More work on update packets

This commit is contained in:
tomrus88 2009-02-26 19:55:45 +03:00
parent a8f7f57065
commit 42a8ae3752
11 changed files with 83 additions and 60 deletions

View file

@ -42,8 +42,8 @@ GameObject::GameObject() : WorldObject()
{
m_objectType |= TYPEMASK_GAMEOBJECT;
m_objectTypeId = TYPEID_GAMEOBJECT;
// 2.3.2 - 0x58
m_updateFlag = (UPDATEFLAG_LOWGUID | UPDATEFLAG_HIGHGUID | UPDATEFLAG_HAS_POSITION);
// 3.1.0 - 0x348
m_updateFlag = (UPDATEFLAG_LOWGUID | UPDATEFLAG_HAS_POSITION | UPDATEFLAG_UNK1 | UPDATEFLAG_UNK2);
m_valuesCount = GAMEOBJECT_END;
m_respawnTime = 0;