From 45438a602f8f3c8d7dc6daa9b1bfd3493ced4810 Mon Sep 17 00:00:00 2001 From: Tassader Date: Fri, 13 Mar 2009 16:37:15 +0100 Subject: [PATCH] [7635] Spell hit chance cap change to 100% in 3.0.x (cherry picked from commit cd17dac8d43312751123ee689c314d510b05c6e8) Signed-off-by: VladimirMangos --- src/game/Unit.cpp | 2 +- src/shared/revision_nr.h | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp index fc2e2c124..afbc53d3b 100644 --- a/src/game/Unit.cpp +++ b/src/game/Unit.cpp @@ -2528,7 +2528,7 @@ SpellMissInfo Unit::MagicSpellHitResult(Unit *pVictim, SpellEntry const *spell) HitChance -= int32(((Player*)pVictim)->GetRatingBonusValue(CR_HIT_TAKEN_SPELL)*100.0f); if (HitChance < 100) HitChance = 100; - if (HitChance > 9900) HitChance = 9900; + if (HitChance > 10000) HitChance = 10000; int32 tmp = 10000 - HitChance; diff --git a/src/shared/revision_nr.h b/src/shared/revision_nr.h index a4c76e945..7dc7bf8e8 100644 --- a/src/shared/revision_nr.h +++ b/src/shared/revision_nr.h @@ -1,4 +1,4 @@ #ifndef __REVISION_NR_H__ #define __REVISION_NR_H__ - #define REVISION_NR "7634" + #define REVISION_NR "7635" #endif // __REVISION_NR_H__