mirror of
https://github.com/mangosfour/server.git
synced 2025-12-15 01:37:00 +00:00
[8323] Check for unitState follow in selectHostilTarget to prevent unexpected enterEvadeMode.
Signed-off-by: NoFantasy <nofantasy@nf.no>
This commit is contained in:
parent
0449aadc74
commit
4574d64008
2 changed files with 3 additions and 3 deletions
|
|
@ -9860,7 +9860,7 @@ bool Unit::SelectHostilTarget()
|
|||
// it in combat but attacker not make any damage and not enter to aggro radius to have record in threat list
|
||||
// for example at owner command to pet attack some far away creature
|
||||
// Note: creature not have targeted movement generator but have attacker in this case
|
||||
if( GetMotionMaster()->GetCurrentMovementGeneratorType() != TARGETED_MOTION_TYPE )
|
||||
if (GetMotionMaster()->GetCurrentMovementGeneratorType() != TARGETED_MOTION_TYPE || hasUnitState(UNIT_STAT_FOLLOW))
|
||||
{
|
||||
for(AttackerSet::const_iterator itr = m_attackers.begin(); itr != m_attackers.end(); ++itr)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
#ifndef __REVISION_NR_H__
|
||||
#define __REVISION_NR_H__
|
||||
#define REVISION_NR "8322"
|
||||
#define REVISION_NR "8323"
|
||||
#endif // __REVISION_NR_H__
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue