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Updated to latest PTR build.
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3 changed files with 4 additions and 4 deletions
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@ -744,7 +744,7 @@ void WorldSession::SendListInventory(uint64 vendorguid)
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data << uint64(vendorguid);
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size_t count_pos = data.wpos();
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data << uint8(count); // placeholder
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data << uint8(count); // placeholder, client limit 150 items (as of 3.3.3)
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float discountMod = _player->GetReputationPriceDiscount(pCreature);
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