diff --git a/src/game/DBCStructure.h b/src/game/DBCStructure.h index a1b6c9b55..a79373088 100644 --- a/src/game/DBCStructure.h +++ b/src/game/DBCStructure.h @@ -1616,28 +1616,28 @@ struct VehicleEntry float m_cameraFadeDistScalarMin; // 15 float m_cameraFadeDistScalarMax; // 16 float m_cameraPitchOffset; // 17 - //int m_powerType[3]; // 18-20 removed in 3.1 - //int m_powerToken[3]; // 21-23 removed in 3.1 - float m_facingLimitRight; // 24 - float m_facingLimitLeft; // 25 - float m_msslTrgtTurnLingering; // 26 - float m_msslTrgtPitchLingering; // 27 - float m_msslTrgtMouseLingering; // 28 - float m_msslTrgtEndOpacity; // 29 - float m_msslTrgtArcSpeed; // 30 - float m_msslTrgtArcRepeat; // 31 - float m_msslTrgtArcWidth; // 32 - float m_msslTrgtImpactRadius[2]; // 33-34 - char* m_msslTrgtArcTexture; // 35 - char* m_msslTrgtImpactTexture; // 36 - char* m_msslTrgtImpactModel[2]; // 37-38 - float m_cameraYawOffset; // 39 - uint32 m_uiLocomotionType; // 40 - float m_msslTrgtImpactTexRadius; // 41 - uint32 m_uiSeatIndicatorType; // 42 - // 37, new in 3.1 - // 38, new in 3.1 - // 39, new in 3.1 + //int m_powerType[3]; // removed in 3.1 + //int m_powerToken[3]; // removed in 3.1 + float m_facingLimitRight; // 18 + float m_facingLimitLeft; // 19 + float m_msslTrgtTurnLingering; // 20 + float m_msslTrgtPitchLingering; // 21 + float m_msslTrgtMouseLingering; // 22 + float m_msslTrgtEndOpacity; // 23 + float m_msslTrgtArcSpeed; // 24 + float m_msslTrgtArcRepeat; // 25 + float m_msslTrgtArcWidth; // 26 + float m_msslTrgtImpactRadius[2]; // 27-28 + char* m_msslTrgtArcTexture; // 29 + char* m_msslTrgtImpactTexture; // 30 + char* m_msslTrgtImpactModel[2]; // 31-32 + float m_cameraYawOffset; // 33 + uint32 m_uiLocomotionType; // 34 + float m_msslTrgtImpactTexRadius; // 35 + uint32 m_uiSeatIndicatorType; // 36 + // 37, new in 3.1 + // 38, new in 3.1 + // 39, new in 3.1 }; struct VehicleSeatEntry @@ -1688,7 +1688,7 @@ struct VehicleSeatEntry uint32 m_exitUISoundID; // 43 int32 m_uiSkin; // 44 uint32 m_flagsB; // 45 - // 46-57 added in 3.1, floats mostly + // 46-57 added in 3.1, floats mostly }; struct WorldMapAreaEntry