[7171] "Implement" SPELL_AURA_SCREEN_EFFECT (260). In fact not required code, just comments.

This commit is contained in:
VladimirMangos 2009-01-25 10:18:15 +03:00
parent 521c8bc31b
commit 4455716490
3 changed files with 3 additions and 3 deletions

View file

@ -302,7 +302,7 @@ enum AuraType
SPELL_AURA_MOD_TARGET_RESIST_BY_SPELL_CLASS = 257,
SPELL_AURA_258 = 258,
SPELL_AURA_259 = 259,
SPELL_AURA_260 = 260,
SPELL_AURA_SCREEN_EFFECT = 260,
SPELL_AURA_261 = 261,
SPELL_AURA_262 = 262,
SPELL_AURA_ALLOW_ONLY_ABILITY = 263,

View file

@ -310,7 +310,7 @@ pAuraHandler AuraHandler[TOTAL_AURAS]=
&Aura::HandleNULL, //257 SPELL_AURA_MOD_TARGET_RESIST_BY_SPELL_CLASS Use SpellClassMask for spell select
&Aura::HandleNULL, //258 SPELL_AURA_MOD_SPELL_VISUAL
&Aura::HandleNULL, //259 corrupt healing over time spell
&Aura::HandleNULL, //260
&Aura::HandleNoImmediateEffect, //260 SPELL_AURA_SCREEN_EFFECT (miscvalue = id in ScreenEffect.dbc) not required any code
&Aura::HandleNULL, //261 out of phase?
&Aura::HandleNULL, //262
&Aura::HandleNULL, //263 SPELL_AURA_ALLOW_ONLY_ABILITY player can use only abilites set in SpellClassMask

View file

@ -1,4 +1,4 @@
#ifndef __REVISION_NR_H__
#define __REVISION_NR_H__
#define REVISION_NR "7170"
#define REVISION_NR "7171"
#endif // __REVISION_NR_H__