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More work on update packets
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11 changed files with 83 additions and 60 deletions
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@ -33,8 +33,8 @@ Corpse::Corpse(CorpseType type) : WorldObject()
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{
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m_objectType |= TYPEMASK_CORPSE;
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m_objectTypeId = TYPEID_CORPSE;
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// 2.3.2 - 0x58
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m_updateFlag = (UPDATEFLAG_LOWGUID | UPDATEFLAG_HIGHGUID | UPDATEFLAG_HAS_POSITION);
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// 3.1.0 - 0x148
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m_updateFlag = (UPDATEFLAG_LOWGUID | UPDATEFLAG_HAS_POSITION | UPDATEFLAG_UNK1);
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m_valuesCount = CORPSE_END;
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