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[7942] Fixed typo: proffesion->profession
Signed-off-by: hunuza <hunuza@gmail.com>
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65657533ab
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469e8713b2
4 changed files with 14 additions and 14 deletions
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@ -155,7 +155,7 @@ void WorldSession::SendTrainerList( uint64 guid, const std::string& strTitle )
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// reputation discount
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float fDiscountMod = _player->GetReputationPriceDiscount(unit);
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bool can_learn_primary_prof = GetPlayer()->GetFreePrimaryProffesionPoints() > 0;
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bool can_learn_primary_prof = GetPlayer()->GetFreePrimaryProfessionPoints() > 0;
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uint32 count = 0;
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for(TrainerSpellMap::const_iterator itr = trainer_spells->spellList.begin(); itr != trainer_spells->spellList.end(); ++itr)
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@ -633,7 +633,7 @@ bool Player::Create( uint32 guidlow, const std::string& name, uint8 race, uint8
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InitTaxiNodesForLevel();
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InitGlyphsForLevel();
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InitTalentForLevel();
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InitPrimaryProffesions(); // to max set before any spell added
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InitPrimaryProfessions(); // to max set before any spell added
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// apply original stats mods before spell loading or item equipment that call before equip _RemoveStatsMods()
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UpdateMaxHealth(); // Update max Health (for add bonus from stamina)
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@ -2914,10 +2914,10 @@ bool Player::addSpell(uint32 spell_id, bool active, bool learning, bool dependen
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m_usedTalentCount += talentCost;
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// update free primary prof.points (if any, can be none in case GM .learn prof. learning)
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if(uint32 freeProfs = GetFreePrimaryProffesionPoints())
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if(uint32 freeProfs = GetFreePrimaryProfessionPoints())
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{
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if(spellmgr.IsPrimaryProfessionFirstRankSpell(spell_id))
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SetFreePrimaryProffesions(freeProfs-1);
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SetFreePrimaryProfessions(freeProfs-1);
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}
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// add dependent skills
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@ -3117,9 +3117,9 @@ void Player::removeSpell(uint32 spell_id, bool disabled, bool update_action_bar_
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// update free primary prof.points (if not overflow setting, can be in case GM use before .learn prof. learning)
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if(spellmgr.IsPrimaryProfessionFirstRankSpell(spell_id))
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{
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uint32 freeProfs = GetFreePrimaryProffesionPoints()+1;
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uint32 freeProfs = GetFreePrimaryProfessionPoints()+1;
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if(freeProfs <= sWorld.getConfig(CONFIG_MAX_PRIMARY_TRADE_SKILL))
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SetFreePrimaryProffesions(freeProfs);
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SetFreePrimaryProfessions(freeProfs);
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}
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// remove dependent skill
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@ -3753,7 +3753,7 @@ TrainerSpellState Player::GetTrainerSpellState(TrainerSpell const* trainer_spell
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return TRAINER_SPELL_GREEN;
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// check primary prof. limit
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if(spellmgr.IsPrimaryProfessionFirstRankSpell(spell->Id) && GetFreePrimaryProffesionPoints() == 0)
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if(spellmgr.IsPrimaryProfessionFirstRankSpell(spell->Id) && GetFreePrimaryProfessionPoints() == 0)
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return TRAINER_SPELL_GREEN_DISABLED;
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return TRAINER_SPELL_GREEN;
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@ -13942,7 +13942,7 @@ bool Player::LoadFromDB( uint32 guid, SqlQueryHolder *holder )
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return false;
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}
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InitPrimaryProffesions(); // to max set before any spell loaded
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InitPrimaryProfessions(); // to max set before any spell loaded
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// init saved position, and fix it later if problematic
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uint32 transGUID = fields[24].GetUInt32();
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@ -17874,9 +17874,9 @@ template void Player::UpdateVisibilityOf(Corpse* target, UpdateData& data
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template void Player::UpdateVisibilityOf(GameObject* target, UpdateData& data, UpdateDataMapType& data_updates, std::set<WorldObject*>& visibleNow);
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template void Player::UpdateVisibilityOf(DynamicObject* target, UpdateData& data, UpdateDataMapType& data_updates, std::set<WorldObject*>& visibleNow);
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void Player::InitPrimaryProffesions()
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void Player::InitPrimaryProfessions()
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{
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SetFreePrimaryProffesions(sWorld.getConfig(CONFIG_MAX_PRIMARY_TRADE_SKILL));
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SetFreePrimaryProfessions(sWorld.getConfig(CONFIG_MAX_PRIMARY_TRADE_SKILL));
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}
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void Player::SendComboPoints()
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@ -1398,9 +1398,9 @@ class MANGOS_DLL_SPEC Player : public Unit
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void SetGlyph(uint8 slot, uint32 glyph) { SetUInt32Value(PLAYER_FIELD_GLYPHS_1 + slot, glyph); }
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uint32 GetGlyph(uint8 slot) { return GetUInt32Value(PLAYER_FIELD_GLYPHS_1 + slot); }
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uint32 GetFreePrimaryProffesionPoints() const { return GetUInt32Value(PLAYER_CHARACTER_POINTS2); }
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void SetFreePrimaryProffesions(uint16 profs) { SetUInt32Value(PLAYER_CHARACTER_POINTS2, profs); }
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void InitPrimaryProffesions();
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uint32 GetFreePrimaryProfessionPoints() const { return GetUInt32Value(PLAYER_CHARACTER_POINTS2); }
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void SetFreePrimaryProfessions(uint16 profs) { SetUInt32Value(PLAYER_CHARACTER_POINTS2, profs); }
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void InitPrimaryProfessions();
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PlayerSpellMap const& GetSpellMap() const { return m_spells; }
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PlayerSpellMap & GetSpellMap() { return m_spells; }
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@ -1,4 +1,4 @@
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#ifndef __REVISION_NR_H__
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#define __REVISION_NR_H__
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#define REVISION_NR "7941"
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#define REVISION_NR "7942"
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#endif // __REVISION_NR_H__
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