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Implement SPELL_AURA_MOD_ATTACK_POWER_OF_STAT_PERCENT aura
Remove redurant check m_miscvalue on Intelect for SPELL_AURA_MOD_RANGED_ATTACK_POWER_OF_STAT_PERCENT Signed-off-by: DiSlord <dislord@nomail.com>
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3 changed files with 29 additions and 13 deletions
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@ -308,11 +308,20 @@ void Player::UpdateAttackPowerAndDamage(bool ranged )
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float attPowerMod = GetModifierValue(unitMod, TOTAL_VALUE);
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//add dynamic flat mods
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if( ranged && (getClassMask() & CLASSMASK_WAND_USERS)==0)
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if ((getClassMask() & CLASSMASK_WAND_USERS)==0)
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{
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AuraList const& mRAPbyIntellect = GetAurasByType(SPELL_AURA_MOD_RANGED_ATTACK_POWER_OF_STAT_PERCENT);
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for(AuraList::const_iterator i = mRAPbyIntellect.begin();i != mRAPbyIntellect.end(); ++i)
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attPowerMod += int32(GetStat(Stats((*i)->GetModifier()->m_miscvalue)) * (*i)->GetModifier()->m_amount / 100.0f);
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if( ranged )
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{
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AuraList const& mRAPbyIntellect = GetAurasByType(SPELL_AURA_MOD_RANGED_ATTACK_POWER_OF_STAT_PERCENT);
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for(AuraList::const_iterator i = mRAPbyIntellect.begin();i != mRAPbyIntellect.end(); ++i)
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attPowerMod += int32(GetStat(Stats((*i)->GetModifier()->m_miscvalue)) * (*i)->GetModifier()->m_amount / 100.0f);
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}
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else
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{
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AuraList const& mRAPbyIntellect = GetAurasByType(SPELL_AURA_MOD_ATTACK_POWER_OF_STAT_PERCENT);
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for(AuraList::const_iterator i = mRAPbyIntellect.begin();i != mRAPbyIntellect.end(); ++i)
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attPowerMod += int32(GetStat(Stats((*i)->GetModifier()->m_miscvalue)) * (*i)->GetModifier()->m_amount / 100.0f);
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}
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}
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float attPowerMultiplier = GetModifierValue(unitMod, TOTAL_PCT) - 1.0f;
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