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[8424] Added support for strict chatmessage validation
This commit is contained in:
parent
3c22e14e53
commit
43a4d1505e
13 changed files with 631 additions and 39 deletions
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@ -31,6 +31,7 @@
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#include "GridNotifiersImpl.h"
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#include "CellImpl.h"
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#include "AccountMgr.h"
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#include "SpellMgr.h"
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// Supported shift-links (client generated and server side)
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// |color|Hachievement:achievement_id:player_guid:0:0:0:0:0:0:0:0|h[name]|h|r
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@ -980,6 +981,542 @@ int ChatHandler::ParseCommands(const char* text)
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return 1;
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}
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bool ChatHandler::isValidChatMessage(const char* message)
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{
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/*
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valid examples:
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|cffa335ee|Hitem:812:0:0:0:0:0:0:0:70|h[Glowing Brightwood Staff]|h|r
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|cff808080|Hquest:2278:47|h[The Platinum Discs]|h|r
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|cffffd000|Htrade:4037:1:150:1:6AAAAAAAAAAAAAAAAAAAAAAOAADAAAAAAAAAAAAAAAAIAAAAAAAAA|h[Engineering]|h|r
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|cff4e96f7|Htalent:2232:-1|h[Taste for Blood]|h|r
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|cff71d5ff|Hspell:21563|h[Command]|h|r
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|cffffd000|Henchant:3919|h[Engineering: Rough Dynamite]|h|r
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|cffffff00|Hachievement:546:0000000000000001:0:0:0:-1:0:0:0:0|h[Safe Deposit]|h|r
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|cff66bbff|Hglyph:21:762|h[Glyph of Bladestorm]|h|r
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| will be escaped to ||
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*/
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if(strlen(message) > 255)
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return false;
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const char validSequence[6] = "cHhhr";
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const char* validSequenceIterator = validSequence;
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// more simple checks
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if (sWorld.getConfig(CONFIG_CHAT_STRICT_LINK_CHECKING_SEVERITY) < 3)
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{
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const std::string validCommands = "cHhr|";
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while(*message)
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{
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// find next pipe command
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message = strchr(message, '|');
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if(!message)
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return true;
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++message;
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char commandChar = *message;
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if(validCommands.find(commandChar) == std::string::npos)
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return false;
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++message;
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// validate sequence
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if(sWorld.getConfig(CONFIG_CHAT_STRICT_LINK_CHECKING_SEVERITY) == 2)
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{
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if(commandChar == *validSequenceIterator)
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{
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if (validSequenceIterator == validSequence+4)
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validSequenceIterator = validSequence;
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else
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++validSequenceIterator;
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}
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else
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return false;
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}
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}
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return true;
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}
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std::istringstream reader(message);
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char buffer[256];
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uint32 color;
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ItemPrototype const* linkedItem;
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Quest const* linkedQuest;
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SpellEntry const *linkedSpell;
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AchievementEntry const* linkedAchievement;
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while(!reader.eof())
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{
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if (validSequence == validSequenceIterator)
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{
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linkedItem = NULL;
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linkedQuest = NULL;
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linkedSpell = NULL;
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linkedAchievement = NULL;
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reader.ignore(255, '|');
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}
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else if(reader.get() != '|')
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{
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#ifdef MANGOS_DEBUG
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sLog.outBasic("ChatHandler::isValidChatMessage sequence aborted unexpectedly");
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#endif
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return false;
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}
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// pipe has always to be followed by at least one char
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if ( reader.peek() == '\0')
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{
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#ifdef MANGOS_DEBUG
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sLog.outBasic("ChatHandler::isValidChatMessage pipe followed by \\0");
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#endif
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return false;
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}
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// no further pipe commands
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if (reader.eof())
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break;
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char commandChar;
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reader >> commandChar;
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// | in normal messages is escaped by ||
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if (commandChar != '|')
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{
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if(commandChar == *validSequenceIterator)
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{
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if (validSequenceIterator == validSequence+4)
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validSequenceIterator = validSequence;
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else
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++validSequenceIterator;
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}
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else
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{
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#ifdef MANGOS_DEBUG
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sLog.outBasic("ChatHandler::isValidChatMessage invalid sequence, expected %c but got %c", *validSequenceIterator, commandChar);
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#endif
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return false;
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}
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}
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else if(validSequence != validSequenceIterator)
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{
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// no escaped pipes in sequences
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#ifdef MANGOS_DEBUG
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sLog.outBasic("ChatHandler::isValidChatMessage got escaped pipe in sequence");
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#endif
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return false;
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}
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switch (commandChar)
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{
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case 'c':
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color = 0;
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// validate color, expect 8 hex chars
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for(int i=0; i<8; i++)
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{
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char c;
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reader >> c;
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if(!c)
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{
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#ifdef MANGOS_DEBUG
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sLog.outBasic("ChatHandler::isValidChatMessage got \\0 while reading color in |c command");
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#endif
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return false;
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}
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color <<= 4;
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// check for hex char
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if(c >= '0' && c <='9')
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{
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color |= c-'0';
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continue;
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}
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if(c >= 'a' && c <='f')
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{
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color |= 10+c-'a';
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continue;
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}
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#ifdef MANGOS_DEBUG
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sLog.outBasic("ChatHandler::isValidChatMessage got non hex char '%c' while reading color", c);
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#endif
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return false;
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}
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break;
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case 'H':
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// read chars up to colon = link type
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reader.getline(buffer, 256, ':');
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if (strcmp(buffer, "item") == 0)
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{
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// read item entry
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reader.getline(buffer, 256, ':');
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linkedItem= objmgr.GetItemPrototype(atoi(buffer));
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if(!linkedItem)
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{
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#ifdef MANGOS_DEBUG
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sLog.outBasic("ChatHandler::isValidChatMessage got invalid itemID %u in |item command", atoi(buffer));
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#endif
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return false;
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}
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if (color != ItemQualityColors[linkedItem->Quality])
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{
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#ifdef MANGOS_DEBUG
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sLog.outBasic("ChatHandler::isValidChatMessage linked item has color %u, but user claims %u", ItemQualityColors[linkedItem->Quality],
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color);
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#endif
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return false;
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}
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char c = reader.peek();
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// ignore enchants etc.
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while(c >='0' && c <='9' || c==':')
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{
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reader.ignore(1);
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c = reader.peek();
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}
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}
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else if(strcmp(buffer, "quest") == 0)
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{
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// no color check for questlinks, each client will adapt it anyway
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uint32 questid= 0;
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// read questid
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char c = reader.peek();
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while(c >='0' && c<='9')
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{
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reader.ignore(1);
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questid *= 10;
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questid += c-'0';
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c = reader.peek();
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}
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linkedQuest = objmgr.GetQuestTemplate(questid);
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if(!linkedQuest)
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{
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#ifdef MANOGS_DEBUG
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sLog.outBasic("ChatHandler::isValidChatMessage Questtemplate %u not found", questid);
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#endif
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return false;
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}
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c = reader.peek();
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// level
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while(c !='|' && c!='\0')
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{
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reader.ignore(1);
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c = reader.peek();
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}
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}
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else if(strcmp(buffer, "trade") == 0)
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{
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if(color != CHAT_LINK_COLOR_TRADE)
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return false;
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// read spell entry
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reader.getline(buffer, 256, ':');
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linkedSpell = sSpellStore.LookupEntry(atoi(buffer));
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if(!linkedSpell)
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return false;
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char c = reader.peek();
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// base64 encoded stuff
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while(c !='|' && c!='\0')
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{
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reader.ignore(1);
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c = reader.peek();
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}
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}
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else if(strcmp(buffer, "talent") == 0)
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{
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// talent links are always supposed to be blue
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if(color != CHAT_LINK_COLOR_TALENT)
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return false;
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// read talent entry
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reader.getline(buffer, 256, ':');
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TalentEntry const *talentInfo = sTalentStore.LookupEntry(atoi(buffer));
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if(!talentInfo)
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return false;
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linkedSpell = sSpellStore.LookupEntry(talentInfo->RankID[0]);
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if(!linkedSpell)
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return false;
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char c = reader.peek();
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// skillpoints? whatever, drop it
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while(c !='|' && c!='\0')
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{
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reader.ignore(1);
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c = reader.peek();
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}
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}
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else if(strcmp(buffer, "spell") == 0)
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{
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if(color != CHAT_LINK_COLOR_SPELL)
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return false;
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uint32 spellid = 0;
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// read spell entry
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char c = reader.peek();
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while(c >='0' && c<='9')
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{
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reader.ignore(1);
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spellid *= 10;
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spellid += c-'0';
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c = reader.peek();
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}
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linkedSpell = sSpellStore.LookupEntry(spellid);
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if(!linkedSpell)
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return false;
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}
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else if(strcmp(buffer, "enchant") == 0)
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{
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if(color != CHAT_LINK_COLOR_ENCHANT)
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return false;
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uint32 spellid = 0;
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// read spell entry
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char c = reader.peek();
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while(c >='0' && c<='9')
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{
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reader.ignore(1);
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spellid *= 10;
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spellid += c-'0';
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c = reader.peek();
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}
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linkedSpell = sSpellStore.LookupEntry(spellid);
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if(!linkedSpell)
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return false;
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}
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else if(strcmp(buffer, "achievement") == 0)
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{
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if(color != CHAT_LINK_COLOR_ACHIEVEMENT)
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return false;
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reader.getline(buffer, 256, ':');
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uint32 achievementId = atoi(buffer);
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linkedAchievement = sAchievementStore.LookupEntry(achievementId);
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if(!linkedAchievement)
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return false;
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char c = reader.peek();
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// skip progress
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while(c !='|' && c!='\0')
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{
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reader.ignore(1);
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c = reader.peek();
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}
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}
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else if(strcmp(buffer, "glyph") == 0)
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{
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if(color != CHAT_LINK_COLOR_GLYPH)
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return false;
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// first id is slot, drop it
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reader.getline(buffer, 256, ':');
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uint32 glyphId = 0;
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char c = reader.peek();
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while(c>='0' && c <='9')
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{
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glyphId *= 10;
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glyphId += c-'0';
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reader.ignore(1);
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c = reader.peek();
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}
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GlyphPropertiesEntry const* glyph = sGlyphPropertiesStore.LookupEntry(glyphId);
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if(!glyph)
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return false;
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linkedSpell = sSpellStore.LookupEntry(glyph->SpellId);
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if(!linkedSpell)
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return false;
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}
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else
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{
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#ifdef MANGOS_DEBUG
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sLog.outBasic("ChatHandler::isValidChatMessage user sent unsupported link type '%s'", buffer);
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#endif
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return false;
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}
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break;
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case 'h':
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// if h is next element in sequence, this one must contain the linked text :)
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if(*validSequenceIterator == 'h')
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{
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// links start with '['
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if(reader.get() != '[')
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{
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#ifdef MANGOS_DEBUG
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sLog.outBasic("ChatHandler::isValidChatMessage link caption doesn't start with '['");
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#endif
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return false;
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}
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reader.getline(buffer, 256, ']');
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// verify the link name
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if (linkedSpell)
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{
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// spells with that flag have a prefix of "$PROFESSION: "
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if(linkedSpell->Attributes & SPELL_ATTR_TRADESPELL)
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{
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// lookup skillid
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SkillLineAbilityMap::const_iterator lower = spellmgr.GetBeginSkillLineAbilityMap(linkedSpell->Id);
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SkillLineAbilityMap::const_iterator upper = spellmgr.GetEndSkillLineAbilityMap(linkedSpell->Id);
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if(lower == upper)
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{
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return false;
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}
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SkillLineAbilityEntry const *skillInfo = lower->second;
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if (!skillInfo)
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{
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return false;
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}
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SkillLineEntry const *skillLine = sSkillLineStore.LookupEntry(skillInfo->skillId);
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if(!skillLine)
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{
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return false;
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}
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for(uint8 i=0; i<MAX_LOCALE; ++i)
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{
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uint32 skillLineNameLength = strlen(skillLine->name[i]);
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if(skillLineNameLength > 0 && strncmp(skillLine->name[i], buffer, skillLineNameLength) == 0)
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{
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// found the prefix, remove it to perform spellname validation below
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// -2 = strlen(": ")
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uint32 spellNameLength = strlen(buffer)-skillLineNameLength-2;
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memmove(buffer, buffer+skillLineNameLength+2, spellNameLength+1);
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}
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}
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}
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bool foundName = false;
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for(uint8 i=0; i<MAX_LOCALE; ++i)
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{
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if(*linkedSpell->SpellName[i] && strcmp(linkedSpell->SpellName[i], buffer) == 0)
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{
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foundName = true;
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break;
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}
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}
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if(!foundName)
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return false;
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}
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else if(linkedQuest)
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{
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if (linkedQuest->GetTitle() != buffer)
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{
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QuestLocale const *ql = objmgr.GetQuestLocale(linkedQuest->GetQuestId());
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if(!ql)
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{
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#ifdef MANOGS_DEBUG
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sLog.outBasic("ChatHandler::isValidChatMessage default questname didn't match and there is no locale");
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#endif
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return false;
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}
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bool foundName = false;
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for(uint8 i=0; i<ql->Title.size(); i++)
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{
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if(ql->Title[i] == buffer)
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{
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foundName = true;
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break;
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}
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}
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if(!foundName)
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{
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#ifdef MANOGS_DEBUG
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sLog.outBasic("ChatHandler::isValidChatMessage no quest locale title matched")
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#endif
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return false;
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}
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}
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}
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else if(linkedItem)
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{
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if(strcmp(linkedItem->Name1, buffer) != 0)
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{
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ItemLocale const *il = objmgr.GetItemLocale(linkedItem->ItemId);
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if(!il)
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{
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#ifdef MANGOS_DEBUG
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sLog.outBasic("ChatHandler::isValidChatMessage linked item name doesn't is wrong and there is no localization");
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#endif
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return false;
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}
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bool foundName = false;
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for(uint8 i=0; i<il->Name.size(); ++i)
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{
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if(il->Name[i] == buffer)
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{
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foundName = true;
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break;
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}
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}
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if(!foundName)
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{
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#ifdef MANGOS_DEBUG
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sLog.outBasic("ChatHandler::isValidChatMessage linked item name wasn't found in any localization");
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#endif
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return false;
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}
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}
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}
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else if(linkedAchievement)
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{
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bool foundName = false;
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for(uint8 i=0; i<MAX_LOCALE; ++i)
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{
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if(*linkedAchievement->name[i], strcmp(linkedAchievement->name[i], buffer) == 0)
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{
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foundName = true;
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break;
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}
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}
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if(!foundName)
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return false;
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}
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// that place should never be reached - if nothing linked has been set in |H
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// it will return false before
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else
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return false;
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}
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break;
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case 'r':
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case '|':
|
||||
// no further payload
|
||||
break;
|
||||
default:
|
||||
#ifdef MANGOS_DEBUG
|
||||
sLog.outBasic("ChatHandler::isValidChatMessage got invalid command |%c", commandChar);
|
||||
#endif
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
// check if every opened sequence was also closed properly
|
||||
#ifdef MANGOS_DEBUG
|
||||
if(validSequence != validSequenceIterator)
|
||||
sLog.outBasic("ChatHandler::isValidChatMessage EOF in active sequence");
|
||||
#endif
|
||||
return validSequence == validSequenceIterator;
|
||||
}
|
||||
|
||||
bool ChatHandler::ShowHelpForSubCommands(ChatCommand *table, char const* cmd, char const* subcmd)
|
||||
{
|
||||
std::string list;
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue