[0165] Add Unit::KnockBackWithAngle function

Also wrap up the packet sending for a knockbacked player to WorldSession::SendKnockBack

Signed-off-by: Schmoozerd <schmoozerd@scriptdev2.com>
This commit is contained in:
Reamer 2012-08-23 13:01:29 +02:00 committed by Antz
parent 0a7a4c0d7b
commit 43cc40e1ec
2 changed files with 2 additions and 1 deletions

View file

@ -1891,6 +1891,7 @@ class MANGOS_DLL_SPEC Unit : public WorldObject
void SetSpeedRate(UnitMoveType mtype, float rate, bool forced = false); void SetSpeedRate(UnitMoveType mtype, float rate, bool forced = false);
void KnockBackFrom(Unit* target, float horizontalSpeed, float verticalSpeed); void KnockBackFrom(Unit* target, float horizontalSpeed, float verticalSpeed);
void KnockBackWithAngle(float angle, float horizontalSpeed, float verticalSpeed);
void _RemoveAllAuraMods(); void _RemoveAllAuraMods();
void _ApplyAllAuraMods(); void _ApplyAllAuraMods();

View file

@ -1,4 +1,4 @@
#ifndef __REVISION_NR_H__ #ifndef __REVISION_NR_H__
#define __REVISION_NR_H__ #define __REVISION_NR_H__
#define REVISION_NR "0164" #define REVISION_NR "0165"
#endif // __REVISION_NR_H__ #endif // __REVISION_NR_H__