Implement implicit target types 64, 66, 67

Signed-off-by: Ambal <pogrebniak@gala.net>
This commit is contained in:
qsa 2009-09-28 15:36:51 +03:00 committed by Ambal
parent fff2cae4b4
commit 41fec59cf9
2 changed files with 18 additions and 1 deletions

View file

@ -1054,7 +1054,10 @@ enum Targets
TARGET_NARROW_FRONTAL_CONE = 60,
TARGET_AREAEFFECT_PARTY_AND_CLASS = 61,
TARGET_DUELVSPLAYER_COORDINATES = 63,
TARGET_INFRONT_OF_VICTIM = 64,
TARGET_BEHIND_VICTIM = 65, // used in teleport behind spells, caster/target dependent from spell effect
TARGET_RIGHT_FROM_VICTIM = 66,
TARGET_LEFT_FROM_VICTIM = 67,
TARGET_RANDOM_NEARBY_LOC = 72, // used in teleport onto nearby locations
TARGET_RANDOM_CIRCUMFERENCE_POINT = 73,
TARGET_DYNAMIC_OBJECT_COORDINATES = 76,