Replaced some hardcoded values with enum.

This commit is contained in:
tomrus88 2009-07-11 12:09:42 +04:00
parent 2066de036f
commit 4363516299
6 changed files with 63 additions and 51 deletions

View file

@ -138,11 +138,11 @@ bool ArenaTeam::AddMember(const uint64& PlayerGuid)
{ {
pl->SetInArenaTeam(Id, GetSlot()); pl->SetInArenaTeam(Id, GetSlot());
pl->SetArenaTeamIdInvited(0); pl->SetArenaTeamIdInvited(0);
pl->SetUInt32Value(PLAYER_FIELD_ARENA_TEAM_INFO_1_1 + (GetSlot() * 7) + 5, newmember.personal_rating ); pl->SetUInt32Value(PLAYER_FIELD_ARENA_TEAM_INFO_1_1 + (GetSlot() * ARENA_TEAM_END) + ARENA_TEAM_PERSONAL_RATING, newmember.personal_rating );
// hide promote/remove buttons // hide promote/remove buttons
if(CaptainGuid != PlayerGuid) if(CaptainGuid != PlayerGuid)
pl->SetUInt32Value(PLAYER_FIELD_ARENA_TEAM_INFO_1_1 + (GetSlot() * 7) + 1, 1); pl->SetUInt32Value(PLAYER_FIELD_ARENA_TEAM_INFO_1_1 + (GetSlot() * ARENA_TEAM_END) + ARENA_TEAM_MEMBER, 1);
} }
return true; return true;
} }
@ -238,7 +238,7 @@ void ArenaTeam::SetCaptain(const uint64& guid)
// disable remove/promote buttons // disable remove/promote buttons
Player *oldcaptain = objmgr.GetPlayer(GetCaptain()); Player *oldcaptain = objmgr.GetPlayer(GetCaptain());
if(oldcaptain) if(oldcaptain)
oldcaptain->SetUInt32Value(PLAYER_FIELD_ARENA_TEAM_INFO_1_1 + 1 + (GetSlot() * 7), 1); oldcaptain->SetUInt32Value(PLAYER_FIELD_ARENA_TEAM_INFO_1_1 + (GetSlot() * ARENA_TEAM_END) + ARENA_TEAM_MEMBER, 1);
// set new captain // set new captain
CaptainGuid = guid; CaptainGuid = guid;
@ -249,7 +249,7 @@ void ArenaTeam::SetCaptain(const uint64& guid)
// enable remove/promote buttons // enable remove/promote buttons
Player *newcaptain = objmgr.GetPlayer(guid); Player *newcaptain = objmgr.GetPlayer(guid);
if(newcaptain) if(newcaptain)
newcaptain->SetUInt32Value(PLAYER_FIELD_ARENA_TEAM_INFO_1_1 + 1 + (GetSlot() * 7), 0); newcaptain->SetUInt32Value(PLAYER_FIELD_ARENA_TEAM_INFO_1_1 + (GetSlot() * ARENA_TEAM_END) + ARENA_TEAM_MEMBER, 0);
} }
void ArenaTeam::DelMember(uint64 guid) void ArenaTeam::DelMember(uint64 guid)
@ -270,9 +270,9 @@ void ArenaTeam::DelMember(uint64 guid)
player->SetInArenaTeam(0, GetSlot()); player->SetInArenaTeam(0, GetSlot());
player->GetSession()->SendArenaTeamCommandResult(ERR_ARENA_TEAM_QUIT_S, GetName(), "", 0); player->GetSession()->SendArenaTeamCommandResult(ERR_ARENA_TEAM_QUIT_S, GetName(), "", 0);
// delete all info regarding this team // delete all info regarding this team
for(int i = 0; i < 6; ++i) for(int i = 0; i < ARENA_TEAM_END; ++i)
{ {
player->SetUInt32Value(PLAYER_FIELD_ARENA_TEAM_INFO_1_1 + (GetSlot() * 7) + i, 0); player->SetUInt32Value(PLAYER_FIELD_ARENA_TEAM_INFO_1_1 + (GetSlot() * ARENA_TEAM_END) + i, 0);
} }
} }
@ -565,11 +565,11 @@ void ArenaTeam::MemberLost(Player * plr, uint32 againstRating)
int32 mod = (int32)ceil(32.0f * (0.0f - chance)); int32 mod = (int32)ceil(32.0f * (0.0f - chance));
itr->ModifyPersonalRating(plr, mod, GetSlot()); itr->ModifyPersonalRating(plr, mod, GetSlot());
// update personal played stats // update personal played stats
itr->games_week +=1; itr->games_week += 1;
itr->games_season +=1; itr->games_season += 1;
// update the unit fields // update the unit fields
plr->SetUInt32Value(PLAYER_FIELD_ARENA_TEAM_INFO_1_1 + 7 * GetSlot() + 2, itr->games_week); plr->SetUInt32Value(PLAYER_FIELD_ARENA_TEAM_INFO_1_1 + (GetSlot() * ARENA_TEAM_END) + ARENA_TEAM_GAMES_WEEK, itr->games_week);
plr->SetUInt32Value(PLAYER_FIELD_ARENA_TEAM_INFO_1_1 + 7 * GetSlot() + 3, itr->games_season); plr->SetUInt32Value(PLAYER_FIELD_ARENA_TEAM_INFO_1_1 + (GetSlot() * ARENA_TEAM_END) + ARENA_TEAM_GAMES_SEASON, itr->games_season);
return; return;
} }
} }
@ -590,8 +590,8 @@ void ArenaTeam::OfflineMemberLost(uint64 guid, uint32 againstRating)
else else
itr->personal_rating += mod; itr->personal_rating += mod;
// update personal played stats // update personal played stats
itr->games_week +=1; itr->games_week += 1;
itr->games_season +=1; itr->games_season += 1;
return; return;
} }
} }
@ -609,13 +609,13 @@ void ArenaTeam::MemberWon(Player * plr, uint32 againstRating)
int32 mod = (int32)floor(32.0f * (1.0f - chance)); int32 mod = (int32)floor(32.0f * (1.0f - chance));
itr->ModifyPersonalRating(plr, mod, GetSlot()); itr->ModifyPersonalRating(plr, mod, GetSlot());
// update personal stats // update personal stats
itr->games_week +=1; itr->games_week += 1;
itr->games_season +=1; itr->games_season += 1;
itr->wins_season += 1; itr->wins_season += 1;
itr->wins_week += 1; itr->wins_week += 1;
// update unit fields // update unit fields
plr->SetUInt32Value(PLAYER_FIELD_ARENA_TEAM_INFO_1_1 + 7 * GetSlot() + 2, itr->games_week); plr->SetUInt32Value(PLAYER_FIELD_ARENA_TEAM_INFO_1_1 + (GetSlot() * ARENA_TEAM_END) + ARENA_TEAM_GAMES_WEEK, itr->games_week);
plr->SetUInt32Value(PLAYER_FIELD_ARENA_TEAM_INFO_1_1 + 7 * GetSlot() + 3, itr->games_season); plr->SetUInt32Value(PLAYER_FIELD_ARENA_TEAM_INFO_1_1 + (GetSlot() * ARENA_TEAM_END) + ARENA_TEAM_GAMES_SEASON, itr->games_season);
return; return;
} }
} }

View file

@ -101,7 +101,7 @@ struct ArenaTeamMember
else else
personal_rating += mod; personal_rating += mod;
if(plr) if(plr)
plr->SetUInt32Value(PLAYER_FIELD_ARENA_TEAM_INFO_1_1 + (slot*7) + 5, personal_rating); plr->SetUInt32Value(PLAYER_FIELD_ARENA_TEAM_INFO_1_1 + (slot * ARENA_TEAM_END) + ARENA_TEAM_PERSONAL_RATING, personal_rating);
} }
}; };

View file

@ -726,7 +726,7 @@ void WorldSession::HandleBattlemasterJoinArena( WorldPacket & recv_data )
Player *member = itr->getSource(); Player *member = itr->getSource();
// calc avg personal rating // calc avg personal rating
avg_pers_rating += member->GetUInt32Value(PLAYER_FIELD_ARENA_TEAM_INFO_1_1 + (arenaslot * 7) + 5); avg_pers_rating += member->GetUInt32Value(PLAYER_FIELD_ARENA_TEAM_INFO_1_1 + (arenaslot * ARENA_TEAM_END) + ARENA_TEAM_PERSONAL_RATING);
} }
if (arenatype) if (arenatype)

View file

@ -78,7 +78,7 @@ bool LoginQueryHolder::Initialize()
res &= SetPQuery(PLAYER_LOGIN_QUERY_LOADDECLINEDNAMES, "SELECT genitive, dative, accusative, instrumental, prepositional FROM character_declinedname WHERE guid = '%u'",GUID_LOPART(m_guid)); res &= SetPQuery(PLAYER_LOGIN_QUERY_LOADDECLINEDNAMES, "SELECT genitive, dative, accusative, instrumental, prepositional FROM character_declinedname WHERE guid = '%u'",GUID_LOPART(m_guid));
// in other case still be dummy query // in other case still be dummy query
res &= SetPQuery(PLAYER_LOGIN_QUERY_LOADGUILD, "SELECT guildid,rank FROM guild_member WHERE guid = '%u'", GUID_LOPART(m_guid)); res &= SetPQuery(PLAYER_LOGIN_QUERY_LOADGUILD, "SELECT guildid,rank FROM guild_member WHERE guid = '%u'", GUID_LOPART(m_guid));
res &= SetPQuery(PLAYER_LOGIN_QUERY_LOADARENAINFO, "SELECT arenateamid, played_week, played_season, personal_rating FROM arena_team_member WHERE guid='%u'", GUID_LOPART(m_guid)); res &= SetPQuery(PLAYER_LOGIN_QUERY_LOADARENAINFO, "SELECT arenateamid, played_week, played_season, wons_season, personal_rating FROM arena_team_member WHERE guid='%u'", GUID_LOPART(m_guid));
res &= SetPQuery(PLAYER_LOGIN_QUERY_LOADACHIEVEMENTS, "SELECT achievement, date FROM character_achievement WHERE guid = '%u'", GUID_LOPART(m_guid)); res &= SetPQuery(PLAYER_LOGIN_QUERY_LOADACHIEVEMENTS, "SELECT achievement, date FROM character_achievement WHERE guid = '%u'", GUID_LOPART(m_guid));
res &= SetPQuery(PLAYER_LOGIN_QUERY_LOADCRITERIAPROGRESS,"SELECT criteria, counter, date FROM character_achievement_progress WHERE guid = '%u'", GUID_LOPART(m_guid)); res &= SetPQuery(PLAYER_LOGIN_QUERY_LOADCRITERIAPROGRESS,"SELECT criteria, counter, date FROM character_achievement_progress WHERE guid = '%u'", GUID_LOPART(m_guid));
res &= SetPQuery(PLAYER_LOGIN_QUERY_LOADEQUIPMENTSETS, "SELECT setguid, setindex, name, iconname, item0, item1, item2, item3, item4, item5, item6, item7, item8, item9, item10, item11, item12, item13, item14, item15, item16, item17, item18 FROM character_equipmentsets WHERE guid = '%u' ORDER BY setindex", GUID_LOPART(m_guid)); res &= SetPQuery(PLAYER_LOGIN_QUERY_LOADEQUIPMENTSETS, "SELECT setguid, setindex, name, iconname, item0, item1, item2, item3, item4, item5, item6, item7, item8, item9, item10, item11, item12, item13, item14, item15, item16, item17, item18 FROM character_equipmentsets WHERE guid = '%u' ORDER BY setindex", GUID_LOPART(m_guid));

View file

@ -13869,7 +13869,7 @@ void Player::_LoadDeclinedNames(QueryResult* result)
void Player::_LoadArenaTeamInfo(QueryResult *result) void Player::_LoadArenaTeamInfo(QueryResult *result)
{ {
// arenateamid, played_week, played_season, personal_rating // arenateamid, played_week, played_season, personal_rating
memset((void*)&m_uint32Values[PLAYER_FIELD_ARENA_TEAM_INFO_1_1], 0, sizeof(uint32)*21); memset((void*)&m_uint32Values[PLAYER_FIELD_ARENA_TEAM_INFO_1_1], 0, sizeof(uint32) * MAX_ARENA_SLOT * ARENA_TEAM_END);
if (!result) if (!result)
return; return;
@ -13880,7 +13880,8 @@ void Player::_LoadArenaTeamInfo(QueryResult *result)
uint32 arenateamid = fields[0].GetUInt32(); uint32 arenateamid = fields[0].GetUInt32();
uint32 played_week = fields[1].GetUInt32(); uint32 played_week = fields[1].GetUInt32();
uint32 played_season = fields[2].GetUInt32(); uint32 played_season = fields[2].GetUInt32();
uint32 personal_rating = fields[3].GetUInt32(); uint32 wons_season = fields[3].GetUInt32();
uint32 personal_rating = fields[4].GetUInt32();
ArenaTeam* aTeam = objmgr.GetArenaTeamById(arenateamid); ArenaTeam* aTeam = objmgr.GetArenaTeamById(arenateamid);
if(!aTeam) if(!aTeam)
@ -13890,15 +13891,15 @@ void Player::_LoadArenaTeamInfo(QueryResult *result)
} }
uint8 arenaSlot = aTeam->GetSlot(); uint8 arenaSlot = aTeam->GetSlot();
m_uint32Values[PLAYER_FIELD_ARENA_TEAM_INFO_1_1 + arenaSlot * 7 + 0] = arenateamid; // TeamID m_uint32Values[PLAYER_FIELD_ARENA_TEAM_INFO_1_1 + (arenaSlot * ARENA_TEAM_END) + ARENA_TEAM_ID] = arenateamid; // TeamID
m_uint32Values[PLAYER_FIELD_ARENA_TEAM_INFO_1_1 + arenaSlot * 7 + 1] = ((aTeam->GetCaptain() == GetGUID()) ? (uint32)0 : (uint32)1); // Captain 0, member 1 m_uint32Values[PLAYER_FIELD_ARENA_TEAM_INFO_1_1 + (arenaSlot * ARENA_TEAM_END) + ARENA_TEAM_MEMBER] = ((aTeam->GetCaptain() == GetGUID()) ? (uint32)0 : (uint32)1); // Captain 0, member 1
m_uint32Values[PLAYER_FIELD_ARENA_TEAM_INFO_1_1 + arenaSlot * 7 + 2] = played_week; // Played Week m_uint32Values[PLAYER_FIELD_ARENA_TEAM_INFO_1_1 + (arenaSlot * ARENA_TEAM_END) + ARENA_TEAM_GAMES_WEEK] = played_week; // Played Week
m_uint32Values[PLAYER_FIELD_ARENA_TEAM_INFO_1_1 + arenaSlot * 7 + 3] = played_season; // Played Season m_uint32Values[PLAYER_FIELD_ARENA_TEAM_INFO_1_1 + (arenaSlot * ARENA_TEAM_END) + ARENA_TEAM_GAMES_SEASON] = played_season; // Played Season
m_uint32Values[PLAYER_FIELD_ARENA_TEAM_INFO_1_1 + arenaSlot * 7 + 4] = 0; // Unk m_uint32Values[PLAYER_FIELD_ARENA_TEAM_INFO_1_1 + (arenaSlot * ARENA_TEAM_END) + ARENA_TEAM_WINS_SEASON] = wons_season; // wins season
m_uint32Values[PLAYER_FIELD_ARENA_TEAM_INFO_1_1 + arenaSlot * 7 + 5] = personal_rating; // Personal Rating m_uint32Values[PLAYER_FIELD_ARENA_TEAM_INFO_1_1 + (arenaSlot * ARENA_TEAM_END) + ARENA_TEAM_PERSONAL_RATING] = personal_rating; // Personal Rating
m_uint32Values[PLAYER_FIELD_ARENA_TEAM_INFO_1_1 + arenaSlot * 7 + 6] = 0; // unk m_uint32Values[PLAYER_FIELD_ARENA_TEAM_INFO_1_1 + (arenaSlot * ARENA_TEAM_END) + ARENA_TEAM_UNK2] = 0; // unk 3.2
}while (result->NextRow()); } while (result->NextRow());
delete result; delete result;
} }
@ -14130,8 +14131,8 @@ bool Player::LoadFromDB( uint32 guid, SqlQueryHolder *holder )
continue; continue;
// arena team not exist or not member, cleanup fields // arena team not exist or not member, cleanup fields
for(int j = 0; j < 7; ++j) for(int j = 0; j < ARENA_TEAM_END; ++j)
SetUInt32Value(PLAYER_FIELD_ARENA_TEAM_INFO_1_1 + arena_slot * 7 + j, 0); SetUInt32Value(PLAYER_FIELD_ARENA_TEAM_INFO_1_1 + (arena_slot * ARENA_TEAM_END) + j, 0);
} }
_LoadBoundInstances(holder->GetResult(PLAYER_LOGIN_QUERY_LOADBOUNDINSTANCES)); _LoadBoundInstances(holder->GetResult(PLAYER_LOGIN_QUERY_LOADBOUNDINSTANCES));
@ -17321,10 +17322,10 @@ bool Player::BuyItemFromVendor(uint64 vendorguid, uint32 item, uint8 count, uint
uint32 new_count = pCreature->UpdateVendorItemCurrentCount(crItem,pProto->BuyCount * count); uint32 new_count = pCreature->UpdateVendorItemCurrentCount(crItem,pProto->BuyCount * count);
WorldPacket data(SMSG_BUY_ITEM, (8+4+4+4)); WorldPacket data(SMSG_BUY_ITEM, (8+4+4+4));
data << pCreature->GetGUID(); data << uint64(pCreature->GetGUID());
data << (uint32)(vendor_slot+1); // numbered from 1 at client data << uint32(vendor_slot+1); // numbered from 1 at client
data << (uint32)(crItem->maxcount > 0 ? new_count : 0xFFFFFFFF); data << uint32(crItem->maxcount > 0 ? new_count : 0xFFFFFFFF);
data << (uint32)count; data << uint32(count);
GetSession()->SendPacket(&data); GetSession()->SendPacket(&data);
SendNewItem(it, pProto->BuyCount*count, true, false, false); SendNewItem(it, pProto->BuyCount*count, true, false, false);
@ -17366,10 +17367,10 @@ bool Player::BuyItemFromVendor(uint64 vendorguid, uint32 item, uint8 count, uint
uint32 new_count = pCreature->UpdateVendorItemCurrentCount(crItem,pProto->BuyCount * count); uint32 new_count = pCreature->UpdateVendorItemCurrentCount(crItem,pProto->BuyCount * count);
WorldPacket data(SMSG_BUY_ITEM, (8+4+4+4)); WorldPacket data(SMSG_BUY_ITEM, (8+4+4+4));
data << pCreature->GetGUID(); data << uint64(pCreature->GetGUID());
data << (uint32)(vendor_slot+1); // numbered from 1 at client data << uint32(vendor_slot + 1); // numbered from 1 at client
data << (uint32)(crItem->maxcount > 0 ? new_count : 0xFFFFFFFF); data << uint32(crItem->maxcount > 0 ? new_count : 0xFFFFFFFF);
data << (uint32)count; data << uint32(count);
GetSession()->SendPacket(&data); GetSession()->SendPacket(&data);
SendNewItem(it, pProto->BuyCount*count, true, false, false); SendNewItem(it, pProto->BuyCount*count, true, false, false);
@ -17396,9 +17397,9 @@ uint32 Player::GetMaxPersonalArenaRatingRequirement()
{ {
if(ArenaTeam * at = objmgr.GetArenaTeamById(GetArenaTeamId(i))) if(ArenaTeam * at = objmgr.GetArenaTeamById(GetArenaTeamId(i)))
{ {
uint32 p_rating = GetUInt32Value(PLAYER_FIELD_ARENA_TEAM_INFO_1_1 + (i * 7) + 5); uint32 p_rating = GetUInt32Value(PLAYER_FIELD_ARENA_TEAM_INFO_1_1 + (i * ARENA_TEAM_END) + ARENA_TEAM_PERSONAL_RATING);
uint32 t_rating = at->GetRating(); uint32 t_rating = at->GetRating();
p_rating = p_rating<t_rating? p_rating : t_rating; p_rating = p_rating < t_rating ? p_rating : t_rating;
if(max_personal_rating < p_rating) if(max_personal_rating < p_rating)
max_personal_rating = p_rating; max_personal_rating = p_rating;
} }
@ -17438,7 +17439,7 @@ void Player::UpdateHomebindTime(uint32 time)
m_HomebindTimer = 60000; m_HomebindTimer = 60000;
// send message to player // send message to player
WorldPacket data(SMSG_RAID_GROUP_ONLY, 4+4); WorldPacket data(SMSG_RAID_GROUP_ONLY, 4+4);
data << m_HomebindTimer; data << uint32(m_HomebindTimer);
data << uint32(1); data << uint32(1);
GetSession()->SendPacket(&data); GetSession()->SendPacket(&data);
sLog.outDebug("PLAYER: Player '%s' (GUID: %u) will be teleported to homebind in 60 seconds", GetName(),GetGUIDLow()); sLog.outDebug("PLAYER: Player '%s' (GUID: %u) will be teleported to homebind in 60 seconds", GetName(),GetGUIDLow());
@ -17568,12 +17569,12 @@ void Player::AddSpellCooldown(uint32 spellid, uint32 itemid, time_t end_time)
void Player::SendCooldownEvent(SpellEntry const *spellInfo, uint32 itemId, Spell* spell) void Player::SendCooldownEvent(SpellEntry const *spellInfo, uint32 itemId, Spell* spell)
{ {
// start cooldowns at server side, if any // start cooldowns at server side, if any
AddSpellAndCategoryCooldowns(spellInfo,itemId,spell); AddSpellAndCategoryCooldowns(spellInfo, itemId, spell);
// Send activate cooldown timer (possible 0) at client side // Send activate cooldown timer (possible 0) at client side
WorldPacket data(SMSG_COOLDOWN_EVENT, (4+8)); WorldPacket data(SMSG_COOLDOWN_EVENT, (4+8));
data << spellInfo->Id; data << uint32(spellInfo->Id);
data << GetGUID(); data << uint64(GetGUID());
SendDirectMessage(&data); SendDirectMessage(&data);
} }
@ -17719,7 +17720,7 @@ void Player::CorrectMetaGemEnchants(uint8 exceptslot, bool apply)
{ {
// ignore item gem conditions // ignore item gem conditions
//if state changed, (dis)apply enchant //if state changed, (dis)apply enchant
ApplyEnchantment(pItem,EnchantmentSlot(enchant_slot),!wasactive,true,true); ApplyEnchantment(pItem, EnchantmentSlot(enchant_slot), !wasactive, true, true);
} }
} }
} }
@ -17810,7 +17811,7 @@ void Player::ReportedAfkBy(Player* reporter)
return; return;
// check if player has 'Idle' or 'Inactive' debuff // check if player has 'Idle' or 'Inactive' debuff
if(m_bgAfkReporter.find(reporter->GetGUIDLow())==m_bgAfkReporter.end() && !HasAura(43680,0) && !HasAura(43681,0) && reporter->CanReportAfkDueToLimit()) if(m_bgAfkReporter.find(reporter->GetGUIDLow()) == m_bgAfkReporter.end() && !HasAura(43680,0) && !HasAura(43681,0) && reporter->CanReportAfkDueToLimit())
{ {
m_bgAfkReporter.insert(reporter->GetGUIDLow()); m_bgAfkReporter.insert(reporter->GetGUIDLow());
// 3 players have to complain to apply debuff // 3 players have to complain to apply debuff

View file

@ -510,8 +510,6 @@ enum ActivateTaxiReplies
ERR_TAXINOTSTANDING = 12 ERR_TAXINOTSTANDING = 12
}; };
enum MirrorTimerType enum MirrorTimerType
{ {
FATIGUE_TIMER = 0, FATIGUE_TIMER = 0,
@ -719,6 +717,19 @@ enum InstanceResetWarningType
RAID_INSTANCE_EXPIRED = 5 RAID_INSTANCE_EXPIRED = 5
}; };
// PLAYER_FIELD_ARENA_TEAM_INFO_1_1 offsets
enum ArenaTeamInfoType
{
ARENA_TEAM_ID = 0,
ARENA_TEAM_MEMBER = 1, // 0 - captain, 1 - member
ARENA_TEAM_GAMES_WEEK = 2,
ARENA_TEAM_GAMES_SEASON = 3,
ARENA_TEAM_WINS_SEASON = 4,
ARENA_TEAM_PERSONAL_RATING = 5,
ARENA_TEAM_UNK2 = 6, // new in 3.2
ARENA_TEAM_END = 7
};
// used in most movement packets (send and received) // used in most movement packets (send and received)
enum MovementFlags enum MovementFlags
{ {
@ -1609,9 +1620,9 @@ class MANGOS_DLL_SPEC Player : public Unit
// Arena Team // Arena Team
void SetInArenaTeam(uint32 ArenaTeamId, uint8 slot) void SetInArenaTeam(uint32 ArenaTeamId, uint8 slot)
{ {
SetUInt32Value(PLAYER_FIELD_ARENA_TEAM_INFO_1_1 + (slot * 7), ArenaTeamId); SetUInt32Value(PLAYER_FIELD_ARENA_TEAM_INFO_1_1 + (slot * ARENA_TEAM_END), ArenaTeamId);
} }
uint32 GetArenaTeamId(uint8 slot) { return GetUInt32Value(PLAYER_FIELD_ARENA_TEAM_INFO_1_1 + (slot * 7)); } uint32 GetArenaTeamId(uint8 slot) { return GetUInt32Value(PLAYER_FIELD_ARENA_TEAM_INFO_1_1 + (slot * ARENA_TEAM_END)); }
static uint32 GetArenaTeamIdFromDB(uint64 guid, uint8 slot); static uint32 GetArenaTeamIdFromDB(uint64 guid, uint8 slot);
void SetArenaTeamIdInvited(uint32 ArenaTeamId) { m_ArenaTeamIdInvited = ArenaTeamId; } void SetArenaTeamIdInvited(uint32 ArenaTeamId) { m_ArenaTeamIdInvited = ArenaTeamId; }
uint32 GetArenaTeamIdInvited() { return m_ArenaTeamIdInvited; } uint32 GetArenaTeamIdInvited() { return m_ArenaTeamIdInvited; }