diff --git a/src/game/Opcodes.cpp b/src/game/Opcodes.cpp index d924abc99..ae9643c9b 100644 --- a/src/game/Opcodes.cpp +++ b/src/game/Opcodes.cpp @@ -120,9 +120,9 @@ void InitializeOpcodes() //OPCODE(CMSG_SERVERTIME, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); //OPCODE(SMSG_SERVERTIME, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); //OPCODE(CMSG_PLAYER_LOGOUT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePlayerLogoutOpcode ); - //OPCODE(CMSG_LOGOUT_REQUEST, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLogoutRequestOpcode ); - //OPCODE(SMSG_LOGOUT_RESPONSE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(SMSG_LOGOUT_COMPLETE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(CMSG_LOGOUT_REQUEST, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLogoutRequestOpcode ); + OPCODE(SMSG_LOGOUT_RESPONSE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(SMSG_LOGOUT_COMPLETE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); //OPCODE(CMSG_LOGOUT_CANCEL, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLogoutCancelOpcode ); //OPCODE(SMSG_LOGOUT_CANCEL_ACK, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); //OPCODE(CMSG_NAME_QUERY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleNameQueryOpcode ); diff --git a/src/game/Opcodes.h b/src/game/Opcodes.h index 73766e110..4472b6fb7 100644 --- a/src/game/Opcodes.h +++ b/src/game/Opcodes.h @@ -114,9 +114,9 @@ enum Opcodes CMSG_SERVERTIME = 0x1049, SMSG_SERVERTIME = 0x104A, CMSG_PLAYER_LOGOUT = 0x104B, - CMSG_LOGOUT_REQUEST = 0x104C, - SMSG_LOGOUT_RESPONSE = 0x104D, - SMSG_LOGOUT_COMPLETE = 0x104E, + CMSG_LOGOUT_REQUEST = 0x0A25, + SMSG_LOGOUT_RESPONSE = 0x0524, + SMSG_LOGOUT_COMPLETE = 0x2137, CMSG_LOGOUT_CANCEL = 0x104F, SMSG_LOGOUT_CANCEL_ACK = 0x1050, CMSG_NAME_QUERY = 0x1051,