
// [name] Shift-click form |color|linkType:key:something1:...:somethingN|h[name]|h|r // [name] Shift-click form |color|linkType:key:something1:...:somethingN|h[name]|h|r
// or
// [name] Shift-click form |linkType:key|h[name]|h|r
char* tail;
if(text[1]=='c')
{
char* check = strtok(text, "|"); // skip color char* check = strtok(text, "|"); // skip color
if(!check) if(!check)
return NULL; // end of data return NULL; // end of data
char* cLinkType = strtok(NULL, ":"); // linktype tail = strtok(NULL, ""); // tail
}
else
tail = text+1; // skip first |
char* cLinkType = strtok(tail, ":"); // linktype
if(!cLinkType) if(!cLinkType)
return NULL; // end of data return NULL; // end of data
@ -1329,12 +1341,14 @@ GameTele const* ChatHandler::extractGameTeleFromLink(char* text)
enum GuidLinkType enum GuidLinkType
{ {
SPELL_LINK_CREATURE = 0, SPELL_LINK_PLAYER = 0, // must be first for selection in not link case
SPELL_LINK_GAMEOBJECT = 1 SPELL_LINK_CREATURE = 1,
SPELL_LINK_GAMEOBJECT = 2
}; };
static char const* const guidKeys[] = static char const* const guidKeys[] =
{ {
"Hplayer",
"Hcreature", "Hcreature",
"Hgameobject", "Hgameobject",
0 0
@ -1346,32 +1360,65 @@ uint64 ChatHandler::extractGuidFromLink(char* text)
// |color|Hcreature:creature_guid|h[name]|h|r // |color|Hcreature:creature_guid|h[name]|h|r
// |color|Hgameobject:go_guid|h[name]|h|r // |color|Hgameobject:go_guid|h[name]|h|r
// |color|Hplayer:name|h[name]|h|r
char* idS = extractKeyFromLink(text,guidKeys,&type); char* idS = extractKeyFromLink(text,guidKeys,&type);
if(!idS) if(!idS)
return 0; return 0;
uint32 lowguid = (uint32)atol(idS);
switch(type) switch(type)
{ {
case SPELL_LINK_PLAYER:
{
std::string name = idS;
if(!normalizePlayerName(name))
return 0;
if(Player* player = objmgr.GetPlayer(name.c_str()))
return player->GetGUID();
if(uint64 guid = objmgr.GetPlayerGUIDByName(name))
return guid;
return 0;
}
case SPELL_LINK_CREATURE: case SPELL_LINK_CREATURE:
{ {
uint32 lowguid = (uint32)atol(idS);
if(CreatureData const* data = objmgr.GetCreatureData(lowguid) ) if(CreatureData const* data = objmgr.GetCreatureData(lowguid) )
return MAKE_NEW_GUID(lowguid,data->id,HIGHGUID_UNIT); return MAKE_NEW_GUID(lowguid,data->id,HIGHGUID_UNIT);
else else
return 0; return 0;
} }
case SPELL_LINK_GAMEOBJECT: case SPELL_LINK_GAMEOBJECT:
{
uint32 lowguid = (uint32)atol(idS);
if(GameObjectData const* data = objmgr.GetGOData(lowguid) ) if(GameObjectData const* data = objmgr.GetGOData(lowguid) )
return MAKE_NEW_GUID(lowguid,data->id,HIGHGUID_GAMEOBJECT); return MAKE_NEW_GUID(lowguid,data->id,HIGHGUID_GAMEOBJECT);
else else
return 0; return 0;
} }
}
// unknown type? // unknown type?
return 0; return 0;
} }
std::string ChatHandler::extractPlayerNameFromLink(char* text)
{
// |color|Hplayer:name|h[name]|h|r
char* name_str = extractKeyFromLink(text,"Hplayer");
if(!name_str)
return "";
std::string name = name_str;
if(!normalizePlayerName(name))
return "";
return name;
}
const char *ChatHandler::GetName() const const char *ChatHandler::GetName() const
{ {
return m_session->GetPlayer()->GetName(); return m_session->GetPlayer()->GetName();

View file

@ -453,6 +453,9 @@ class ChatHandler
uint32 extractSpellIdFromLink(char* text); uint32 extractSpellIdFromLink(char* text);
uint64 extractGuidFromLink(char* text); uint64 extractGuidFromLink(char* text);
GameTele const* extractGameTeleFromLink(char* text); GameTele const* extractGameTeleFromLink(char* text);
std::string extractPlayerNameFromLink(char* text);
std::string playerLink(std::string const& name) const { return m_session ? "|cffffffff|Hplayer:"+name+"|h["+name+"]|h|r" : name; }
GameObject* GetObjectGlobalyWithGuidOrNearWithDbGuid(uint32 lowguid,uint32 entry); GameObject* GetObjectGlobalyWithGuidOrNearWithDbGuid(uint32 lowguid,uint32 entry);

View file

@ -256,17 +256,10 @@ bool ChatHandler::HandleGPSCommand(const char* args)
{ {
WorldObject *obj = NULL; WorldObject *obj = NULL;
if (*args) if (*args)
{
std::string name = args;
if(normalizePlayerName(name))
obj = objmgr.GetPlayer(name.c_str());
if(!obj)
{ {
uint64 guid = extractGuidFromLink((char*)args); uint64 guid = extractGuidFromLink((char*)args);
if(guid) if(guid)
obj = (WorldObject*)ObjectAccessor::GetObjectByTypeMask(*m_session->GetPlayer(),guid,TYPEMASK_UNIT|TYPEMASK_GAMEOBJECT); obj = (WorldObject*)ObjectAccessor::GetObjectByTypeMask(*m_session->GetPlayer(),guid,TYPEMASK_UNIT|TYPEMASK_GAMEOBJECT);
}
if(!obj) if(!obj)
{ {
@ -345,9 +338,8 @@ bool ChatHandler::HandleNamegoCommand(const char* args)
if(!*args) if(!*args)
return false; return false;
std::string name = args; std::string name = extractPlayerNameFromLink((char*)args);
if(name.empty())
if(!normalizePlayerName(name))
{ {
SendSysMessage(LANG_PLAYER_NOT_FOUND); SendSysMessage(LANG_PLAYER_NOT_FOUND);
SetSentErrorMessage(true); SetSentErrorMessage(true);
@ -357,13 +349,14 @@ bool ChatHandler::HandleNamegoCommand(const char* args)
Player *chr = objmgr.GetPlayer(name.c_str()); Player *chr = objmgr.GetPlayer(name.c_str());
if (chr) if (chr)
{ {
std::string nameLink = playerLink(chr->GetName());
// check online security // check online security
if (HasLowerSecurity(chr, 0)) if (HasLowerSecurity(chr, 0))
return false; return false;
if(chr->IsBeingTeleported()==true) if(chr->IsBeingTeleported()==true)
{ {
PSendSysMessage(LANG_IS_TELEPORTED, chr->GetName()); PSendSysMessage(LANG_IS_TELEPORTED, nameLink.c_str());
SetSentErrorMessage(true); SetSentErrorMessage(true);
return false; return false;
} }
@ -373,7 +366,7 @@ bool ChatHandler::HandleNamegoCommand(const char* args)
if(pMap->IsBattleGroundOrArena()) if(pMap->IsBattleGroundOrArena())
{ {
// cannot summon to bg // cannot summon to bg
PSendSysMessage(LANG_CANNOT_SUMMON_TO_BG,chr->GetName()); PSendSysMessage(LANG_CANNOT_SUMMON_TO_BG,nameLink.c_str());
SetSentErrorMessage(true); SetSentErrorMessage(true);
return false; return false;
} }
@ -383,7 +376,7 @@ bool ChatHandler::HandleNamegoCommand(const char* args)
if( cMap->Instanceable() && cMap->GetInstanceId() != pMap->GetInstanceId() ) if( cMap->Instanceable() && cMap->GetInstanceId() != pMap->GetInstanceId() )
{ {
// cannot summon from instance to instance // cannot summon from instance to instance
PSendSysMessage(LANG_CANNOT_SUMMON_TO_INST,chr->GetName()); PSendSysMessage(LANG_CANNOT_SUMMON_TO_INST,nameLink.c_str());
SetSentErrorMessage(true); SetSentErrorMessage(true);
return false; return false;
} }
@ -394,15 +387,15 @@ bool ChatHandler::HandleNamegoCommand(const char* args)
(m_session->GetPlayer()->GetGroup()->GetLeaderGUID() != m_session->GetPlayer()->GetGUID()) ) (m_session->GetPlayer()->GetGroup()->GetLeaderGUID() != m_session->GetPlayer()->GetGUID()) )
// the last check is a bit excessive, but let it be, just in case // the last check is a bit excessive, but let it be, just in case
{ {
PSendSysMessage(LANG_CANNOT_SUMMON_TO_INST,chr->GetName()); PSendSysMessage(LANG_CANNOT_SUMMON_TO_INST,nameLink.c_str());
SetSentErrorMessage(true); SetSentErrorMessage(true);
return false; return false;
} }
} }
PSendSysMessage(LANG_SUMMONING, chr->GetName(),""); PSendSysMessage(LANG_SUMMONING, nameLink.c_str(),"");
if (needReportToTarget(chr)) if (needReportToTarget(chr))
ChatHandler(chr).PSendSysMessage(LANG_SUMMONED_BY, GetName()); ChatHandler(chr).PSendSysMessage(LANG_SUMMONED_BY, nameLink.c_str());
// stop flight if need // stop flight if need
if(chr->isInFlight()) if(chr->isInFlight())
@ -425,7 +418,9 @@ bool ChatHandler::HandleNamegoCommand(const char* args)
if (HasLowerSecurity(NULL, guid)) if (HasLowerSecurity(NULL, guid))
return false; return false;
PSendSysMessage(LANG_SUMMONING, name.c_str(),GetMangosString(LANG_OFFLINE)); std::string nameLink = playerLink(name);
PSendSysMessage(LANG_SUMMONING, nameLink.c_str(),GetMangosString(LANG_OFFLINE));
// in point where GM stay // in point where GM stay
Player::SavePositionInDB(m_session->GetPlayer()->GetMapId(), Player::SavePositionInDB(m_session->GetPlayer()->GetMapId(),
@ -453,9 +448,8 @@ bool ChatHandler::HandleGonameCommand(const char* args)
Player* _player = m_session->GetPlayer(); Player* _player = m_session->GetPlayer();
std::string name = args; std::string name = extractPlayerNameFromLink((char*)args);
if(name.empty())
if(!normalizePlayerName(name))
{ {
SendSysMessage(LANG_PLAYER_NOT_FOUND); SendSysMessage(LANG_PLAYER_NOT_FOUND);
SetSentErrorMessage(true); SetSentErrorMessage(true);
@ -469,20 +463,22 @@ bool ChatHandler::HandleGonameCommand(const char* args)
if (HasLowerSecurity(chr, 0)) if (HasLowerSecurity(chr, 0))
return false; return false;
std::string nameLink = playerLink(name);
Map* cMap = chr->GetMap(); Map* cMap = chr->GetMap();
if(cMap->IsBattleGroundOrArena()) if(cMap->IsBattleGroundOrArena())
{ {
// only allow if gm mode is on // only allow if gm mode is on
if (!_player->isGameMaster()) if (!_player->isGameMaster())
{ {
PSendSysMessage(LANG_CANNOT_GO_TO_BG_GM,chr->GetName()); PSendSysMessage(LANG_CANNOT_GO_TO_BG_GM,nameLink.c_str());
SetSentErrorMessage(true); SetSentErrorMessage(true);
return false; return false;
} }
// if already in a bg, don't let port to other // if already in a bg, don't let port to other
else if (_player->GetBattleGroundId()) else if (_player->GetBattleGroundId())
{ {
PSendSysMessage(LANG_CANNOT_GO_TO_BG_FROM_BG,chr->GetName()); PSendSysMessage(LANG_CANNOT_GO_TO_BG_FROM_BG,nameLink.c_str());
SetSentErrorMessage(true); SetSentErrorMessage(true);
return false; return false;
} }
@ -502,7 +498,7 @@ bool ChatHandler::HandleGonameCommand(const char* args)
// we are in group, we can go only if we are in the player group // we are in group, we can go only if we are in the player group
if (_player->GetGroup() != chr->GetGroup()) if (_player->GetGroup() != chr->GetGroup())
{ {
PSendSysMessage(LANG_CANNOT_GO_TO_INST_PARTY,chr->GetName()); PSendSysMessage(LANG_CANNOT_GO_TO_INST_PARTY,nameLink.c_str());
SetSentErrorMessage(true); SetSentErrorMessage(true);
return false; return false;
} }
@ -536,10 +532,12 @@ bool ChatHandler::HandleGonameCommand(const char* args)
_player->SetDifficulty(chr->GetDifficulty()); _player->SetDifficulty(chr->GetDifficulty());
} }
PSendSysMessage(LANG_APPEARING_AT, chr->GetName()); PSendSysMessage(LANG_APPEARING_AT, nameLink.c_str());
std::string plNameLink = playerLink(_player->GetName());
if (_player->IsVisibleGloballyFor(chr)) if (_player->IsVisibleGloballyFor(chr))
ChatHandler(chr).PSendSysMessage(LANG_APPEARING_TO, _player->GetName()); ChatHandler(chr).PSendSysMessage(LANG_APPEARING_TO, plNameLink.c_str());
// stop flight if need // stop flight if need
if(_player->isInFlight()) if(_player->isInFlight())
@ -566,7 +564,9 @@ bool ChatHandler::HandleGonameCommand(const char* args)
if (HasLowerSecurity(NULL, guid)) if (HasLowerSecurity(NULL, guid))
return false; return false;
PSendSysMessage(LANG_APPEARING_AT, name.c_str()); std::string nameLink = playerLink(name);
PSendSysMessage(LANG_APPEARING_AT, nameLink.c_str());
// to point where player stay (if loaded) // to point where player stay (if loaded)
float x,y,z,o; float x,y,z,o;
@ -612,9 +612,8 @@ bool ChatHandler::HandleRecallCommand(const char* args)
} }
else else
{ {
std::string name = args; std::string name = extractPlayerNameFromLink((char*)args);
if(name.empty())
if(!normalizePlayerName(name))
{ {
SendSysMessage(LANG_PLAYER_NOT_FOUND); SendSysMessage(LANG_PLAYER_NOT_FOUND);
SetSentErrorMessage(true); SetSentErrorMessage(true);
@ -637,7 +636,8 @@ bool ChatHandler::HandleRecallCommand(const char* args)
if(chr->IsBeingTeleported()) if(chr->IsBeingTeleported())
{ {
PSendSysMessage(LANG_IS_TELEPORTED, chr->GetName()); std::string nameLink = playerLink(chr->GetName());
PSendSysMessage(LANG_IS_TELEPORTED, nameLink.c_str());
SetSentErrorMessage(true); SetSentErrorMessage(true);
return false; return false;
} }
@ -1989,9 +1989,13 @@ bool ChatHandler::HandleSendMailCommand(const char* args)
// format: name "subject text" "mail text" // format: name "subject text" "mail text"
char* pName = strtok((char*)args, " "); std::string name = extractPlayerNameFromLink((char*)args);
if(!pName) if(name.empty())
{
SendSysMessage(LANG_PLAYER_NOT_FOUND);
SetSentErrorMessage(true);
return false; return false;
}
char* tail1 = strtok(NULL, ""); char* tail1 = strtok(NULL, "");
if(!tail1) if(!tail1)
@ -2029,18 +2033,10 @@ bool ChatHandler::HandleSendMailCommand(const char* args)
if (!msgText) if (!msgText)
return false; return false;
// pName, msgSubject, msgText isn't NUL after prev. check // msgSubject, msgText isn't NUL after prev. check
std::string name = pName;
std::string subject = msgSubject; std::string subject = msgSubject;
std::string text = msgText; std::string text = msgText;
if(!normalizePlayerName(name))
{
SendSysMessage(LANG_PLAYER_NOT_FOUND);
SetSentErrorMessage(true);
return false;
}
uint64 receiver_guid = objmgr.GetPlayerGUIDByName(name); uint64 receiver_guid = objmgr.GetPlayerGUIDByName(name);
if(!receiver_guid) if(!receiver_guid)
{ {
@ -2060,7 +2056,8 @@ bool ChatHandler::HandleSendMailCommand(const char* args)
WorldSession::SendMailTo(receiver,messagetype, stationery, sender_guidlo, GUID_LOPART(receiver_guid), subject, itemTextId, NULL, 0, 0, MAIL_CHECK_MASK_NONE); WorldSession::SendMailTo(receiver,messagetype, stationery, sender_guidlo, GUID_LOPART(receiver_guid), subject, itemTextId, NULL, 0, 0, MAIL_CHECK_MASK_NONE);
PSendSysMessage(LANG_MAIL_SENT, name.c_str()); std::string nameLink = playerLink(name);
PSendSysMessage(LANG_MAIL_SENT, nameLink.c_str());
return true; return true;
} }
@ -2070,14 +2067,8 @@ bool ChatHandler::HandleNameTeleCommand(const char * args)
if(!*args) if(!*args)
return false; return false;
char* pName = strtok((char*)args, " "); std::string name = extractPlayerNameFromLink((char*)args);
if(name.empty())
if(!pName)
return false;
std::string name = pName;
if(!normalizePlayerName(name))
{ {
SendSysMessage(LANG_PLAYER_NOT_FOUND); SendSysMessage(LANG_PLAYER_NOT_FOUND);
SetSentErrorMessage(true); SetSentErrorMessage(true);
@ -2104,16 +2095,21 @@ bool ChatHandler::HandleNameTeleCommand(const char * args)
if (HasLowerSecurity(chr, 0)) if (HasLowerSecurity(chr, 0))
return false; return false;
std::string nameLink = playerLink(name);
if(chr->IsBeingTeleported()==true) if(chr->IsBeingTeleported()==true)
{ {
PSendSysMessage(LANG_IS_TELEPORTED, chr->GetName()); PSendSysMessage(LANG_IS_TELEPORTED, nameLink.c_str());
SetSentErrorMessage(true); SetSentErrorMessage(true);
return false; return false;
} }
PSendSysMessage(LANG_TELEPORTING_TO, chr->GetName(),"", tele->name.c_str()); PSendSysMessage(LANG_TELEPORTING_TO, chr->GetName(),"", tele->name.c_str());
if (needReportToTarget(chr)) if (needReportToTarget(chr))
ChatHandler(chr).PSendSysMessage(LANG_TELEPORTED_TO_BY, GetName()); {
std::string plNameLink = playerLink(GetName());
ChatHandler(chr).PSendSysMessage(LANG_TELEPORTED_TO_BY, plNameLink.c_str());
}
// stop flight if need // stop flight if need
if(chr->isInFlight()) if(chr->isInFlight())
@ -2127,13 +2123,15 @@ bool ChatHandler::HandleNameTeleCommand(const char * args)
chr->TeleportTo(tele->mapId,tele->position_x,tele->position_y,tele->position_z,tele->orientation); chr->TeleportTo(tele->mapId,tele->position_x,tele->position_y,tele->position_z,tele->orientation);
} }
else if (uint64 guid = objmgr.GetPlayerGUIDByName(name.c_str())) else if (uint64 guid = objmgr.GetPlayerGUIDByName(name))
{ {
// check offline security // check offline security
if (HasLowerSecurity(NULL, guid)) if (HasLowerSecurity(NULL, guid))
return false; return false;
PSendSysMessage(LANG_TELEPORTING_TO, name.c_str(), GetMangosString(LANG_OFFLINE), tele->name.c_str()); std::string nameLink = playerLink(name);
PSendSysMessage(LANG_TELEPORTING_TO, nameLink.c_str(), GetMangosString(LANG_OFFLINE), tele->name.c_str());
Player::SavePositionInDB(tele->mapId,tele->position_x,tele->position_y,tele->position_z,tele->orientation, Player::SavePositionInDB(tele->mapId,tele->position_x,tele->position_y,tele->position_z,tele->orientation,
MapManager::Instance().GetZoneId(tele->mapId,tele->position_x,tele->position_y,tele->position_z),guid); MapManager::Instance().GetZoneId(tele->mapId,tele->position_x,tele->position_y,tele->position_z),guid);
} }
@ -2170,10 +2168,12 @@ bool ChatHandler::HandleGroupTeleCommand(const char * args)
return false; return false;
} }
std::string nameLink = playerLink(player->GetName());
Group *grp = player->GetGroup(); Group *grp = player->GetGroup();
if(!grp) if(!grp)
{ {
PSendSysMessage(LANG_NOT_IN_GROUP,player->GetName()); PSendSysMessage(LANG_NOT_IN_GROUP,nameLink.c_str());
SetSentErrorMessage(true); SetSentErrorMessage(true);
return false; return false;
} }
@ -2189,15 +2189,17 @@ bool ChatHandler::HandleGroupTeleCommand(const char * args)
if (HasLowerSecurity(pl, 0)) if (HasLowerSecurity(pl, 0))
return false; return false;
std::string plNameLink = playerLink(pl->GetName());
if(pl->IsBeingTeleported()) if(pl->IsBeingTeleported())
{ {
PSendSysMessage(LANG_IS_TELEPORTED, pl->GetName()); PSendSysMessage(LANG_IS_TELEPORTED, plNameLink.c_str());
continue; continue;
} }
PSendSysMessage(LANG_TELEPORTING_TO, pl->GetName(),"", tele->name.c_str()); PSendSysMessage(LANG_TELEPORTING_TO, plNameLink.c_str(),"", tele->name.c_str());
if (needReportToTarget(pl)) if (needReportToTarget(pl))
ChatHandler(pl).PSendSysMessage(LANG_TELEPORTED_TO_BY, GetName()); ChatHandler(pl).PSendSysMessage(LANG_TELEPORTED_TO_BY, nameLink.c_str());
// stop flight if need // stop flight if need
if(pl->isInFlight()) if(pl->isInFlight())
@ -2221,9 +2223,8 @@ bool ChatHandler::HandleGroupgoCommand(const char* args)
if(!*args) if(!*args)
return false; return false;
std::string name = args; std::string name = extractPlayerNameFromLink((char*)args);
if(name.empty())
if(!normalizePlayerName(name))
{ {
SendSysMessage(LANG_PLAYER_NOT_FOUND); SendSysMessage(LANG_PLAYER_NOT_FOUND);
SetSentErrorMessage(true); SetSentErrorMessage(true);
@ -2244,9 +2245,11 @@ bool ChatHandler::HandleGroupgoCommand(const char* args)
Group *grp = player->GetGroup(); Group *grp = player->GetGroup();
std::string nameLink = playerLink(name);
if(!grp) if(!grp)
{ {
PSendSysMessage(LANG_NOT_IN_GROUP,player->GetName()); PSendSysMessage(LANG_NOT_IN_GROUP,nameLink.c_str());
SetSentErrorMessage(true); SetSentErrorMessage(true);
return false; return false;
} }
@ -2276,9 +2279,11 @@ bool ChatHandler::HandleGroupgoCommand(const char* args)
if (HasLowerSecurity(pl, 0)) if (HasLowerSecurity(pl, 0))
return false; return false;
std::string plNameLink = playerLink(name);
if(pl->IsBeingTeleported()==true) if(pl->IsBeingTeleported()==true)
{ {
PSendSysMessage(LANG_IS_TELEPORTED, pl->GetName()); PSendSysMessage(LANG_IS_TELEPORTED, plNameLink.c_str());
SetSentErrorMessage(true); SetSentErrorMessage(true);
return false; return false;
} }
@ -2290,15 +2295,15 @@ bool ChatHandler::HandleGroupgoCommand(const char* args)
if ( plMap->Instanceable() && plMap->GetInstanceId() != gmMap->GetInstanceId() ) if ( plMap->Instanceable() && plMap->GetInstanceId() != gmMap->GetInstanceId() )
{ {
// cannot summon from instance to instance // cannot summon from instance to instance
PSendSysMessage(LANG_CANNOT_SUMMON_TO_INST,pl->GetName()); PSendSysMessage(LANG_CANNOT_SUMMON_TO_INST,plNameLink.c_str());
SetSentErrorMessage(true); SetSentErrorMessage(true);
return false; return false;
} }
} }
PSendSysMessage(LANG_SUMMONING, pl->GetName(),""); PSendSysMessage(LANG_SUMMONING, plNameLink.c_str(),"");
if (needReportToTarget(pl)) if (needReportToTarget(pl))
ChatHandler(pl).PSendSysMessage(LANG_SUMMONED_BY, GetName()); ChatHandler(pl).PSendSysMessage(LANG_SUMMONED_BY, nameLink.c_str());
// stop flight if need // stop flight if need
if(pl->isInFlight()) if(pl->isInFlight())

View file

@ -57,11 +57,13 @@ bool ChatHandler::HandleMuteCommand(const char* args)
if (!*args) if (!*args)
return false; return false;
char *charname = strtok((char*)args, " "); std::string name = extractPlayerNameFromLink((char*)args);
if (!charname) if(name.empty())
{
SendSysMessage(LANG_PLAYER_NOT_FOUND);
SetSentErrorMessage(true);
return false; return false;
}
std::string cname = charname;
char *timetonotspeak = strtok(NULL, " "); char *timetonotspeak = strtok(NULL, " ");
if(!timetonotspeak) if(!timetonotspeak)
@ -69,14 +71,7 @@ bool ChatHandler::HandleMuteCommand(const char* args)
uint32 notspeaktime = (uint32) atoi(timetonotspeak); uint32 notspeaktime = (uint32) atoi(timetonotspeak);
if(!normalizePlayerName(cname)) uint64 guid = objmgr.GetPlayerGUIDByName(name);
{
SendSysMessage(LANG_PLAYER_NOT_FOUND);
SetSentErrorMessage(true);
return false;
}
uint64 guid = objmgr.GetPlayerGUIDByName(cname.c_str());
if(!guid) if(!guid)
{ {
SendSysMessage(LANG_PLAYER_NOT_FOUND); SendSysMessage(LANG_PLAYER_NOT_FOUND);
@ -102,7 +97,9 @@ bool ChatHandler::HandleMuteCommand(const char* args)
if(chr) if(chr)
ChatHandler(chr).PSendSysMessage(LANG_YOUR_CHAT_DISABLED, notspeaktime); ChatHandler(chr).PSendSysMessage(LANG_YOUR_CHAT_DISABLED, notspeaktime);
PSendSysMessage(LANG_YOU_DISABLE_CHAT, cname.c_str(), notspeaktime); std::string nameLink = playerLink(name);
PSendSysMessage(LANG_YOU_DISABLE_CHAT, nameLink.c_str(), notspeaktime);
return true; return true;
} }
@ -113,20 +110,15 @@ bool ChatHandler::HandleUnmuteCommand(const char* args)
if (!*args) if (!*args)
return false; return false;
char *charname = strtok((char*)args, " "); std::string name = extractPlayerNameFromLink((char*)args);
if (!charname) if(name.empty())
return false;
std::string cname = charname;
if(!normalizePlayerName(cname))
{ {
SendSysMessage(LANG_PLAYER_NOT_FOUND); SendSysMessage(LANG_PLAYER_NOT_FOUND);
SetSentErrorMessage(true); SetSentErrorMessage(true);
return false; return false;
} }
uint64 guid = objmgr.GetPlayerGUIDByName(cname.c_str()); uint64 guid = objmgr.GetPlayerGUIDByName(name);
if(!guid) if(!guid)
{ {
SendSysMessage(LANG_PLAYER_NOT_FOUND); SendSysMessage(LANG_PLAYER_NOT_FOUND);
@ -159,7 +151,9 @@ bool ChatHandler::HandleUnmuteCommand(const char* args)
if(chr) if(chr)
ChatHandler(chr).PSendSysMessage(LANG_YOUR_CHAT_ENABLED); ChatHandler(chr).PSendSysMessage(LANG_YOUR_CHAT_ENABLED);
PSendSysMessage(LANG_YOU_ENABLE_CHAT, cname.c_str()); std::string nameLink = playerLink(name);
PSendSysMessage(LANG_YOU_ENABLE_CHAT, nameLink.c_str());
return true; return true;
} }
@ -1662,8 +1656,7 @@ bool ChatHandler::HandleNpcFactionIdCommand(const char* args)
//kick player //kick player
bool ChatHandler::HandleKickPlayerCommand(const char *args) bool ChatHandler::HandleKickPlayerCommand(const char *args)
{ {
char* kickName = strtok((char*)args, " "); if (!args)
if (!kickName)
{ {
Player* player = getSelectedPlayer(); Player* player = getSelectedPlayer();
@ -1689,8 +1682,8 @@ bool ChatHandler::HandleKickPlayerCommand(const char *args)
} }
else else
{ {
std::string name = kickName; std::string name = extractPlayerNameFromLink((char*)args);
if(!normalizePlayerName(name)) if(name.empty())
{ {
SendSysMessage(LANG_PLAYER_NOT_FOUND); SendSysMessage(LANG_PLAYER_NOT_FOUND);
SetSentErrorMessage(true); SetSentErrorMessage(true);
@ -1709,12 +1702,14 @@ bool ChatHandler::HandleKickPlayerCommand(const char *args)
if (player && HasLowerSecurity(player, 0)) if (player && HasLowerSecurity(player, 0))
return false; return false;
std::string nameLink = playerLink(name);
if(sWorld.KickPlayer(name)) if(sWorld.KickPlayer(name))
{ {
PSendSysMessage(LANG_COMMAND_KICKMESSAGE,name.c_str()); PSendSysMessage(LANG_COMMAND_KICKMESSAGE,nameLink.c_str());
} }
else else
PSendSysMessage(LANG_COMMAND_KICKNOTFOUNDPLAYER,name.c_str()); PSendSysMessage(LANG_COMMAND_KICKNOTFOUNDPLAYER,nameLink.c_str());
} }
return true; return true;
@ -1754,12 +1749,8 @@ bool ChatHandler::HandlePInfoCommand(const char* args)
if (px) if (px)
{ {
name = px; name = extractPlayerNameFromLink(px);
if(name.empty()) if(name.empty())
return false;
if(!normalizePlayerName(name))
{ {
SendSysMessage(LANG_PLAYER_NOT_FOUND); SendSysMessage(LANG_PLAYER_NOT_FOUND);
SetSentErrorMessage(true); SetSentErrorMessage(true);
@ -1871,7 +1862,9 @@ bool ChatHandler::HandlePInfoCommand(const char* args)
delete result; delete result;
} }
PSendSysMessage(LANG_PINFO_ACCOUNT, (target?"":GetMangosString(LANG_OFFLINE)), name.c_str(), GUID_LOPART(targetGUID), username.c_str(), accId, security, last_ip.c_str(), last_login.c_str(), latency); std::string nameLink = playerLink(name);
PSendSysMessage(LANG_PINFO_ACCOUNT, (target?"":GetMangosString(LANG_OFFLINE)), nameLink.c_str(), GUID_LOPART(targetGUID), username.c_str(), accId, security, last_ip.c_str(), last_login.c_str(), latency);
std::string timeStr = secsToTimeString(total_player_time,true,true); std::string timeStr = secsToTimeString(total_player_time,true,true);
uint32 gold = money /GOLD; uint32 gold = money /GOLD;
@ -1928,7 +1921,9 @@ void ChatHandler::ShowTicket(uint64 guid, char const* text, char const* time)
if(!objmgr.GetPlayerNameByGUID(guid,name)) if(!objmgr.GetPlayerNameByGUID(guid,name))
name = GetMangosString(LANG_UNKNOWN); name = GetMangosString(LANG_UNKNOWN);
PSendSysMessage(LANG_COMMAND_TICKETVIEW, name.c_str(),time,text); std::string nameLink = playerLink(name);
PSendSysMessage(LANG_COMMAND_TICKETVIEW, nameLink.c_str(),time,text);
} }
//ticket commands //ticket commands
@ -2008,9 +2003,8 @@ bool ChatHandler::HandleTicketCommand(const char* args)
return true; return true;
} }
std::string name = px; std::string name = extractPlayerNameFromLink(px);
if(name.empty())
if(!normalizePlayerName(name))
{ {
SendSysMessage(LANG_PLAYER_NOT_FOUND); SendSysMessage(LANG_PLAYER_NOT_FOUND);
SetSentErrorMessage(true); SetSentErrorMessage(true);
@ -2079,9 +2073,8 @@ bool ChatHandler::HandleDelTicketCommand(const char *args)
return true; return true;
} }
std::string name = px; std::string name = extractPlayerNameFromLink(px);
if(name.empty())
if(!normalizePlayerName(name))
{ {
SendSysMessage(LANG_PLAYER_NOT_FOUND); SendSysMessage(LANG_PLAYER_NOT_FOUND);
SetSentErrorMessage(true); SetSentErrorMessage(true);
@ -2100,7 +2093,9 @@ bool ChatHandler::HandleDelTicketCommand(const char *args)
if(Player* sender = objmgr.GetPlayer(guid)) if(Player* sender = objmgr.GetPlayer(guid))
sender->GetSession()->SendGMTicketGetTicket(0x0A,0); sender->GetSession()->SendGMTicketGetTicket(0x0A,0);
PSendSysMessage(LANG_COMMAND_TICKETPLAYERDEL,px); std::string nameLink = playerLink(name);
PSendSysMessage(LANG_COMMAND_TICKETPLAYERDEL,nameLink.c_str());
return true; return true;
} }
@ -3333,9 +3328,8 @@ bool ChatHandler::HandleRenameCommand(const char* args)
if(px) if(px)
{ {
oldname = px; oldname = extractPlayerNameFromLink(px);
if(oldname.empty())
if(!normalizePlayerName(oldname))
{ {
SendSysMessage(LANG_PLAYER_NOT_FOUND); SendSysMessage(LANG_PLAYER_NOT_FOUND);
SetSentErrorMessage(true); SetSentErrorMessage(true);
@ -3366,7 +3360,9 @@ bool ChatHandler::HandleRenameCommand(const char* args)
if (HasLowerSecurity(target, 0)) if (HasLowerSecurity(target, 0))
return false; return false;
PSendSysMessage(LANG_RENAME_PLAYER, target->GetName()); std::string tNameLink = playerLink(target->GetName());
PSendSysMessage(LANG_RENAME_PLAYER, tNameLink.c_str());
target->SetAtLoginFlag(AT_LOGIN_RENAME); target->SetAtLoginFlag(AT_LOGIN_RENAME);
CharacterDatabase.PExecute("UPDATE characters SET at_login = at_login | '1' WHERE guid = '%u'", target->GetGUIDLow()); CharacterDatabase.PExecute("UPDATE characters SET at_login = at_login | '1' WHERE guid = '%u'", target->GetGUIDLow());
} }
@ -3376,7 +3372,9 @@ bool ChatHandler::HandleRenameCommand(const char* args)
if (HasLowerSecurity(NULL, targetGUID)) if (HasLowerSecurity(NULL, targetGUID))
return false; return false;
PSendSysMessage(LANG_RENAME_PLAYER_GUID, oldname.c_str(), GUID_LOPART(targetGUID)); std::string oldNameLink = playerLink(oldname);
PSendSysMessage(LANG_RENAME_PLAYER_GUID, oldNameLink.c_str(), GUID_LOPART(targetGUID));
CharacterDatabase.PExecute("UPDATE characters SET at_login = at_login | '1' WHERE guid = '%u'", GUID_LOPART(targetGUID)); CharacterDatabase.PExecute("UPDATE characters SET at_login = at_login | '1' WHERE guid = '%u'", GUID_LOPART(targetGUID));
} }
@ -3394,9 +3392,8 @@ bool ChatHandler::HandleCustomizeCommand(const char* args)
if(px) if(px)
{ {
oldname = px; oldname = extractPlayerNameFromLink(px);
if(oldname.empty())
if(!normalizePlayerName(oldname))
{ {
SendSysMessage(LANG_PLAYER_NOT_FOUND); SendSysMessage(LANG_PLAYER_NOT_FOUND);
SetSentErrorMessage(true); SetSentErrorMessage(true);
@ -3423,13 +3420,17 @@ bool ChatHandler::HandleCustomizeCommand(const char* args)
if(target) if(target)
{ {
PSendSysMessage(LANG_CUSTOMIZE_PLAYER, target->GetName()); std::string tNameLink = playerLink(target->GetName());
PSendSysMessage(LANG_CUSTOMIZE_PLAYER, tNameLink.c_str());
target->SetAtLoginFlag(AT_LOGIN_CUSTOMIZE); target->SetAtLoginFlag(AT_LOGIN_CUSTOMIZE);
CharacterDatabase.PExecute("UPDATE characters SET at_login = at_login | '8' WHERE guid = '%u'", target->GetGUIDLow()); CharacterDatabase.PExecute("UPDATE characters SET at_login = at_login | '8' WHERE guid = '%u'", target->GetGUIDLow());
} }
else else
{ {
PSendSysMessage(LANG_CUSTOMIZE_PLAYER_GUID, oldname.c_str(), GUID_LOPART(targetGUID)); std::string oldNameLink = playerLink(oldname);
PSendSysMessage(LANG_CUSTOMIZE_PLAYER_GUID, oldNameLink.c_str(), GUID_LOPART(targetGUID));
CharacterDatabase.PExecute("UPDATE characters SET at_login = at_login | '8' WHERE guid = '%u'", GUID_LOPART(targetGUID)); CharacterDatabase.PExecute("UPDATE characters SET at_login = at_login | '8' WHERE guid = '%u'", GUID_LOPART(targetGUID));
} }
@ -3801,9 +3802,8 @@ bool ChatHandler::HandleCombatStopCommand(const char* args)
if(*args) if(*args)
{ {
std::string playername = args; std::string playername = extractPlayerNameFromLink((char*)args);
if(playername.empty())
if(!normalizePlayerName(playername))
{ {
SendSysMessage(LANG_PLAYER_NOT_FOUND); SendSysMessage(LANG_PLAYER_NOT_FOUND);
SetSentErrorMessage(true); SetSentErrorMessage(true);

View file

@ -1788,13 +1788,11 @@ bool ChatHandler::HandleLearnAllLangCommand(const char* /*args*/)
bool ChatHandler::HandleLearnAllDefaultCommand(const char* args) bool ChatHandler::HandleLearnAllDefaultCommand(const char* args)
{ {
char* pName = strtok((char*)args, "");
Player *player = NULL; Player *player = NULL;
if (pName) if (*args)
{ {
std::string name = pName; std::string name = extractPlayerNameFromLink((char*)args);
if(name.empty())
if(!normalizePlayerName(name))
{ {
SendSysMessage(LANG_PLAYER_NOT_FOUND); SendSysMessage(LANG_PLAYER_NOT_FOUND);
SetSentErrorMessage(true); SetSentErrorMessage(true);
@ -1816,7 +1814,9 @@ bool ChatHandler::HandleLearnAllDefaultCommand(const char* args)
player->learnDefaultSpells(); player->learnDefaultSpells();
player->learnQuestRewardedSpells(); player->learnQuestRewardedSpells();
PSendSysMessage(LANG_COMMAND_LEARN_ALL_DEFAULT_AND_QUEST,player->GetName()); std::string nameLink = playerLink(player->GetName());
PSendSysMessage(LANG_COMMAND_LEARN_ALL_DEFAULT_AND_QUEST,nameLink.c_str());
return true; return true;
} }
@ -3064,8 +3064,8 @@ bool ChatHandler::HandleGuildInviteCommand(const char *args)
if (!targetGuild) if (!targetGuild)
return false; return false;
std::string plName = par1; std::string plName = extractPlayerNameFromLink(par1);
if (!normalizePlayerName (plName)) if(plName.empty())
{ {
SendSysMessage(LANG_PLAYER_NOT_FOUND); SendSysMessage(LANG_PLAYER_NOT_FOUND);
SetSentErrorMessage(true); SetSentErrorMessage(true);
@ -3076,7 +3076,7 @@ bool ChatHandler::HandleGuildInviteCommand(const char *args)
if (Player* targetPlayer = ObjectAccessor::Instance ().FindPlayerByName (plName.c_str ())) if (Player* targetPlayer = ObjectAccessor::Instance ().FindPlayerByName (plName.c_str ()))
plGuid = targetPlayer->GetGUID (); plGuid = targetPlayer->GetGUID ();
else else
plGuid = objmgr.GetPlayerGUIDByName (plName.c_str ()); plGuid = objmgr.GetPlayerGUIDByName (plName);
if (!plGuid) if (!plGuid)
false; false;
@ -3097,8 +3097,8 @@ bool ChatHandler::HandleGuildUninviteCommand(const char *args)
if(!par1) if(!par1)
return false; return false;
std::string plName = par1; std::string plName = extractPlayerNameFromLink(par1);
if (!normalizePlayerName (plName)) if(plName.empty())
{ {
SendSysMessage(LANG_PLAYER_NOT_FOUND); SendSysMessage(LANG_PLAYER_NOT_FOUND);
SetSentErrorMessage(true); SetSentErrorMessage(true);
@ -3114,7 +3114,7 @@ bool ChatHandler::HandleGuildUninviteCommand(const char *args)
} }
else else
{ {
plGuid = objmgr.GetPlayerGUIDByName (plName.c_str ()); plGuid = objmgr.GetPlayerGUIDByName (plName);
glId = Player::GetGuildIdFromDB (plGuid); glId = Player::GetGuildIdFromDB (plGuid);
} }
@ -3139,14 +3139,16 @@ bool ChatHandler::HandleGuildRankCommand(const char *args)
char* par2 = strtok (NULL, " "); char* par2 = strtok (NULL, " ");
if (!par1 || !par2) if (!par1 || !par2)
return false; return false;
std::string plName = par1;
if (!normalizePlayerName (plName)) std::string plName = extractPlayerNameFromLink(par1);
if(plName.empty())
{ {
SendSysMessage(LANG_PLAYER_NOT_FOUND); SendSysMessage(LANG_PLAYER_NOT_FOUND);
SetSentErrorMessage(true); SetSentErrorMessage(true);
return false; return false;
} }
uint64 plGuid = 0; uint64 plGuid = 0;
uint32 glId = 0; uint32 glId = 0;
if (Player* targetPlayer = ObjectAccessor::Instance ().FindPlayerByName (plName.c_str ())) if (Player* targetPlayer = ObjectAccessor::Instance ().FindPlayerByName (plName.c_str ()))
@ -3156,7 +3158,7 @@ bool ChatHandler::HandleGuildRankCommand(const char *args)
} }
else else
{ {
plGuid = objmgr.GetPlayerGUIDByName (plName.c_str ()); plGuid = objmgr.GetPlayerGUIDByName (plName);
glId = Player::GetGuildIdFromDB (plGuid); glId = Player::GetGuildIdFromDB (plGuid);
} }
@ -3405,8 +3407,8 @@ bool ChatHandler::HandleReviveCommand(const char* args)
if (*args) if (*args)
{ {
std::string name = args; std::string name = extractPlayerNameFromLink((char*)args);
if(!normalizePlayerName(name)) if(name.empty())
{ {
SendSysMessage(LANG_PLAYER_NOT_FOUND); SendSysMessage(LANG_PLAYER_NOT_FOUND);
SetSentErrorMessage(true); SetSentErrorMessage(true);
@ -3766,8 +3768,8 @@ bool ChatHandler::HandleLevelUpCommand(const char* args)
if(pname) // player by name if(pname) // player by name
{ {
name = pname; name = extractPlayerNameFromLink(pname);
if(!normalizePlayerName(name)) if(name.empty())
{ {
SendSysMessage(LANG_PLAYER_NOT_FOUND); SendSysMessage(LANG_PLAYER_NOT_FOUND);
SetSentErrorMessage(true); SetSentErrorMessage(true);
@ -3835,7 +3837,10 @@ bool ChatHandler::HandleLevelUpCommand(const char* args)
} }
if(m_session->GetPlayer() != chr) // including chr==NULL if(m_session->GetPlayer() != chr) // including chr==NULL
PSendSysMessage(LANG_YOU_CHANGE_LVL,name.c_str(),newlevel); {
std::string nameLink = playerLink(name);
PSendSysMessage(LANG_YOU_CHANGE_LVL,nameLink.c_str(),newlevel);
}
return true; return true;
} }
@ -4293,15 +4298,15 @@ bool ChatHandler::HandleResetHonorCommand (const char * args)
Player *player = NULL; Player *player = NULL;
if (pName) if (pName)
{ {
std::string name = pName; std::string name = extractPlayerNameFromLink(pName);
if(!normalizePlayerName(name)) if(name.empty())
{ {
SendSysMessage(LANG_PLAYER_NOT_FOUND); SendSysMessage(LANG_PLAYER_NOT_FOUND);
SetSentErrorMessage(true); SetSentErrorMessage(true);
return false; return false;
} }
uint64 guid = objmgr.GetPlayerGUIDByName(name.c_str()); uint64 guid = objmgr.GetPlayerGUIDByName(name);
player = objmgr.GetPlayer(guid); player = objmgr.GetPlayer(guid);
} }
else else
@ -4383,15 +4388,15 @@ bool ChatHandler::HandleResetLevelCommand(const char * args)
Player *player = NULL; Player *player = NULL;
if (pName) if (pName)
{ {
std::string name = pName; std::string name = extractPlayerNameFromLink(pName);
if(!normalizePlayerName(name)) if(name.empty())
{ {
SendSysMessage(LANG_PLAYER_NOT_FOUND); SendSysMessage(LANG_PLAYER_NOT_FOUND);
SetSentErrorMessage(true); SetSentErrorMessage(true);
return false; return false;
} }
uint64 guid = objmgr.GetPlayerGUIDByName(name.c_str()); uint64 guid = objmgr.GetPlayerGUIDByName(name);
player = objmgr.GetPlayer(guid); player = objmgr.GetPlayer(guid);
} }
else else
@ -4436,15 +4441,15 @@ bool ChatHandler::HandleResetStatsCommand(const char * args)
Player *player = NULL; Player *player = NULL;
if (pName) if (pName)
{ {
std::string name = pName; std::string name = extractPlayerNameFromLink(pName);
if(!normalizePlayerName(name)) if(name.empty())
{ {
SendSysMessage(LANG_PLAYER_NOT_FOUND); SendSysMessage(LANG_PLAYER_NOT_FOUND);
SetSentErrorMessage(true); SetSentErrorMessage(true);
return false; return false;
} }
uint64 guid = objmgr.GetPlayerGUIDByName(name.c_str()); uint64 guid = objmgr.GetPlayerGUIDByName(name);
player = objmgr.GetPlayer(guid); player = objmgr.GetPlayer(guid);
} }
else else
@ -4476,9 +4481,8 @@ bool ChatHandler::HandleResetSpellsCommand(const char * args)
uint64 playerGUID = 0; uint64 playerGUID = 0;
if (pName) if (pName)
{ {
std::string name = pName; std::string name = extractPlayerNameFromLink(pName);
if(name.empty())
if(!normalizePlayerName(name))
{ {
SendSysMessage(LANG_PLAYER_NOT_FOUND); SendSysMessage(LANG_PLAYER_NOT_FOUND);
SetSentErrorMessage(true); SetSentErrorMessage(true);
@ -4487,7 +4491,7 @@ bool ChatHandler::HandleResetSpellsCommand(const char * args)
player = objmgr.GetPlayer(name.c_str()); player = objmgr.GetPlayer(name.c_str());
if(!player) if(!player)
playerGUID = objmgr.GetPlayerGUIDByName(name.c_str()); playerGUID = objmgr.GetPlayerGUIDByName(name);
} }
else else
player = getSelectedPlayer(); player = getSelectedPlayer();
@ -4506,7 +4510,10 @@ bool ChatHandler::HandleResetSpellsCommand(const char * args)
ChatHandler(player).SendSysMessage(LANG_RESET_SPELLS); ChatHandler(player).SendSysMessage(LANG_RESET_SPELLS);
if(m_session->GetPlayer()!=player) if(m_session->GetPlayer()!=player)
PSendSysMessage(LANG_RESET_SPELLS_ONLINE,player->GetName()); {
std::string nameLink = playerLink(player->GetName());
PSendSysMessage(LANG_RESET_SPELLS_ONLINE,nameLink.c_str());
}
} }
else else
{ {
@ -4524,8 +4531,8 @@ bool ChatHandler::HandleResetTalentsCommand(const char * args)
uint64 playerGUID = 0; uint64 playerGUID = 0;
if (pName) if (pName)
{ {
std::string name = pName; std::string name = extractPlayerNameFromLink(pName);
if(!normalizePlayerName(name)) if(name.empty())
{ {
SendSysMessage(LANG_PLAYER_NOT_FOUND); SendSysMessage(LANG_PLAYER_NOT_FOUND);
SetSentErrorMessage(true); SetSentErrorMessage(true);
@ -4534,7 +4541,7 @@ bool ChatHandler::HandleResetTalentsCommand(const char * args)
player = objmgr.GetPlayer(name.c_str()); player = objmgr.GetPlayer(name.c_str());
if(!player) if(!player)
playerGUID = objmgr.GetPlayerGUIDByName(name.c_str()); playerGUID = objmgr.GetPlayerGUIDByName(name);
} }
else else
player = getSelectedPlayer(); player = getSelectedPlayer();
@ -4546,13 +4553,17 @@ bool ChatHandler::HandleResetTalentsCommand(const char * args)
ChatHandler(player).SendSysMessage(LANG_RESET_TALENTS); ChatHandler(player).SendSysMessage(LANG_RESET_TALENTS);
if(m_session->GetPlayer()!=player) if(m_session->GetPlayer()!=player)
PSendSysMessage(LANG_RESET_TALENTS_ONLINE,player->GetName()); {
std::string nameLink = playerLink(player->GetName());
PSendSysMessage(LANG_RESET_TALENTS_ONLINE,nameLink.c_str());
}
return true; return true;
} }
else if (playerGUID) else if (playerGUID)
{ {
CharacterDatabase.PExecute("UPDATE characters SET at_login = at_login | '%u' WHERE guid = '%u'",uint32(AT_LOGIN_RESET_TALENTS), GUID_LOPART(playerGUID) ); CharacterDatabase.PExecute("UPDATE characters SET at_login = at_login | '%u' WHERE guid = '%u'",uint32(AT_LOGIN_RESET_TALENTS), GUID_LOPART(playerGUID) );
PSendSysMessage(LANG_RESET_TALENTS_OFFLINE,pName); std::string nameLink = playerLink(pName);
PSendSysMessage(LANG_RESET_TALENTS_OFFLINE,nameLink.c_str());
return true; return true;
} }
// Try reset talenents as Hunter Pet // Try reset talenents as Hunter Pet
@ -4566,7 +4577,10 @@ bool ChatHandler::HandleResetTalentsCommand(const char * args)
player = (Player *)owner; player = (Player *)owner;
ChatHandler(player).SendSysMessage(LANG_RESET_TALENTS); ChatHandler(player).SendSysMessage(LANG_RESET_TALENTS);
if(m_session->GetPlayer()!=player) if(m_session->GetPlayer()!=player)
PSendSysMessage(LANG_RESET_TALENTS_ONLINE,player->GetName()); {
std::string nameLink = playerLink(player->GetName());
PSendSysMessage(LANG_RESET_TALENTS_ONLINE,nameLink.c_str());
}
} }
return true; return true;
} }
@ -5130,12 +5144,8 @@ bool ChatHandler::HandleBanInfoCharacterCommand(const char* args)
if(!args) if(!args)
return false; return false;
char* cname = strtok ((char*)args, ""); std::string name = extractPlayerNameFromLink((char*)args);
if(!cname) if(name.empty())
return false;
std::string name = cname;
if(!normalizePlayerName(name))
{ {
SendSysMessage(LANG_PLAYER_NOT_FOUND); SendSysMessage(LANG_PLAYER_NOT_FOUND);
SetSentErrorMessage(true); SetSentErrorMessage(true);
@ -5635,9 +5645,8 @@ bool ChatHandler::HandleWritePDumpCommand(const char *args)
guid = atoi(p2); guid = atoi(p2);
else else
{ {
std::string name = p2; std::string name = extractPlayerNameFromLink(p2);
if(name.empty())
if (!normalizePlayerName (name))
{ {
SendSysMessage(LANG_PLAYER_NOT_FOUND); SendSysMessage(LANG_PLAYER_NOT_FOUND);
SetSentErrorMessage(true); SetSentErrorMessage(true);
@ -6253,9 +6262,13 @@ bool ChatHandler::HandleSendItemsCommand(const char* args)
// format: name "subject text" "mail text" item1[:count1] item2[:count2] ... item12[:count12] // format: name "subject text" "mail text" item1[:count1] item2[:count2] ... item12[:count12]
char* pName = strtok((char*)args, " "); std::string name = extractPlayerNameFromLink((char*)args);
if(!pName) if(name.empty())
{
SendSysMessage(LANG_PLAYER_NOT_FOUND);
SetSentErrorMessage(true);
return false; return false;
}
char* tail1 = strtok(NULL, ""); char* tail1 = strtok(NULL, "");
if(!tail1) if(!tail1)
@ -6293,8 +6306,7 @@ bool ChatHandler::HandleSendItemsCommand(const char* args)
if (!msgText) if (!msgText)
return false; return false;
// pName, msgSubject, msgText isn't NUL after prev. check // msgSubject, msgText isn't NUL after prev. check
std::string name = pName;
std::string subject = msgSubject; std::string subject = msgSubject;
std::string text = msgText; std::string text = msgText;
@ -6352,13 +6364,6 @@ bool ChatHandler::HandleSendItemsCommand(const char* args)
} }
} }
if(!normalizePlayerName(name))
{
SendSysMessage(LANG_PLAYER_NOT_FOUND);
SetSentErrorMessage(true);
return false;
}
uint64 receiver_guid = objmgr.GetPlayerGUIDByName(name); uint64 receiver_guid = objmgr.GetPlayerGUIDByName(name);
if(!receiver_guid) if(!receiver_guid)
{ {
@ -6390,7 +6395,8 @@ bool ChatHandler::HandleSendItemsCommand(const char* args)
WorldSession::SendMailTo(receiver,messagetype, stationery, sender_guidlo, GUID_LOPART(receiver_guid), subject, itemTextId, &mi, 0, 0, MAIL_CHECK_MASK_NONE); WorldSession::SendMailTo(receiver,messagetype, stationery, sender_guidlo, GUID_LOPART(receiver_guid), subject, itemTextId, &mi, 0, 0, MAIL_CHECK_MASK_NONE);
PSendSysMessage(LANG_MAIL_SENT, name.c_str()); std::string nameLink = playerLink(name);
PSendSysMessage(LANG_MAIL_SENT, nameLink.c_str());
return true; return true;
} }
@ -6402,9 +6408,13 @@ bool ChatHandler::HandleSendMoneyCommand(const char* args)
/// format: name "subject text" "mail text" money /// format: name "subject text" "mail text" money
char* pName = strtok((char*)args, " "); std::string name = extractPlayerNameFromLink((char*)args);
if (!pName) if(name.empty())
{
SendSysMessage(LANG_PLAYER_NOT_FOUND);
SetSentErrorMessage(true);
return false; return false;
}
char* tail1 = strtok(NULL, ""); char* tail1 = strtok(NULL, "");
if (!tail1) if (!tail1)
@ -6447,18 +6457,10 @@ bool ChatHandler::HandleSendMoneyCommand(const char* args)
if (money <= 0) if (money <= 0)
return false; return false;
// pName, msgSubject, msgText isn't NUL after prev. check // msgSubject, msgText isn't NUL after prev. check
std::string name = pName;
std::string subject = msgSubject; std::string subject = msgSubject;
std::string text = msgText; std::string text = msgText;
if (!normalizePlayerName(name))
{
SendSysMessage(LANG_PLAYER_NOT_FOUND);
SetSentErrorMessage(true);
return false;
}
uint64 receiver_guid = objmgr.GetPlayerGUIDByName(name); uint64 receiver_guid = objmgr.GetPlayerGUIDByName(name);
if (!receiver_guid) if (!receiver_guid)
{ {
@ -6480,7 +6482,8 @@ bool ChatHandler::HandleSendMoneyCommand(const char* args)
WorldSession::SendMailTo(receiver,messagetype, stationery, sender_guidlo, GUID_LOPART(receiver_guid), subject, itemTextId, NULL, money, 0, MAIL_CHECK_MASK_NONE); WorldSession::SendMailTo(receiver,messagetype, stationery, sender_guidlo, GUID_LOPART(receiver_guid), subject, itemTextId, NULL, money, 0, MAIL_CHECK_MASK_NONE);
PSendSysMessage(LANG_MAIL_SENT, name.c_str()); std::string nameLink = playerLink(name);
PSendSysMessage(LANG_MAIL_SENT, nameLink.c_str());
return true; return true;
} }
@ -6488,15 +6491,16 @@ bool ChatHandler::HandleSendMoneyCommand(const char* args)
bool ChatHandler::HandleSendMessageCommand(const char* args) bool ChatHandler::HandleSendMessageCommand(const char* args)
{ {
///- Get the command line arguments ///- Get the command line arguments
char* name_str = strtok((char*)args, " "); std::string name = extractPlayerNameFromLink((char*)args);
char* msg_str = strtok(NULL, ""); if(name.empty())
{
if(!name_str || !msg_str) SendSysMessage(LANG_PLAYER_NOT_FOUND);
SetSentErrorMessage(true);
return false; return false;
}
std::string name = name_str; char* msg_str = strtok(NULL, "");
if(!msg_str)
if(!normalizePlayerName(name))
return false; return false;
///- Find the player and check that he is not logging out. ///- Find the player and check that he is not logging out.
@ -6521,7 +6525,8 @@ bool ChatHandler::HandleSendMessageCommand(const char* args)
rPlayer->GetSession()->SendAreaTriggerMessage("|cffff0000[Message from administrator]:|r"); rPlayer->GetSession()->SendAreaTriggerMessage("|cffff0000[Message from administrator]:|r");
//Confirmation message //Confirmation message
PSendSysMessage(LANG_SENDMESSAGE,name.c_str(),msg_str); std::string nameLink = playerLink(name);
PSendSysMessage(LANG_SENDMESSAGE,nameLink.c_str(),msg_str);
return true; return true;
} }

View file

@ -1,4 +1,4 @@
#ifndef __REVISION_NR_H__ #ifndef __REVISION_NR_H__
#define __REVISION_NR_H__ #define __REVISION_NR_H__
#define REVISION_NR "7218" #define REVISION_NR "7219"
#endif // __REVISION_NR_H__ #endif // __REVISION_NR_H__