From 41df9cd9abec8467406664fafae3c6696cb0b3e6 Mon Sep 17 00:00:00 2001 From: FunkyBit Date: Sun, 27 Dec 2009 22:41:36 +0300 Subject: [PATCH] [9075] Fixed direction of move for SPELL_EFFECT_PLAYER_PULL Signed-off-by: VladimirMangos --- src/game/SpellEffects.cpp | 2 +- src/shared/revision_nr.h | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/src/game/SpellEffects.cpp b/src/game/SpellEffects.cpp index 77aebb4ce..c636f07db 100644 --- a/src/game/SpellEffects.cpp +++ b/src/game/SpellEffects.cpp @@ -6439,7 +6439,7 @@ void Spell::EffectPlayerPull(uint32 i) if(!unitTarget) return; - unitTarget->KnockBackFrom(m_caster,float(damage ? damage : unitTarget->GetDistance2d(m_caster)),float(m_spellInfo->EffectMiscValue[i])/10); + unitTarget->KnockBackFrom(m_caster, -float(damage ? damage : unitTarget->GetDistance2d(m_caster)),float(m_spellInfo->EffectMiscValue[i])/10); } void Spell::EffectDispelMechanic(uint32 i) diff --git a/src/shared/revision_nr.h b/src/shared/revision_nr.h index cdc88148c..0e2c36978 100644 --- a/src/shared/revision_nr.h +++ b/src/shared/revision_nr.h @@ -1,4 +1,4 @@ #ifndef __REVISION_NR_H__ #define __REVISION_NR_H__ - #define REVISION_NR "9074" + #define REVISION_NR "9075" #endif // __REVISION_NR_H__