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[9798] Implement basic splitting for caster/target part damage/heal bonus calculations, periodic damage/heal over time auras will now store m_amount with caster side bonuses applied and calculate target part on each tick. Currently critical chance/bonus calculations are not affected by this change
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6 changed files with 580 additions and 318 deletions
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@ -509,7 +509,8 @@ void Spell::EffectSchoolDMG(SpellEffectIndex effect_idx)
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if (aura)
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{
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// DoT not have applied spell bonuses in m_amount
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int32 damagetick = m_caster->SpellDamageBonus(unitTarget, aura->GetSpellProto(), aura->GetModifier()->m_amount, DOT);
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int32 damagetick = m_caster->SpellDamageBonusDone(unitTarget, aura->GetSpellProto(), aura->GetModifier()->m_amount, DOT);
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damagetick = unitTarget->SpellDamageBonusTaken(m_caster, aura->GetSpellProto(), damagetick, DOT);
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damage += damagetick * 4;
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// Glyph of Conflagrate
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@ -697,8 +698,8 @@ void Spell::EffectSchoolDMG(SpellEffectIndex effect_idx)
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if (m_spellInfo->Id == 20187)
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{
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float ap = m_caster->GetTotalAttackPowerValue(BASE_ATTACK);
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int32 holy = m_caster->SpellBaseDamageBonus(GetSpellSchoolMask(m_spellInfo)) +
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m_caster->SpellBaseDamageBonusForVictim(GetSpellSchoolMask(m_spellInfo), unitTarget);
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int32 holy = m_caster->SpellBaseDamageBonusDone(GetSpellSchoolMask(m_spellInfo)) +
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unitTarget->SpellBaseDamageBonusTaken(GetSpellSchoolMask(m_spellInfo));
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damage += int32(ap * 0.2f) + int32(holy * 32 / 100);
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}
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// Judgement of Vengeance/Corruption ${1+0.22*$SPH+0.14*$AP} + 10% for each application of Holy Vengeance/Blood Corruption on the target
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@ -713,8 +714,8 @@ void Spell::EffectSchoolDMG(SpellEffectIndex effect_idx)
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}
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float ap = m_caster->GetTotalAttackPowerValue(BASE_ATTACK);
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int32 holy = m_caster->SpellBaseDamageBonus(GetSpellSchoolMask(m_spellInfo)) +
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m_caster->SpellBaseDamageBonusForVictim(GetSpellSchoolMask(m_spellInfo), unitTarget);
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int32 holy = m_caster->SpellBaseDamageBonusDone(GetSpellSchoolMask(m_spellInfo)) +
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unitTarget->SpellBaseDamageBonusTaken(GetSpellSchoolMask(m_spellInfo));
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damage+=int32(ap * 0.14f) + int32(holy * 22 / 100);
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// Get stack of Holy Vengeance on the target added by caster
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uint32 stacks = 0;
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@ -735,16 +736,16 @@ void Spell::EffectSchoolDMG(SpellEffectIndex effect_idx)
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else if (m_spellInfo->SpellFamilyFlags & UI64LIT(0x0000000000004000))
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{
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float ap = m_caster->GetTotalAttackPowerValue(BASE_ATTACK);
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int32 holy = m_caster->SpellBaseDamageBonus(GetSpellSchoolMask(m_spellInfo)) +
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m_caster->SpellBaseDamageBonusForVictim(GetSpellSchoolMask(m_spellInfo), unitTarget);
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int32 holy = m_caster->SpellBaseDamageBonusDone(GetSpellSchoolMask(m_spellInfo)) +
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unitTarget->SpellBaseDamageBonusTaken(GetSpellSchoolMask(m_spellInfo));
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damage += int32(ap * 0.07f) + int32(holy * 7 / 100);
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}
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// Hammer of Wrath ($m1+0.15*$SPH+0.15*$AP) - ranged type sdb future fix
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else if (m_spellInfo->SpellFamilyFlags & UI64LIT(0x0000008000000000))
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{
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float ap = m_caster->GetTotalAttackPowerValue(BASE_ATTACK);
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int32 holy = m_caster->SpellBaseDamageBonus(GetSpellSchoolMask(m_spellInfo)) +
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m_caster->SpellBaseDamageBonusForVictim(GetSpellSchoolMask(m_spellInfo), unitTarget);
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int32 holy = m_caster->SpellBaseDamageBonusDone(GetSpellSchoolMask(m_spellInfo)) +
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unitTarget->SpellBaseDamageBonusTaken(GetSpellSchoolMask(m_spellInfo));
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damage += int32(ap * 0.15f) + int32(holy * 15 / 100);
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}
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// Hammer of the Righteous
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@ -2930,7 +2931,8 @@ void Spell::EffectPowerDrain(SpellEffectIndex eff_idx)
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uint32 curPower = unitTarget->GetPower(drain_power);
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//add spell damage bonus
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damage=m_caster->SpellDamageBonus(unitTarget,m_spellInfo,uint32(damage),SPELL_DIRECT_DAMAGE);
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damage = m_caster->SpellDamageBonusDone(unitTarget,m_spellInfo,uint32(damage),SPELL_DIRECT_DAMAGE);
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damage = unitTarget->SpellDamageBonusTaken(m_caster, m_spellInfo, uint32(damage),SPELL_DIRECT_DAMAGE);
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// resilience reduce mana draining effect at spell crit damage reduction (added in 2.4)
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uint32 power = damage;
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@ -3029,8 +3031,8 @@ void Spell::EffectHeal(SpellEffectIndex /*eff_idx*/)
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if (m_spellInfo->Id == 20167)
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{
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float ap = caster->GetTotalAttackPowerValue(BASE_ATTACK);
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int32 holy = caster->SpellBaseHealingBonus(GetSpellSchoolMask(m_spellInfo)) +
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caster->SpellBaseHealingBonusForVictim(GetSpellSchoolMask(m_spellInfo), unitTarget);
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int32 holy = caster->SpellBaseHealingBonusDone(GetSpellSchoolMask(m_spellInfo)) +
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unitTarget->SpellBaseHealingBonusTaken(GetSpellSchoolMask(m_spellInfo));
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addhealth += int32(ap * 0.15) + int32(holy * 15 / 100);
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}
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// Vessel of the Naaru (Vial of the Sunwell trinket)
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@ -3080,7 +3082,9 @@ void Spell::EffectHeal(SpellEffectIndex /*eff_idx*/)
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idx++;
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}
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int32 tickheal = caster->SpellHealingBonus(unitTarget, targetAura->GetSpellProto(), targetAura->GetModifier()->m_amount, DOT);
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int32 tickheal = caster->SpellHealingBonusDone(unitTarget, targetAura->GetSpellProto(), targetAura->GetModifier()->m_amount, DOT);
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tickheal = unitTarget->SpellHealingBonusTaken(caster, targetAura->GetSpellProto(), tickheal, DOT);
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int32 tickcount = GetSpellDuration(targetAura->GetSpellProto()) / targetAura->GetSpellProto()->EffectAmplitude[idx];
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// Glyph of Swiftmend
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@ -3090,7 +3094,10 @@ void Spell::EffectHeal(SpellEffectIndex /*eff_idx*/)
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addhealth += tickheal * tickcount;
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}
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else
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addhealth = caster->SpellHealingBonus(unitTarget, m_spellInfo, addhealth, HEAL);
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{
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addhealth = caster->SpellHealingBonusDone(unitTarget, m_spellInfo, addhealth, HEAL);
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addhealth = unitTarget->SpellHealingBonusTaken(caster, m_spellInfo, addhealth, HEAL);
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}
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m_healing += addhealth;
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@ -3137,7 +3144,9 @@ void Spell::EffectHealMechanical(SpellEffectIndex /*eff_idx*/)
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if (!caster)
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return;
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uint32 addhealth = caster->SpellHealingBonus(unitTarget, m_spellInfo, damage, HEAL);
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uint32 addhealth = caster->SpellHealingBonusDone(unitTarget, m_spellInfo, damage, HEAL);
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addhealth = unitTarget->SpellHealingBonusTaken(caster, m_spellInfo, addhealth, HEAL);
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caster->DealHeal(unitTarget, addhealth, m_spellInfo);
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}
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}
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@ -3167,7 +3176,9 @@ void Spell::EffectHealthLeech(SpellEffectIndex eff_idx)
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int32 heal = int32(damage*multiplier);
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if (m_caster->isAlive())
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{
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heal = m_caster->SpellHealingBonus(m_caster, m_spellInfo, heal, HEAL);
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heal = m_caster->SpellHealingBonusDone(m_caster, m_spellInfo, heal, HEAL);
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heal = m_caster->SpellHealingBonusTaken(m_caster, m_spellInfo, heal, HEAL);
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m_caster->DealHeal(m_caster, heal, m_spellInfo);
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}
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}
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@ -4989,8 +5000,8 @@ void Spell::EffectWeaponDmg(SpellEffectIndex eff_idx)
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if(m_spellInfo->SpellFamilyFlags & UI64LIT(0x00020000000000))
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{
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float ap = m_caster->GetTotalAttackPowerValue(BASE_ATTACK);
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int32 holy = m_caster->SpellBaseDamageBonus(GetSpellSchoolMask(m_spellInfo)) +
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m_caster->SpellBaseDamageBonusForVictim(GetSpellSchoolMask(m_spellInfo), unitTarget);
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int32 holy = m_caster->SpellBaseDamageBonusDone(GetSpellSchoolMask(m_spellInfo)) +
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unitTarget->SpellBaseDamageBonusTaken(GetSpellSchoolMask(m_spellInfo));
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spell_bonus += int32(ap * 0.08f) + int32(holy * 13 / 100);
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}
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break;
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