More work on update packets

This commit is contained in:
tomrus88 2009-02-26 19:55:45 +03:00
parent a8f7f57065
commit 42a8ae3752
11 changed files with 83 additions and 60 deletions

View file

@ -134,8 +134,8 @@ void MapManager::LoadTransports()
Transport::Transport() : GameObject()
{
// 2.3.2 - 0x5A
m_updateFlag = (UPDATEFLAG_TRANSPORT | UPDATEFLAG_LOWGUID | UPDATEFLAG_HIGHGUID | UPDATEFLAG_HAS_POSITION);
// 3.1.0 - 0x34A
m_updateFlag = (UPDATEFLAG_TRANSPORT | UPDATEFLAG_LOWGUID | UPDATEFLAG_HAS_POSITION | UPDATEFLAG_UNK1 | UPDATEFLAG_UNK2);
}
bool Transport::Create(uint32 guidlow, uint32 mapid, float x, float y, float z, float ang, uint32 animprogress, uint32 dynflags)