[11305] more safe code in vmaps and Field class

Signed-off-by: Ambal <pogrebniak@gala.net>
This commit is contained in:
Ambal 2011-04-02 17:30:17 +03:00
parent 1fea8a321f
commit 43db4eaaa2
5 changed files with 10 additions and 13 deletions

View file

@ -150,10 +150,10 @@ namespace VMAP
{
float tx_f = (pos.x - iCorner.x)/LIQUID_TILE_SIZE;
uint32 tx = uint32(tx_f);
if (tx<0 || tx >= iTilesX) return false;
if (tx >= iTilesX) return false;
float ty_f = (pos.y - iCorner.y)/LIQUID_TILE_SIZE;
uint32 ty = uint32(ty_f);
if (ty<0 || ty >= iTilesY) return false;
if (ty >= iTilesY) return false;
// check if tile shall be used for liquid level
// checking for 0x08 *might* be enough, but disabled tiles always are 0x?F: