[9228] Speedup groups store and other code work.

Signed-off-by: VladimirMangos <vladimir@getmangos.com>
This commit is contained in:
zhenya 2010-01-21 17:36:08 +03:00 committed by VladimirMangos
parent 4995a6d298
commit 4178d5bb6a
7 changed files with 74 additions and 91 deletions

View file

@ -1086,7 +1086,7 @@ void LoadLootTemplates_Creature()
{
if(uint32 lootid = cInfo->lootid)
{
if(!ids_set.count(lootid))
if (ids_set.find(lootid) == ids_set.end())
LootTemplates_Creature.ReportNotExistedId(lootid);
else
ids_setUsed.insert(lootid);
@ -1116,7 +1116,7 @@ void LoadLootTemplates_Disenchant()
{
if(uint32 lootid = proto->DisenchantID)
{
if(!ids_set.count(lootid))
if (ids_set.find(lootid) == ids_set.end())
LootTemplates_Disenchant.ReportNotExistedId(lootid);
else
ids_setUsed.insert(lootid);
@ -1138,7 +1138,7 @@ void LoadLootTemplates_Fishing()
for(uint32 i = 1; i < sAreaStore.GetNumRows(); ++i )
{
if(AreaTableEntry const* areaEntry = sAreaStore.LookupEntry(i))
if(ids_set.count(areaEntry->ID))
if (ids_set.find(areaEntry->ID) != ids_set.end())
ids_set.erase(areaEntry->ID);
}
@ -1158,7 +1158,7 @@ void LoadLootTemplates_Gameobject()
{
if(uint32 lootid = gInfo->GetLootId())
{
if(!ids_set.count(lootid))
if (ids_set.find(lootid) == ids_set.end())
LootTemplates_Gameobject.ReportNotExistedId(lootid);
else
ids_setUsed.insert(lootid);
@ -1180,7 +1180,7 @@ void LoadLootTemplates_Item()
// remove real entries and check existence loot
for(uint32 i = 1; i < sItemStorage.MaxEntry; ++i )
if(ItemPrototype const* proto = sItemStorage.LookupEntry<ItemPrototype>(i))
if(ids_set.count(proto->ItemId))
if (ids_set.find(proto->ItemId) != ids_set.end())
ids_set.erase(proto->ItemId);
// output error for any still listed (not referenced from appropriate table) ids
@ -1202,7 +1202,7 @@ void LoadLootTemplates_Milling()
if((proto->BagFamily & BAG_FAMILY_MASK_HERBS)==0)
continue;
if(ids_set.count(proto->ItemId))
if (ids_set.find(proto->ItemId) != ids_set.end())
ids_set.erase(proto->ItemId);
}
@ -1222,7 +1222,7 @@ void LoadLootTemplates_Pickpocketing()
{
if(uint32 lootid = cInfo->pickpocketLootId)
{
if(!ids_set.count(lootid))
if (ids_set.find(lootid) == ids_set.end())
LootTemplates_Pickpocketing.ReportNotExistedId(lootid);
else
ids_setUsed.insert(lootid);
@ -1251,7 +1251,7 @@ void LoadLootTemplates_Prospecting()
if((proto->BagFamily & BAG_FAMILY_MASK_MINING_SUPP)==0)
continue;
if(ids_set.count(proto->ItemId))
if (ids_set.find(proto->ItemId) != ids_set.end())
ids_set.erase(proto->ItemId);
}
@ -1267,7 +1267,7 @@ void LoadLootTemplates_Mail()
// remove real entries and check existence loot
for(uint32 i = 1; i < sMailTemplateStore.GetNumRows(); ++i )
if(sMailTemplateStore.LookupEntry(i))
if(ids_set.count(i))
if (ids_set.find(i) != ids_set.end())
ids_set.erase(i);
// output error for any still listed (not referenced from appropriate table) ids
@ -1286,7 +1286,7 @@ void LoadLootTemplates_Skinning()
{
if(uint32 lootid = cInfo->SkinLootId)
{
if(!ids_set.count(lootid))
if (ids_set.find(lootid) == ids_set.end())
LootTemplates_Skinning.ReportNotExistedId(lootid);
else
ids_setUsed.insert(lootid);
@ -1316,7 +1316,7 @@ void LoadLootTemplates_Spell()
if( !IsLootCraftingSpell(spellInfo))
continue;
if(!ids_set.count(spell_id))
if (ids_set.find(spell_id) == ids_set.end())
{
// not report about not trainable spells (optionally supported by DB)
// ignore 61756 (Northrend Inscription Research (FAST QA VERSION) for example