Added spell cast flags research.

This commit is contained in:
TOM_RUS 2011-05-10 16:10:32 +04:00
parent 6e1988bfc7
commit 4181b8f28b
5 changed files with 65 additions and 53 deletions

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@ -420,7 +420,7 @@ enum SpellCastTargetFlags
TARGET_FLAG_UNK2 = 0x00010000, // pguid, not used in any spells as of 3.0.3 (can be set dynamically) TARGET_FLAG_UNK2 = 0x00010000, // pguid, not used in any spells as of 3.0.3 (can be set dynamically)
TARGET_FLAG_GLYPH = 0x00020000, // used in glyph spells TARGET_FLAG_GLYPH = 0x00020000, // used in glyph spells
TARGET_FLAG_UNK3 = 0x00040000, // TARGET_FLAG_UNK3 = 0x00040000, //
TARGET_FLAG_UNK4 = 0x00080000 // uint32, loop { vec3, guid -> if guid == 0 break } TARGET_FLAG_VISUAL_CHAIN = 0x00080000 // uint32, loop { vec3, guid -> if guid == 0 break }
}; };
enum SpellEffectIndex enum SpellEffectIndex

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@ -1510,7 +1510,7 @@ struct SpellEntry
uint32 Category; // 1 m_category uint32 Category; // 1 m_category
uint32 Dispel; // 2 m_dispelType uint32 Dispel; // 2 m_dispelType
uint32 Mechanic; // 3 m_mechanic uint32 Mechanic; // 3 m_mechanic
uint32 Attributes; // 4 m_attribute uint32 Attributes; // 4 m_attributes
uint32 AttributesEx; // 5 m_attributesEx uint32 AttributesEx; // 5 m_attributesEx
uint32 AttributesEx2; // 6 m_attributesExB uint32 AttributesEx2; // 6 m_attributesExB
uint32 AttributesEx3; // 7 m_attributesExC uint32 AttributesEx3; // 7 m_attributesExC

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@ -253,7 +253,7 @@ const uint32 ItemQualityColors[MAX_ITEM_QUALITY] = {
#define SPELL_ATTR_LEVEL_DAMAGE_CALCULATION 0x00080000 // 19 spelldamage depends on caster level #define SPELL_ATTR_LEVEL_DAMAGE_CALCULATION 0x00080000 // 19 spelldamage depends on caster level
#define SPELL_ATTR_STOP_ATTACK_TARGET 0x00100000 // 20 Stop attack after use this spell (and not begin attack if use) #define SPELL_ATTR_STOP_ATTACK_TARGET 0x00100000 // 20 Stop attack after use this spell (and not begin attack if use)
#define SPELL_ATTR_IMPOSSIBLE_DODGE_PARRY_BLOCK 0x00200000 // 21 Cannot be dodged/parried/blocked #define SPELL_ATTR_IMPOSSIBLE_DODGE_PARRY_BLOCK 0x00200000 // 21 Cannot be dodged/parried/blocked
#define SPELL_ATTR_UNK22 0x00400000 // 22 #define SPELL_ATTR_SET_TRACKING_TARGET 0x00400000 // 22 SetTrackingTarget
#define SPELL_ATTR_UNK23 0x00800000 // 23 castable while dead? #define SPELL_ATTR_UNK23 0x00800000 // 23 castable while dead?
#define SPELL_ATTR_CASTABLE_WHILE_MOUNTED 0x01000000 // 24 castable while mounted #define SPELL_ATTR_CASTABLE_WHILE_MOUNTED 0x01000000 // 24 castable while mounted
#define SPELL_ATTR_DISABLED_WHILE_ACTIVE 0x02000000 // 25 Activate and start cooldown after aura fade or remove summoned creature or go #define SPELL_ATTR_DISABLED_WHILE_ACTIVE 0x02000000 // 25 Activate and start cooldown after aura fade or remove summoned creature or go

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@ -3588,12 +3588,12 @@ void Spell::SendSpellStart()
DEBUG_FILTER_LOG(LOG_FILTER_SPELL_CAST, "Sending SMSG_SPELL_START id=%u", m_spellInfo->Id); DEBUG_FILTER_LOG(LOG_FILTER_SPELL_CAST, "Sending SMSG_SPELL_START id=%u", m_spellInfo->Id);
uint32 castFlags = CAST_FLAG_UNKNOWN1; uint32 castFlags = CAST_FLAG_UNKNOWN2;
if (IsRangedSpell()) if (IsRangedSpell())
castFlags |= CAST_FLAG_AMMO; castFlags |= CAST_FLAG_AMMO;
if (m_spellInfo->runeCostID) if (m_spellInfo->runeCostID)
castFlags |= CAST_FLAG_UNKNOWN10; castFlags |= CAST_FLAG_UNKNOWN19;
WorldPacket data(SMSG_SPELL_START, (8+8+4+4+2)); WorldPacket data(SMSG_SPELL_START, (8+8+4+4+2));
if (m_CastItem) if (m_CastItem)
@ -3602,16 +3602,17 @@ void Spell::SendSpellStart()
data << m_caster->GetPackGUID(); data << m_caster->GetPackGUID();
data << m_caster->GetPackGUID(); data << m_caster->GetPackGUID();
data << uint8(m_cast_count); // pending spell cast? data << uint8(m_cast_count); // pending spell cast
data << uint32(m_spellInfo->Id); // spellId data << uint32(m_spellInfo->Id); // spellId
data << uint32(castFlags); // cast flags data << uint32(castFlags); // cast flags
data << uint32(m_timer); // delay? data << uint32(m_timer); // delay?
data << m_targets; data << m_targets;
if ( castFlags & CAST_FLAG_UNKNOWN6 ) // predicted power? if (castFlags & CAST_FLAG_PREDICTED_POWER) // predicted power
data << uint32(0); data << uint32(0);
if ( castFlags & CAST_FLAG_UNKNOWN7 ) // rune cooldowns list if (castFlags & CAST_FLAG_PREDICTED_RUNES) // predicted runes
{ {
uint8 v1 = 0;//m_runesState; uint8 v1 = 0;//m_runesState;
uint8 v2 = 0;//((Player*)m_caster)->GetRunesState(); uint8 v2 = 0;//((Player*)m_caster)->GetRunesState();
@ -3626,13 +3627,13 @@ void Spell::SendSpellStart()
} }
} }
if ( castFlags & CAST_FLAG_AMMO ) if (castFlags & CAST_FLAG_AMMO) // projectile info
WriteAmmoToPacket(&data); WriteAmmoToPacket(&data);
if ( castFlags & CAST_FLAG_UNKNOWN21 ) if (castFlags & CAST_FLAG_IMMUNITY) // cast immunity
{ {
data << uint32(0); data << uint32(0); // used for SetCastSchoolImmunities
data << uint32(0); data << uint32(0); // used for SetCastImmunities
} }
m_caster->SendMessageToSet(&data, true); m_caster->SendMessageToSet(&data, true);
@ -3646,15 +3647,15 @@ void Spell::SendSpellGo()
DEBUG_FILTER_LOG(LOG_FILTER_SPELL_CAST, "Sending SMSG_SPELL_GO id=%u", m_spellInfo->Id); DEBUG_FILTER_LOG(LOG_FILTER_SPELL_CAST, "Sending SMSG_SPELL_GO id=%u", m_spellInfo->Id);
uint32 castFlags = CAST_FLAG_UNKNOWN3; uint32 castFlags = CAST_FLAG_UNKNOWN9;
if (IsRangedSpell()) if (IsRangedSpell())
castFlags |= CAST_FLAG_AMMO; // arrows/bullets visual castFlags |= CAST_FLAG_AMMO; // arrows/bullets visual
if ((m_caster->GetTypeId() == TYPEID_PLAYER) && (m_caster->getClass() == CLASS_DEATH_KNIGHT) && m_spellInfo->runeCostID) if ((m_caster->GetTypeId() == TYPEID_PLAYER) && (m_caster->getClass() == CLASS_DEATH_KNIGHT) && m_spellInfo->runeCostID)
{ {
castFlags |= CAST_FLAG_UNKNOWN10; // same as in SMSG_SPELL_START castFlags |= CAST_FLAG_UNKNOWN19; // same as in SMSG_SPELL_START
castFlags |= CAST_FLAG_UNKNOWN6; // makes cooldowns visible castFlags |= CAST_FLAG_PREDICTED_POWER; // makes cooldowns visible
castFlags |= CAST_FLAG_UNKNOWN7; // rune cooldowns list castFlags |= CAST_FLAG_PREDICTED_RUNES; // rune cooldowns list
} }
WorldPacket data(SMSG_SPELL_GO, 50); // guess size WorldPacket data(SMSG_SPELL_GO, 50); // guess size
@ -3674,10 +3675,10 @@ void Spell::SendSpellGo()
data << m_targets; data << m_targets;
if ( castFlags & CAST_FLAG_UNKNOWN6 ) // unknown wotlk, predicted power? if (castFlags & CAST_FLAG_PREDICTED_POWER) // predicted power
data << uint32(0); data << uint32(0);
if ( castFlags & CAST_FLAG_UNKNOWN7 ) // rune cooldowns list if (castFlags & CAST_FLAG_PREDICTED_RUNES) // predicted runes
{ {
uint8 v1 = m_runesState; uint8 v1 = m_runesState;
uint8 v2 = m_caster->getClass() == CLASS_DEATH_KNIGHT ? ((Player*)m_caster)->GetRunesState() : 0; uint8 v2 = m_caster->getClass() == CLASS_DEATH_KNIGHT ? ((Player*)m_caster)->GetRunesState() : 0;
@ -3692,19 +3693,19 @@ void Spell::SendSpellGo()
} }
} }
if ( castFlags & CAST_FLAG_UNKNOWN4 ) // unknown wotlk if (castFlags & CAST_FLAG_ADJUST_MISSILE) // adjust missile trajectory duration
{ {
data << float(0); data << float(0);
data << uint32(0); data << uint32(0);
} }
if ( castFlags & CAST_FLAG_AMMO ) if (castFlags & CAST_FLAG_AMMO) // projectile info
WriteAmmoToPacket(&data); WriteAmmoToPacket(&data);
if ( castFlags & CAST_FLAG_UNKNOWN5 ) // unknown wotlk if (castFlags & CAST_FLAG_VISUAL_CHAIN) // spell visual chain effect
{ {
data << uint32(0); data << uint32(0); // SpellVisual.dbc id?
data << uint32(0); data << uint32(0); // overrides previous field if > 0 and violencelevel client cvar < 2
} }
if (m_targets.m_targetMask & TARGET_FLAG_DEST_LOCATION) if (m_targets.m_targetMask & TARGET_FLAG_DEST_LOCATION)
@ -3712,6 +3713,17 @@ void Spell::SendSpellGo()
data << uint8(0); // The value increase for each time, can remind of a cast count for the spell data << uint8(0); // The value increase for each time, can remind of a cast count for the spell
} }
if (m_targets.m_targetMask & TARGET_FLAG_VISUAL_CHAIN) // probably used (or can be used) with CAST_FLAG_VISUAL_CHAIN flag
{
data << uint32(0); // count
//for(int = 0; i < count; ++i)
//{
// // position and guid?
// data << float(0) << float(0) << float(0) << uint64(0);
//}
}
m_caster->SendMessageToSet(&data, true); m_caster->SendMessageToSet(&data, true);
} }

View file

@ -39,29 +39,29 @@ class Aura;
enum SpellCastFlags enum SpellCastFlags
{ {
CAST_FLAG_NONE = 0x00000000, CAST_FLAG_NONE = 0x00000000,
CAST_FLAG_UNKNOWN0 = 0x00000001, // may be pending spell cast CAST_FLAG_HIDDEN_COMBATLOG = 0x00000001, // hide in combat log?
CAST_FLAG_UNKNOWN1 = 0x00000002, CAST_FLAG_UNKNOWN2 = 0x00000002,
CAST_FLAG_UNKNOWN11 = 0x00000004, CAST_FLAG_UNKNOWN3 = 0x00000004,
CAST_FLAG_UNKNOWN12 = 0x00000008, CAST_FLAG_UNKNOWN4 = 0x00000008,
CAST_FLAG_UNKNOWN2 = 0x00000010, CAST_FLAG_UNKNOWN5 = 0x00000010,
CAST_FLAG_AMMO = 0x00000020, // Projectiles visual CAST_FLAG_AMMO = 0x00000020, // Projectiles visual
CAST_FLAG_UNKNOWN8 = 0x00000040, CAST_FLAG_UNKNOWN7 = 0x00000040, // !0x41 mask used to call CGTradeSkillInfo::DoRecast
CAST_FLAG_UNKNOWN9 = 0x00000080, CAST_FLAG_UNKNOWN8 = 0x00000080,
CAST_FLAG_UNKNOWN3 = 0x00000100, CAST_FLAG_UNKNOWN9 = 0x00000100,
CAST_FLAG_UNKNOWN13 = 0x00000200, CAST_FLAG_UNKNOWN10 = 0x00000200,
CAST_FLAG_UNKNOWN14 = 0x00000400, CAST_FLAG_UNKNOWN11 = 0x00000400,
CAST_FLAG_UNKNOWN6 = 0x00000800, // wotlk, trigger rune cooldown CAST_FLAG_PREDICTED_POWER = 0x00000800, // wotlk, trigger rune cooldown
CAST_FLAG_UNKNOWN15 = 0x00001000, CAST_FLAG_UNKNOWN13 = 0x00001000,
CAST_FLAG_UNKNOWN16 = 0x00002000, CAST_FLAG_UNKNOWN14 = 0x00002000,
CAST_FLAG_UNKNOWN17 = 0x00004000, CAST_FLAG_UNKNOWN15 = 0x00004000,
CAST_FLAG_UNKNOWN18 = 0x00008000, CAST_FLAG_UNKNOWN16 = 0x00008000,
CAST_FLAG_UNKNOWN19 = 0x00010000, CAST_FLAG_UNKNOWN17 = 0x00010000,
CAST_FLAG_UNKNOWN4 = 0x00020000, // wotlk CAST_FLAG_ADJUST_MISSILE = 0x00020000, // wotlk
CAST_FLAG_UNKNOWN10 = 0x00040000, CAST_FLAG_UNKNOWN19 = 0x00040000, // spell cooldown related (may be category cooldown)
CAST_FLAG_UNKNOWN5 = 0x00080000, // wotlk CAST_FLAG_VISUAL_CHAIN = 0x00080000, // wotlk
CAST_FLAG_UNKNOWN20 = 0x00100000, CAST_FLAG_UNKNOWN21 = 0x00100000,
CAST_FLAG_UNKNOWN7 = 0x00200000, // wotlk, rune cooldown list CAST_FLAG_PREDICTED_RUNES = 0x00200000, // wotlk, rune cooldown list
CAST_FLAG_UNKNOWN21 = 0x04000000 CAST_FLAG_IMMUNITY = 0x04000000 // spell cast school imminity info
}; };
enum SpellNotifyPushType enum SpellNotifyPushType