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[Build] More Project build cleanup
This commit is contained in:
parent
d258cc922a
commit
4613154144
565 changed files with 26862 additions and 109982 deletions
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@ -283,8 +283,13 @@ static bool floodRegion(int x, int y, int i,
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if (chf.areas[ai] != area)
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continue;
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unsigned short nr = srcReg[ai];
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if (nr & RC_BORDER_REG) // Do not take borders into account.
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continue;
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if (nr != 0 && nr != r)
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{
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ar = nr;
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break;
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}
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const rcCompactSpan& as = chf.spans[ai];
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@ -296,9 +301,12 @@ static bool floodRegion(int x, int y, int i,
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const int ai2 = (int)chf.cells[ax2+ay2*w].index + rcGetCon(as, dir2);
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if (chf.areas[ai2] != area)
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continue;
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unsigned short nr = srcReg[ai2];
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if (nr != 0 && nr != r)
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ar = nr;
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unsigned short nr2 = srcReg[ai2];
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if (nr2 != 0 && nr2 != r)
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{
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ar = nr2;
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break;
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}
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}
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}
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}
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@ -307,6 +315,7 @@ static bool floodRegion(int x, int y, int i,
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srcReg[ci] = 0;
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continue;
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}
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count++;
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// Expand neighbours.
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@ -319,16 +328,13 @@ static bool floodRegion(int x, int y, int i,
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const int ai = (int)chf.cells[ax+ay*w].index + rcGetCon(cs, dir);
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if (chf.areas[ai] != area)
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continue;
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if (chf.dist[ai] >= lev)
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if (chf.dist[ai] >= lev && srcReg[ai] == 0)
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{
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if (srcReg[ai] == 0)
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{
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srcReg[ai] = r;
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srcDist[ai] = 0;
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stack.push(ax);
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stack.push(ay);
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stack.push(ai);
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}
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srcReg[ai] = r;
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srcDist[ai] = 0;
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stack.push(ax);
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stack.push(ay);
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stack.push(ai);
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}
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}
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}
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@ -341,30 +347,44 @@ static unsigned short* expandRegions(int maxIter, unsigned short level,
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rcCompactHeightfield& chf,
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unsigned short* srcReg, unsigned short* srcDist,
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unsigned short* dstReg, unsigned short* dstDist,
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rcIntArray& stack)
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rcIntArray& stack,
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bool fillStack)
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{
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const int w = chf.width;
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const int h = chf.height;
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// Find cells revealed by the raised level.
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stack.resize(0);
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for (int y = 0; y < h; ++y)
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if (fillStack)
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{
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for (int x = 0; x < w; ++x)
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// Find cells revealed by the raised level.
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stack.resize(0);
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for (int y = 0; y < h; ++y)
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{
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const rcCompactCell& c = chf.cells[x+y*w];
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for (int i = (int)c.index, ni = (int)(c.index+c.count); i < ni; ++i)
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for (int x = 0; x < w; ++x)
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{
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if (chf.dist[i] >= level && srcReg[i] == 0 && chf.areas[i] != RC_NULL_AREA)
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const rcCompactCell& c = chf.cells[x+y*w];
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for (int i = (int)c.index, ni = (int)(c.index+c.count); i < ni; ++i)
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{
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stack.push(x);
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stack.push(y);
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stack.push(i);
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if (chf.dist[i] >= level && srcReg[i] == 0 && chf.areas[i] != RC_NULL_AREA)
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{
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stack.push(x);
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stack.push(y);
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stack.push(i);
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}
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}
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}
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}
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}
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else // use cells in the input stack
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{
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// mark all cells which already have a region
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for (int j=0; j<stack.size(); j+=3)
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{
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int i = stack[j+2];
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if (srcReg[i] != 0)
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stack[j+2] = -1;
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}
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}
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int iter = 0;
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while (stack.size() > 0)
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{
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@ -435,6 +455,61 @@ static unsigned short* expandRegions(int maxIter, unsigned short level,
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}
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static void sortCellsByLevel(unsigned short startLevel,
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rcCompactHeightfield& chf,
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unsigned short* srcReg,
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unsigned int nbStacks, rcIntArray* stacks,
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unsigned short loglevelsPerStack) // the levels per stack (2 in our case) as a bit shift
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{
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const int w = chf.width;
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const int h = chf.height;
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startLevel = startLevel >> loglevelsPerStack;
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for (unsigned int j=0; j<nbStacks; ++j)
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stacks[j].resize(0);
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// put all cells in the level range into the appropriate stacks
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for (int y = 0; y < h; ++y)
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{
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for (int x = 0; x < w; ++x)
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{
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const rcCompactCell& c = chf.cells[x+y*w];
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for (int i = (int)c.index, ni = (int)(c.index+c.count); i < ni; ++i)
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{
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if (chf.areas[i] == RC_NULL_AREA || srcReg[i] != 0)
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continue;
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int level = chf.dist[i] >> loglevelsPerStack;
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int sId = startLevel - level;
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if (sId >= (int)nbStacks)
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continue;
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if (sId < 0)
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sId = 0;
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stacks[sId].push(x);
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stacks[sId].push(y);
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stacks[sId].push(i);
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}
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}
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}
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}
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static void appendStacks(rcIntArray& srcStack, rcIntArray& dstStack,
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unsigned short* srcReg)
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{
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for (int j=0; j<srcStack.size(); j+=3)
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{
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int i = srcStack[j+2];
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if ((i < 0) || (srcReg[i] != 0))
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continue;
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dstStack.push(srcStack[j]);
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dstStack.push(srcStack[j+1]);
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dstStack.push(srcStack[j+2]);
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}
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}
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struct rcRegion
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{
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inline rcRegion(unsigned short i) :
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@ -442,7 +517,11 @@ struct rcRegion
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id(i),
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areaType(0),
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remap(false),
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visited(false)
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visited(false),
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overlap(false),
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connectsToBorder(false),
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ymin(0xffff),
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ymax(0)
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{}
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int spanCount; // Number of spans belonging to this region
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@ -450,6 +529,9 @@ struct rcRegion
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unsigned char areaType; // Are type.
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bool remap;
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bool visited;
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bool overlap;
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bool connectsToBorder;
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unsigned short ymin, ymax;
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rcIntArray connections;
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rcIntArray floors;
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};
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@ -679,25 +761,26 @@ static void walkContour(int x, int y, int i, int dir,
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// Remove adjacent duplicates.
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if (cont.size() > 1)
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{
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for (int i = 0; i < cont.size(); )
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for (int j = 0; j < cont.size(); )
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{
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int ni = (i+1) % cont.size();
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if (cont[i] == cont[ni])
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int nj = (j+1) % cont.size();
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if (cont[j] == cont[nj])
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{
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for (int j = i; j < cont.size()-1; ++j)
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cont[j] = cont[j+1];
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for (int k = j; k < cont.size()-1; ++k)
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cont[k] = cont[k+1];
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cont.pop();
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}
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else
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++i;
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++j;
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}
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}
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}
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static bool filterSmallRegions(rcContext* ctx, int minRegionArea, int mergeRegionSize,
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unsigned short& maxRegionId,
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rcCompactHeightfield& chf,
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unsigned short* srcReg)
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static bool mergeAndFilterRegions(rcContext* ctx, int minRegionArea, int mergeRegionSize,
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unsigned short& maxRegionId,
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rcCompactHeightfield& chf,
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unsigned short* srcReg, rcIntArray& overlaps)
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{
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const int w = chf.width;
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const int h = chf.height;
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@ -706,7 +789,7 @@ static bool filterSmallRegions(rcContext* ctx, int minRegionArea, int mergeRegio
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rcRegion* regions = (rcRegion*)rcAlloc(sizeof(rcRegion)*nreg, RC_ALLOC_TEMP);
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if (!regions)
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{
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ctx->log(RC_LOG_ERROR, "filterSmallRegions: Out of memory 'regions' (%d).", nreg);
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ctx->log(RC_LOG_ERROR, "mergeAndFilterRegions: Out of memory 'regions' (%d).", nreg);
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return false;
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}
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@ -729,7 +812,6 @@ static bool filterSmallRegions(rcContext* ctx, int minRegionArea, int mergeRegio
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rcRegion& reg = regions[r];
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reg.spanCount++;
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// Update floors.
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for (int j = (int)c.index; j < ni; ++j)
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{
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@ -737,6 +819,8 @@ static bool filterSmallRegions(rcContext* ctx, int minRegionArea, int mergeRegio
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unsigned short floorId = srcReg[j];
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if (floorId == 0 || floorId >= nreg)
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continue;
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if (floorId == r)
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reg.overlap = true;
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addUniqueFloorRegion(reg, floorId);
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}
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@ -807,14 +891,14 @@ static bool filterSmallRegions(rcContext* ctx, int minRegionArea, int mergeRegio
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connectsToBorder = true;
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continue;
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}
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rcRegion& nreg = regions[creg.connections[j]];
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if (nreg.visited)
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rcRegion& neireg = regions[creg.connections[j]];
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if (neireg.visited)
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continue;
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if (nreg.id == 0 || (nreg.id & RC_BORDER_REG))
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if (neireg.id == 0 || (neireg.id & RC_BORDER_REG))
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continue;
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// Visit
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stack.push(nreg.id);
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nreg.visited = true;
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stack.push(neireg.id);
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neireg.visited = true;
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}
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}
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@ -832,7 +916,7 @@ static bool filterSmallRegions(rcContext* ctx, int minRegionArea, int mergeRegio
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}
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}
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}
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// Merge too small regions to neighbour regions.
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int mergeCount = 0 ;
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do
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@ -842,7 +926,9 @@ static bool filterSmallRegions(rcContext* ctx, int minRegionArea, int mergeRegio
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{
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rcRegion& reg = regions[i];
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if (reg.id == 0 || (reg.id & RC_BORDER_REG))
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continue;
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continue;
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if (reg.overlap)
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continue;
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if (reg.spanCount == 0)
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continue;
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@ -859,7 +945,7 @@ static bool filterSmallRegions(rcContext* ctx, int minRegionArea, int mergeRegio
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{
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if (reg.connections[j] & RC_BORDER_REG) continue;
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rcRegion& mreg = regions[reg.connections[j]];
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if (mreg.id == 0 || (mreg.id & RC_BORDER_REG)) continue;
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if (mreg.id == 0 || (mreg.id & RC_BORDER_REG) || mreg.overlap) continue;
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if (mreg.spanCount < smallest &&
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canMergeWithRegion(reg, mreg) &&
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canMergeWithRegion(mreg, reg))
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@ -923,6 +1009,224 @@ static bool filterSmallRegions(rcContext* ctx, int minRegionArea, int mergeRegio
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}
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maxRegionId = regIdGen;
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// Remap regions.
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for (int i = 0; i < chf.spanCount; ++i)
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{
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if ((srcReg[i] & RC_BORDER_REG) == 0)
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srcReg[i] = regions[srcReg[i]].id;
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}
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// Return regions that we found to be overlapping.
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for (int i = 0; i < nreg; ++i)
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if (regions[i].overlap)
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overlaps.push(regions[i].id);
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for (int i = 0; i < nreg; ++i)
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regions[i].~rcRegion();
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rcFree(regions);
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return true;
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}
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static void addUniqueConnection(rcRegion& reg, int n)
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{
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for (int i = 0; i < reg.connections.size(); ++i)
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if (reg.connections[i] == n)
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return;
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reg.connections.push(n);
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}
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static bool mergeAndFilterLayerRegions(rcContext* ctx, int minRegionArea,
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unsigned short& maxRegionId,
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rcCompactHeightfield& chf,
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unsigned short* srcReg, rcIntArray& overlaps)
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{
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const int w = chf.width;
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const int h = chf.height;
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const int nreg = maxRegionId+1;
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rcRegion* regions = (rcRegion*)rcAlloc(sizeof(rcRegion)*nreg, RC_ALLOC_TEMP);
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if (!regions)
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{
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ctx->log(RC_LOG_ERROR, "mergeAndFilterLayerRegions: Out of memory 'regions' (%d).", nreg);
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return false;
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}
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// Construct regions
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for (int i = 0; i < nreg; ++i)
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new(®ions[i]) rcRegion((unsigned short)i);
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// Find region neighbours and overlapping regions.
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rcIntArray lregs(32);
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for (int y = 0; y < h; ++y)
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{
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for (int x = 0; x < w; ++x)
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{
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const rcCompactCell& c = chf.cells[x+y*w];
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lregs.resize(0);
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for (int i = (int)c.index, ni = (int)(c.index+c.count); i < ni; ++i)
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{
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const rcCompactSpan& s = chf.spans[i];
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const unsigned short ri = srcReg[i];
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if (ri == 0 || ri >= nreg) continue;
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rcRegion& reg = regions[ri];
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reg.spanCount++;
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reg.ymin = rcMin(reg.ymin, s.y);
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reg.ymax = rcMax(reg.ymax, s.y);
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// Collect all region layers.
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lregs.push(ri);
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// Update neighbours
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for (int dir = 0; dir < 4; ++dir)
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{
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if (rcGetCon(s, dir) != RC_NOT_CONNECTED)
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{
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const int ax = x + rcGetDirOffsetX(dir);
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const int ay = y + rcGetDirOffsetY(dir);
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const int ai = (int)chf.cells[ax+ay*w].index + rcGetCon(s, dir);
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const unsigned short rai = srcReg[ai];
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if (rai > 0 && rai < nreg && rai != ri)
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addUniqueConnection(reg, rai);
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if (rai & RC_BORDER_REG)
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reg.connectsToBorder = true;
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}
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}
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}
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// Update overlapping regions.
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for (int i = 0; i < lregs.size()-1; ++i)
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{
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for (int j = i+1; j < lregs.size(); ++j)
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{
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if (lregs[i] != lregs[j])
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{
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rcRegion& ri = regions[lregs[i]];
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rcRegion& rj = regions[lregs[j]];
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addUniqueFloorRegion(ri, lregs[j]);
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addUniqueFloorRegion(rj, lregs[i]);
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}
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}
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}
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}
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}
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// Create 2D layers from regions.
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unsigned short layerId = 1;
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for (int i = 0; i < nreg; ++i)
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regions[i].id = 0;
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// Merge montone regions to create non-overlapping areas.
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rcIntArray stack(32);
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for (int i = 1; i < nreg; ++i)
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{
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rcRegion& root = regions[i];
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// Skip already visited.
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if (root.id != 0)
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continue;
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// Start search.
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root.id = layerId;
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stack.resize(0);
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stack.push(i);
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while (stack.size() > 0)
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{
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// Pop front
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rcRegion& reg = regions[stack[0]];
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for (int j = 0; j < stack.size()-1; ++j)
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stack[j] = stack[j+1];
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stack.resize(stack.size()-1);
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const int ncons = (int)reg.connections.size();
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for (int j = 0; j < ncons; ++j)
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{
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const int nei = reg.connections[j];
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rcRegion& regn = regions[nei];
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// Skip already visited.
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if (regn.id != 0)
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continue;
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// Skip if the neighbour is overlapping root region.
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bool overlap = false;
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for (int k = 0; k < root.floors.size(); k++)
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{
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if (root.floors[k] == nei)
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{
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overlap = true;
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break;
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}
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}
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if (overlap)
|
||||
continue;
|
||||
|
||||
// Deepen
|
||||
stack.push(nei);
|
||||
|
||||
// Mark layer id
|
||||
regn.id = layerId;
|
||||
// Merge current layers to root.
|
||||
for (int k = 0; k < regn.floors.size(); ++k)
|
||||
addUniqueFloorRegion(root, regn.floors[k]);
|
||||
root.ymin = rcMin(root.ymin, regn.ymin);
|
||||
root.ymax = rcMax(root.ymax, regn.ymax);
|
||||
root.spanCount += regn.spanCount;
|
||||
regn.spanCount = 0;
|
||||
root.connectsToBorder = root.connectsToBorder || regn.connectsToBorder;
|
||||
}
|
||||
}
|
||||
|
||||
layerId++;
|
||||
}
|
||||
|
||||
// Remove small regions
|
||||
for (int i = 0; i < nreg; ++i)
|
||||
{
|
||||
if (regions[i].spanCount > 0 && regions[i].spanCount < minRegionArea && !regions[i].connectsToBorder)
|
||||
{
|
||||
unsigned short reg = regions[i].id;
|
||||
for (int j = 0; j < nreg; ++j)
|
||||
if (regions[j].id == reg)
|
||||
regions[j].id = 0;
|
||||
}
|
||||
}
|
||||
|
||||
// Compress region Ids.
|
||||
for (int i = 0; i < nreg; ++i)
|
||||
{
|
||||
regions[i].remap = false;
|
||||
if (regions[i].id == 0) continue; // Skip nil regions.
|
||||
if (regions[i].id & RC_BORDER_REG) continue; // Skip external regions.
|
||||
regions[i].remap = true;
|
||||
}
|
||||
|
||||
unsigned short regIdGen = 0;
|
||||
for (int i = 0; i < nreg; ++i)
|
||||
{
|
||||
if (!regions[i].remap)
|
||||
continue;
|
||||
unsigned short oldId = regions[i].id;
|
||||
unsigned short newId = ++regIdGen;
|
||||
for (int j = i; j < nreg; ++j)
|
||||
{
|
||||
if (regions[j].id == oldId)
|
||||
{
|
||||
regions[j].id = newId;
|
||||
regions[j].remap = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
maxRegionId = regIdGen;
|
||||
|
||||
// Remap regions.
|
||||
for (int i = 0; i < chf.spanCount; ++i)
|
||||
{
|
||||
|
|
@ -938,6 +1242,17 @@ static bool filterSmallRegions(rcContext* ctx, int minRegionArea, int mergeRegio
|
|||
}
|
||||
|
||||
|
||||
|
||||
/// @par
|
||||
///
|
||||
/// This is usually the second to the last step in creating a fully built
|
||||
/// compact heightfield. This step is required before regions are built
|
||||
/// using #rcBuildRegions or #rcBuildRegionsMonotone.
|
||||
///
|
||||
/// After this step, the distance data is available via the rcCompactHeightfield::maxDistance
|
||||
/// and rcCompactHeightfield::dist fields.
|
||||
///
|
||||
/// @see rcCompactHeightfield, rcBuildRegions, rcBuildRegionsMonotone
|
||||
bool rcBuildDistanceField(rcContext* ctx, rcCompactHeightfield& chf)
|
||||
{
|
||||
rcAssert(ctx);
|
||||
|
|
@ -1020,6 +1335,25 @@ struct rcSweepSpan
|
|||
unsigned short nei; // neighbour id
|
||||
};
|
||||
|
||||
/// @par
|
||||
///
|
||||
/// Non-null regions will consist of connected, non-overlapping walkable spans that form a single contour.
|
||||
/// Contours will form simple polygons.
|
||||
///
|
||||
/// If multiple regions form an area that is smaller than @p minRegionArea, then all spans will be
|
||||
/// re-assigned to the zero (null) region.
|
||||
///
|
||||
/// Partitioning can result in smaller than necessary regions. @p mergeRegionArea helps
|
||||
/// reduce unecessarily small regions.
|
||||
///
|
||||
/// See the #rcConfig documentation for more information on the configuration parameters.
|
||||
///
|
||||
/// The region data will be available via the rcCompactHeightfield::maxRegions
|
||||
/// and rcCompactSpan::reg fields.
|
||||
///
|
||||
/// @warning The distance field must be created using #rcBuildDistanceField before attempting to build regions.
|
||||
///
|
||||
/// @see rcCompactHeightfield, rcCompactSpan, rcBuildDistanceField, rcBuildRegionsMonotone, rcConfig
|
||||
bool rcBuildRegionsMonotone(rcContext* ctx, rcCompactHeightfield& chf,
|
||||
const int borderSize, const int minRegionArea, const int mergeRegionArea)
|
||||
{
|
||||
|
|
@ -1059,6 +1393,8 @@ bool rcBuildRegionsMonotone(rcContext* ctx, rcCompactHeightfield& chf,
|
|||
paintRectRegion(w-bw, w, 0, h, id|RC_BORDER_REG, chf, srcReg); id++;
|
||||
paintRectRegion(0, w, 0, bh, id|RC_BORDER_REG, chf, srcReg); id++;
|
||||
paintRectRegion(0, w, h-bh, h, id|RC_BORDER_REG, chf, srcReg); id++;
|
||||
|
||||
chf.borderSize = borderSize;
|
||||
}
|
||||
|
||||
rcIntArray prev(256);
|
||||
|
|
@ -1152,13 +1488,17 @@ bool rcBuildRegionsMonotone(rcContext* ctx, rcCompactHeightfield& chf,
|
|||
}
|
||||
}
|
||||
|
||||
|
||||
ctx->startTimer(RC_TIMER_BUILD_REGIONS_FILTER);
|
||||
|
||||
// Filter out small regions.
|
||||
// Merge regions and filter out small regions.
|
||||
rcIntArray overlaps;
|
||||
chf.maxRegions = id;
|
||||
if (!filterSmallRegions(ctx, minRegionArea, mergeRegionArea, chf.maxRegions, chf, srcReg))
|
||||
if (!mergeAndFilterRegions(ctx, minRegionArea, mergeRegionArea, chf.maxRegions, chf, srcReg, overlaps))
|
||||
return false;
|
||||
|
||||
// Monotone partitioning does not generate overlapping regions.
|
||||
|
||||
ctx->stopTimer(RC_TIMER_BUILD_REGIONS_FILTER);
|
||||
|
||||
// Store the result out.
|
||||
|
|
@ -1170,6 +1510,25 @@ bool rcBuildRegionsMonotone(rcContext* ctx, rcCompactHeightfield& chf,
|
|||
return true;
|
||||
}
|
||||
|
||||
/// @par
|
||||
///
|
||||
/// Non-null regions will consist of connected, non-overlapping walkable spans that form a single contour.
|
||||
/// Contours will form simple polygons.
|
||||
///
|
||||
/// If multiple regions form an area that is smaller than @p minRegionArea, then all spans will be
|
||||
/// re-assigned to the zero (null) region.
|
||||
///
|
||||
/// Watershed partitioning can result in smaller than necessary regions, especially in diagonal corridors.
|
||||
/// @p mergeRegionArea helps reduce unecessarily small regions.
|
||||
///
|
||||
/// See the #rcConfig documentation for more information on the configuration parameters.
|
||||
///
|
||||
/// The region data will be available via the rcCompactHeightfield::maxRegions
|
||||
/// and rcCompactSpan::reg fields.
|
||||
///
|
||||
/// @warning The distance field must be created using #rcBuildDistanceField before attempting to build regions.
|
||||
///
|
||||
/// @see rcCompactHeightfield, rcCompactSpan, rcBuildDistanceField, rcBuildRegionsMonotone, rcConfig
|
||||
bool rcBuildRegions(rcContext* ctx, rcCompactHeightfield& chf,
|
||||
const int borderSize, const int minRegionArea, const int mergeRegionArea)
|
||||
{
|
||||
|
|
@ -1188,7 +1547,13 @@ bool rcBuildRegions(rcContext* ctx, rcCompactHeightfield& chf,
|
|||
}
|
||||
|
||||
ctx->startTimer(RC_TIMER_BUILD_REGIONS_WATERSHED);
|
||||
|
||||
|
||||
const int LOG_NB_STACKS = 3;
|
||||
const int NB_STACKS = 1 << LOG_NB_STACKS;
|
||||
rcIntArray lvlStacks[NB_STACKS];
|
||||
for (int i=0; i<NB_STACKS; ++i)
|
||||
lvlStacks[i].resize(1024);
|
||||
|
||||
rcIntArray stack(1024);
|
||||
rcIntArray visited(1024);
|
||||
|
||||
|
|
@ -1209,20 +1574,39 @@ bool rcBuildRegions(rcContext* ctx, rcCompactHeightfield& chf,
|
|||
// const int expandIters = 4 + walkableRadius * 2;
|
||||
const int expandIters = 8;
|
||||
|
||||
// Mark border regions.
|
||||
paintRectRegion(0, borderSize, 0, h, regionId|RC_BORDER_REG, chf, srcReg); regionId++;
|
||||
paintRectRegion(w-borderSize, w, 0, h, regionId|RC_BORDER_REG, chf, srcReg); regionId++;
|
||||
paintRectRegion(0, w, 0, borderSize, regionId|RC_BORDER_REG, chf, srcReg); regionId++;
|
||||
paintRectRegion(0, w, h-borderSize, h, regionId|RC_BORDER_REG, chf, srcReg); regionId++;
|
||||
if (borderSize > 0)
|
||||
{
|
||||
// Make sure border will not overflow.
|
||||
const int bw = rcMin(w, borderSize);
|
||||
const int bh = rcMin(h, borderSize);
|
||||
// Paint regions
|
||||
paintRectRegion(0, bw, 0, h, regionId|RC_BORDER_REG, chf, srcReg); regionId++;
|
||||
paintRectRegion(w-bw, w, 0, h, regionId|RC_BORDER_REG, chf, srcReg); regionId++;
|
||||
paintRectRegion(0, w, 0, bh, regionId|RC_BORDER_REG, chf, srcReg); regionId++;
|
||||
paintRectRegion(0, w, h-bh, h, regionId|RC_BORDER_REG, chf, srcReg); regionId++;
|
||||
|
||||
chf.borderSize = borderSize;
|
||||
}
|
||||
|
||||
int sId = -1;
|
||||
while (level > 0)
|
||||
{
|
||||
level = level >= 2 ? level-2 : 0;
|
||||
|
||||
sId = (sId+1) & (NB_STACKS-1);
|
||||
|
||||
// ctx->startTimer(RC_TIMER_DIVIDE_TO_LEVELS);
|
||||
|
||||
if (sId == 0)
|
||||
sortCellsByLevel(level, chf, srcReg, NB_STACKS, lvlStacks, 1);
|
||||
else
|
||||
appendStacks(lvlStacks[sId-1], lvlStacks[sId], srcReg); // copy left overs from last level
|
||||
|
||||
// ctx->stopTimer(RC_TIMER_DIVIDE_TO_LEVELS);
|
||||
|
||||
ctx->startTimer(RC_TIMER_BUILD_REGIONS_EXPAND);
|
||||
|
||||
// Expand current regions until no empty connected cells found.
|
||||
if (expandRegions(expandIters, level, chf, srcReg, srcDist, dstReg, dstDist, stack) != srcReg)
|
||||
if (expandRegions(expandIters, level, chf, srcReg, srcDist, dstReg, dstDist, lvlStacks[sId], false) != srcReg)
|
||||
{
|
||||
rcSwap(srcReg, dstReg);
|
||||
rcSwap(srcDist, dstDist);
|
||||
|
|
@ -1233,28 +1617,23 @@ bool rcBuildRegions(rcContext* ctx, rcCompactHeightfield& chf,
|
|||
ctx->startTimer(RC_TIMER_BUILD_REGIONS_FLOOD);
|
||||
|
||||
// Mark new regions with IDs.
|
||||
for (int y = 0; y < h; ++y)
|
||||
for (int j=0; j<lvlStacks[sId].size(); j+=3)
|
||||
{
|
||||
for (int x = 0; x < w; ++x)
|
||||
int x = lvlStacks[sId][j];
|
||||
int y = lvlStacks[sId][j+1];
|
||||
int i = lvlStacks[sId][j+2];
|
||||
if (i >= 0 && srcReg[i] == 0)
|
||||
{
|
||||
const rcCompactCell& c = chf.cells[x+y*w];
|
||||
for (int i = (int)c.index, ni = (int)(c.index+c.count); i < ni; ++i)
|
||||
{
|
||||
if (chf.dist[i] < level || srcReg[i] != 0 || chf.areas[i] == RC_NULL_AREA)
|
||||
continue;
|
||||
|
||||
if (floodRegion(x, y, i, level, regionId, chf, srcReg, srcDist, stack))
|
||||
regionId++;
|
||||
}
|
||||
if (floodRegion(x, y, i, level, regionId, chf, srcReg, srcDist, stack))
|
||||
regionId++;
|
||||
}
|
||||
}
|
||||
|
||||
ctx->stopTimer(RC_TIMER_BUILD_REGIONS_FLOOD);
|
||||
|
||||
}
|
||||
|
||||
// Expand current regions until no empty connected cells found.
|
||||
if (expandRegions(expandIters*8, 0, chf, srcReg, srcDist, dstReg, dstDist, stack) != srcReg)
|
||||
if (expandRegions(expandIters*8, 0, chf, srcReg, srcDist, dstReg, dstDist, stack, true) != srcReg)
|
||||
{
|
||||
rcSwap(srcReg, dstReg);
|
||||
rcSwap(srcDist, dstDist);
|
||||
|
|
@ -1264,11 +1643,18 @@ bool rcBuildRegions(rcContext* ctx, rcCompactHeightfield& chf,
|
|||
|
||||
ctx->startTimer(RC_TIMER_BUILD_REGIONS_FILTER);
|
||||
|
||||
// Filter out small regions.
|
||||
// Merge regions and filter out smalle regions.
|
||||
rcIntArray overlaps;
|
||||
chf.maxRegions = regionId;
|
||||
if (!filterSmallRegions(ctx, minRegionArea, mergeRegionArea, chf.maxRegions, chf, srcReg))
|
||||
if (!mergeAndFilterRegions(ctx, minRegionArea, mergeRegionArea, chf.maxRegions, chf, srcReg, overlaps))
|
||||
return false;
|
||||
|
||||
|
||||
// If overlapping regions were found during merging, split those regions.
|
||||
if (overlaps.size() > 0)
|
||||
{
|
||||
ctx->log(RC_LOG_ERROR, "rcBuildRegions: %d overlapping regions.", overlaps.size());
|
||||
}
|
||||
|
||||
ctx->stopTimer(RC_TIMER_BUILD_REGIONS_FILTER);
|
||||
|
||||
// Write the result out.
|
||||
|
|
@ -1281,3 +1667,157 @@ bool rcBuildRegions(rcContext* ctx, rcCompactHeightfield& chf,
|
|||
}
|
||||
|
||||
|
||||
bool rcBuildLayerRegions(rcContext* ctx, rcCompactHeightfield& chf,
|
||||
const int borderSize, const int minRegionArea)
|
||||
{
|
||||
rcAssert(ctx);
|
||||
|
||||
ctx->startTimer(RC_TIMER_BUILD_REGIONS);
|
||||
|
||||
const int w = chf.width;
|
||||
const int h = chf.height;
|
||||
unsigned short id = 1;
|
||||
|
||||
rcScopedDelete<unsigned short> srcReg = (unsigned short*)rcAlloc(sizeof(unsigned short)*chf.spanCount, RC_ALLOC_TEMP);
|
||||
if (!srcReg)
|
||||
{
|
||||
ctx->log(RC_LOG_ERROR, "rcBuildRegionsMonotone: Out of memory 'src' (%d).", chf.spanCount);
|
||||
return false;
|
||||
}
|
||||
memset(srcReg,0,sizeof(unsigned short)*chf.spanCount);
|
||||
|
||||
const int nsweeps = rcMax(chf.width,chf.height);
|
||||
rcScopedDelete<rcSweepSpan> sweeps = (rcSweepSpan*)rcAlloc(sizeof(rcSweepSpan)*nsweeps, RC_ALLOC_TEMP);
|
||||
if (!sweeps)
|
||||
{
|
||||
ctx->log(RC_LOG_ERROR, "rcBuildRegionsMonotone: Out of memory 'sweeps' (%d).", nsweeps);
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
// Mark border regions.
|
||||
if (borderSize > 0)
|
||||
{
|
||||
// Make sure border will not overflow.
|
||||
const int bw = rcMin(w, borderSize);
|
||||
const int bh = rcMin(h, borderSize);
|
||||
// Paint regions
|
||||
paintRectRegion(0, bw, 0, h, id|RC_BORDER_REG, chf, srcReg); id++;
|
||||
paintRectRegion(w-bw, w, 0, h, id|RC_BORDER_REG, chf, srcReg); id++;
|
||||
paintRectRegion(0, w, 0, bh, id|RC_BORDER_REG, chf, srcReg); id++;
|
||||
paintRectRegion(0, w, h-bh, h, id|RC_BORDER_REG, chf, srcReg); id++;
|
||||
|
||||
chf.borderSize = borderSize;
|
||||
}
|
||||
|
||||
rcIntArray prev(256);
|
||||
|
||||
// Sweep one line at a time.
|
||||
for (int y = borderSize; y < h-borderSize; ++y)
|
||||
{
|
||||
// Collect spans from this row.
|
||||
prev.resize(id+1);
|
||||
memset(&prev[0],0,sizeof(int)*id);
|
||||
unsigned short rid = 1;
|
||||
|
||||
for (int x = borderSize; x < w-borderSize; ++x)
|
||||
{
|
||||
const rcCompactCell& c = chf.cells[x+y*w];
|
||||
|
||||
for (int i = (int)c.index, ni = (int)(c.index+c.count); i < ni; ++i)
|
||||
{
|
||||
const rcCompactSpan& s = chf.spans[i];
|
||||
if (chf.areas[i] == RC_NULL_AREA) continue;
|
||||
|
||||
// -x
|
||||
unsigned short previd = 0;
|
||||
if (rcGetCon(s, 0) != RC_NOT_CONNECTED)
|
||||
{
|
||||
const int ax = x + rcGetDirOffsetX(0);
|
||||
const int ay = y + rcGetDirOffsetY(0);
|
||||
const int ai = (int)chf.cells[ax+ay*w].index + rcGetCon(s, 0);
|
||||
if ((srcReg[ai] & RC_BORDER_REG) == 0 && chf.areas[i] == chf.areas[ai])
|
||||
previd = srcReg[ai];
|
||||
}
|
||||
|
||||
if (!previd)
|
||||
{
|
||||
previd = rid++;
|
||||
sweeps[previd].rid = previd;
|
||||
sweeps[previd].ns = 0;
|
||||
sweeps[previd].nei = 0;
|
||||
}
|
||||
|
||||
// -y
|
||||
if (rcGetCon(s,3) != RC_NOT_CONNECTED)
|
||||
{
|
||||
const int ax = x + rcGetDirOffsetX(3);
|
||||
const int ay = y + rcGetDirOffsetY(3);
|
||||
const int ai = (int)chf.cells[ax+ay*w].index + rcGetCon(s, 3);
|
||||
if (srcReg[ai] && (srcReg[ai] & RC_BORDER_REG) == 0 && chf.areas[i] == chf.areas[ai])
|
||||
{
|
||||
unsigned short nr = srcReg[ai];
|
||||
if (!sweeps[previd].nei || sweeps[previd].nei == nr)
|
||||
{
|
||||
sweeps[previd].nei = nr;
|
||||
sweeps[previd].ns++;
|
||||
prev[nr]++;
|
||||
}
|
||||
else
|
||||
{
|
||||
sweeps[previd].nei = RC_NULL_NEI;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
srcReg[i] = previd;
|
||||
}
|
||||
}
|
||||
|
||||
// Create unique ID.
|
||||
for (int i = 1; i < rid; ++i)
|
||||
{
|
||||
if (sweeps[i].nei != RC_NULL_NEI && sweeps[i].nei != 0 &&
|
||||
prev[sweeps[i].nei] == (int)sweeps[i].ns)
|
||||
{
|
||||
sweeps[i].id = sweeps[i].nei;
|
||||
}
|
||||
else
|
||||
{
|
||||
sweeps[i].id = id++;
|
||||
}
|
||||
}
|
||||
|
||||
// Remap IDs
|
||||
for (int x = borderSize; x < w-borderSize; ++x)
|
||||
{
|
||||
const rcCompactCell& c = chf.cells[x+y*w];
|
||||
|
||||
for (int i = (int)c.index, ni = (int)(c.index+c.count); i < ni; ++i)
|
||||
{
|
||||
if (srcReg[i] > 0 && srcReg[i] < rid)
|
||||
srcReg[i] = sweeps[srcReg[i]].id;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
ctx->startTimer(RC_TIMER_BUILD_REGIONS_FILTER);
|
||||
|
||||
// Merge monotone regions to layers and remove small regions.
|
||||
rcIntArray overlaps;
|
||||
chf.maxRegions = id;
|
||||
if (!mergeAndFilterLayerRegions(ctx, minRegionArea, chf.maxRegions, chf, srcReg, overlaps))
|
||||
return false;
|
||||
|
||||
ctx->stopTimer(RC_TIMER_BUILD_REGIONS_FILTER);
|
||||
|
||||
|
||||
// Store the result out.
|
||||
for (int i = 0; i < chf.spanCount; ++i)
|
||||
chf.spans[i].reg = srcReg[i];
|
||||
|
||||
ctx->stopTimer(RC_TIMER_BUILD_REGIONS);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue