diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp index a3ef9b4a1..e9962cf43 100644 --- a/src/game/Unit.cpp +++ b/src/game/Unit.cpp @@ -5545,8 +5545,8 @@ bool Unit::HandleDummyAuraProc(Unit *pVictim, uint32 damage, Aura* triggeredByAu } break; } - // Blessing of Sanctuary - case 20911: + case 25899: // Greater Blessing of Sanctuary + case 20911: // Blessing of Sanctuary { if (target->GetTypeId() != TYPEID_PLAYER) return false; diff --git a/src/shared/revision_nr.h b/src/shared/revision_nr.h index d5e8ece38..2c684fd27 100644 --- a/src/shared/revision_nr.h +++ b/src/shared/revision_nr.h @@ -1,4 +1,4 @@ #ifndef __REVISION_NR_H__ #define __REVISION_NR_H__ - #define REVISION_NR "7972" + #define REVISION_NR "7973" #endif // __REVISION_NR_H__