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[10890] Merge apply/remove cases for recently added dummy auras.
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2 changed files with 17 additions and 25 deletions
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@ -2015,21 +2015,9 @@ void Aura::HandleAuraDummy(bool apply, bool Real)
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if (roll_chance_i(20)) // backfire stun
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if (roll_chance_i(20)) // backfire stun
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target->CastSpell(target, 51581, true, NULL, this);
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target->CastSpell(target, 51581, true, NULL, this);
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return;
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return;
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case 42515: // Jarl Beam
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{
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// aura animate dead (fainted) state for the duration, but we need to animate the death itself (correct way below?)
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if (Unit* pCaster = GetCaster())
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pCaster->SetFlag(UNIT_FIELD_FLAGS_2, UNIT_FLAG2_FEIGN_DEATH);
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return;
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}
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case 43873: // Headless Horseman Laugh
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case 43873: // Headless Horseman Laugh
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target->PlayDistanceSound(11965);
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target->PlayDistanceSound(11965);
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return;
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return;
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case 43874: // Scourge Mur'gul Camp: Force Shield Arcane Purple x3
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target->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE);
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target->addUnitState(UNIT_STAT_ROOT);
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return;
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case 46699: // Requires No Ammo
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case 46699: // Requires No Ammo
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if (target->GetTypeId() == TYPEID_PLAYER)
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if (target->GetTypeId() == TYPEID_PLAYER)
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// not use ammo and not allow use
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// not use ammo and not allow use
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@ -2261,15 +2249,6 @@ void Aura::HandleAuraDummy(bool apply, bool Real)
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target->CastSpell(target, 36731, true, NULL, this);
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target->CastSpell(target, 36731, true, NULL, this);
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return;
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return;
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}
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}
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case 42515: // Jarl Beam
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{
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if (Unit* pCaster = GetCaster())
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pCaster->RemoveFlag(UNIT_FIELD_FLAGS_2, UNIT_FLAG2_FEIGN_DEATH);
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// Beam to Zelfrax
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target->CastSpell(target, 42517, true);
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return;
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}
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case 42517: // Beam to Zelfrax
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case 42517: // Beam to Zelfrax
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{
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{
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// expecting target to be a dummy creature
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// expecting target to be a dummy creature
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@ -2282,9 +2261,6 @@ void Aura::HandleAuraDummy(bool apply, bool Real)
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return;
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return;
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}
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}
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case 43874: // Scourge Mur'gul Camp: Force Shield Arcane Purple x3
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target->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE);
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return;
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case 44191: // Flame Strike
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case 44191: // Flame Strike
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{
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{
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if (target->GetMap()->IsDungeon())
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if (target->GetMap()->IsDungeon())
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@ -2515,6 +2491,22 @@ void Aura::HandleAuraDummy(bool apply, bool Real)
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}
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}
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return;
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return;
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}
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}
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case 42515: // Jarl Beam
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{
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// aura animate dead (fainted) state for the duration, but we need to animate the death itself (correct way below?)
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if (Unit* pCaster = GetCaster())
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pCaster->ApplyModFlag(UNIT_FIELD_FLAGS_2, UNIT_FLAG2_FEIGN_DEATH, apply);
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// Beam to Zelfrax at remove
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if (!apply)
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target->CastSpell(target, 42517, true);
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return;
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}
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case 43874: // Scourge Mur'gul Camp: Force Shield Arcane Purple x3
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target->ApplyModFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE, apply);
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if (apply)
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target->addUnitState(UNIT_STAT_ROOT);
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return;
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case 47178: // Plague Effect Self
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case 47178: // Plague Effect Self
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target->SetFeared(apply, GetCasterGuid(), GetId());
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target->SetFeared(apply, GetCasterGuid(), GetId());
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return;
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return;
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@ -1,4 +1,4 @@
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#ifndef __REVISION_NR_H__
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#ifndef __REVISION_NR_H__
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#define __REVISION_NR_H__
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#define __REVISION_NR_H__
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#define REVISION_NR "10889"
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#define REVISION_NR "10890"
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#endif // __REVISION_NR_H__
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#endif // __REVISION_NR_H__
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