[7942] Fixed typo: proffesion->profession

Signed-off-by: hunuza <hunuza@gmail.com>
This commit is contained in:
yad02 2009-06-02 12:26:27 +02:00 committed by hunuza
parent 65657533ab
commit 469e8713b2
4 changed files with 14 additions and 14 deletions

View file

@ -155,7 +155,7 @@ void WorldSession::SendTrainerList( uint64 guid, const std::string& strTitle )
// reputation discount
float fDiscountMod = _player->GetReputationPriceDiscount(unit);
bool can_learn_primary_prof = GetPlayer()->GetFreePrimaryProffesionPoints() > 0;
bool can_learn_primary_prof = GetPlayer()->GetFreePrimaryProfessionPoints() > 0;
uint32 count = 0;
for(TrainerSpellMap::const_iterator itr = trainer_spells->spellList.begin(); itr != trainer_spells->spellList.end(); ++itr)

View file

@ -633,7 +633,7 @@ bool Player::Create( uint32 guidlow, const std::string& name, uint8 race, uint8
InitTaxiNodesForLevel();
InitGlyphsForLevel();
InitTalentForLevel();
InitPrimaryProffesions(); // to max set before any spell added
InitPrimaryProfessions(); // to max set before any spell added
// apply original stats mods before spell loading or item equipment that call before equip _RemoveStatsMods()
UpdateMaxHealth(); // Update max Health (for add bonus from stamina)
@ -2914,10 +2914,10 @@ bool Player::addSpell(uint32 spell_id, bool active, bool learning, bool dependen
m_usedTalentCount += talentCost;
// update free primary prof.points (if any, can be none in case GM .learn prof. learning)
if(uint32 freeProfs = GetFreePrimaryProffesionPoints())
if(uint32 freeProfs = GetFreePrimaryProfessionPoints())
{
if(spellmgr.IsPrimaryProfessionFirstRankSpell(spell_id))
SetFreePrimaryProffesions(freeProfs-1);
SetFreePrimaryProfessions(freeProfs-1);
}
// add dependent skills
@ -3117,9 +3117,9 @@ void Player::removeSpell(uint32 spell_id, bool disabled, bool update_action_bar_
// update free primary prof.points (if not overflow setting, can be in case GM use before .learn prof. learning)
if(spellmgr.IsPrimaryProfessionFirstRankSpell(spell_id))
{
uint32 freeProfs = GetFreePrimaryProffesionPoints()+1;
uint32 freeProfs = GetFreePrimaryProfessionPoints()+1;
if(freeProfs <= sWorld.getConfig(CONFIG_MAX_PRIMARY_TRADE_SKILL))
SetFreePrimaryProffesions(freeProfs);
SetFreePrimaryProfessions(freeProfs);
}
// remove dependent skill
@ -3753,7 +3753,7 @@ TrainerSpellState Player::GetTrainerSpellState(TrainerSpell const* trainer_spell
return TRAINER_SPELL_GREEN;
// check primary prof. limit
if(spellmgr.IsPrimaryProfessionFirstRankSpell(spell->Id) && GetFreePrimaryProffesionPoints() == 0)
if(spellmgr.IsPrimaryProfessionFirstRankSpell(spell->Id) && GetFreePrimaryProfessionPoints() == 0)
return TRAINER_SPELL_GREEN_DISABLED;
return TRAINER_SPELL_GREEN;
@ -13942,7 +13942,7 @@ bool Player::LoadFromDB( uint32 guid, SqlQueryHolder *holder )
return false;
}
InitPrimaryProffesions(); // to max set before any spell loaded
InitPrimaryProfessions(); // to max set before any spell loaded
// init saved position, and fix it later if problematic
uint32 transGUID = fields[24].GetUInt32();
@ -17874,9 +17874,9 @@ template void Player::UpdateVisibilityOf(Corpse* target, UpdateData& data
template void Player::UpdateVisibilityOf(GameObject* target, UpdateData& data, UpdateDataMapType& data_updates, std::set<WorldObject*>& visibleNow);
template void Player::UpdateVisibilityOf(DynamicObject* target, UpdateData& data, UpdateDataMapType& data_updates, std::set<WorldObject*>& visibleNow);
void Player::InitPrimaryProffesions()
void Player::InitPrimaryProfessions()
{
SetFreePrimaryProffesions(sWorld.getConfig(CONFIG_MAX_PRIMARY_TRADE_SKILL));
SetFreePrimaryProfessions(sWorld.getConfig(CONFIG_MAX_PRIMARY_TRADE_SKILL));
}
void Player::SendComboPoints()

View file

@ -1398,9 +1398,9 @@ class MANGOS_DLL_SPEC Player : public Unit
void SetGlyph(uint8 slot, uint32 glyph) { SetUInt32Value(PLAYER_FIELD_GLYPHS_1 + slot, glyph); }
uint32 GetGlyph(uint8 slot) { return GetUInt32Value(PLAYER_FIELD_GLYPHS_1 + slot); }
uint32 GetFreePrimaryProffesionPoints() const { return GetUInt32Value(PLAYER_CHARACTER_POINTS2); }
void SetFreePrimaryProffesions(uint16 profs) { SetUInt32Value(PLAYER_CHARACTER_POINTS2, profs); }
void InitPrimaryProffesions();
uint32 GetFreePrimaryProfessionPoints() const { return GetUInt32Value(PLAYER_CHARACTER_POINTS2); }
void SetFreePrimaryProfessions(uint16 profs) { SetUInt32Value(PLAYER_CHARACTER_POINTS2, profs); }
void InitPrimaryProfessions();
PlayerSpellMap const& GetSpellMap() const { return m_spells; }
PlayerSpellMap & GetSpellMap() { return m_spells; }

View file

@ -1,4 +1,4 @@
#ifndef __REVISION_NR_H__
#define __REVISION_NR_H__
#define REVISION_NR "7941"
#define REVISION_NR "7942"
#endif // __REVISION_NR_H__