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[8608] implement BattleGround Alterac Valley
sql won't be included - please look at your database providers forum also note, that creature_loot_template id 0 is used for the loot of dead players in this bg (after a player died and you remove insignia from him.. he not only drops money - he drops some random items too) further work must be done in better code for adjusting right levels to creatures - maybe using something similar like it's done in heroic instances also quests and creatures needs some scripts in future thanks to: netsky - initial start of this patch bogie - 2nd person writing on this patch triply, kapatejib, vladimir - code review and suggestions arrai - for his great tool and help and all testers / code contributers - I won't write down a list, else I would forget most probably one ^^
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#ifndef __REVISION_SQL_H__
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#define __REVISION_SQL_H__
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#define REVISION_DB_CHARACTERS "required_8596_01_characters_bugreport"
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#define REVISION_DB_MANGOS "required_8607_02_mangos_command"
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#define REVISION_DB_MANGOS "required_8608_02_mangos_battleground_events"
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#define REVISION_DB_REALMD "required_8332_01_realmd_realmcharacters"
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#endif // __REVISION_SQL_H__
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